My 1st impressions of Rush Adventure after beating it. Not really as memorable as past sonic games, but still good.

User Rating: 7 | Sonic Rush Adventure DS
Having played Sonic Rush and a little of adventure I was looking forward to playing this game once I got it, and boy was I surprised how fast I beat it too. I suppose it is as long as the advance series and rush were, but I think the reason I beat it so fast was the fact the game isn't difficult to any degree, save for the chaos emeralds. As a long time Sonic fan I have to say the levels aren't memorable or nearly as fun as the past levels in other handheld Sonic games either. This, again, steams from the difficulty, as I pretty much Blazed (lol pun) through each level and whenever I died I simply restart from a varies amounts of checkpoints throughout the level. The game is extremely generous to the point that the game over's are simply "try again screen" and your back at the exact Act you were last time. Can't say the game wasn't fun, it totally was, but it's not nearly as remember-able as past handheld games were.

I also have to say the story was bad, terrible bad. The fact that Marine is with you throughout the whole story and with a constant heavy accent that I'm pretty sure is offensive to some degree just doesn't make this story enjoyable. Little alone is this story really interesting to began with, but it just feels really sloppy. The antagonists, Johnny and whiskers, are also rather dull, and the actual antagonist(s) doesn't even show up through the main story, which feels rather shoe horned. Overall a lot of this game is forgettable but there is one saving grace that I love about this game, transportation mini games! I loved playing the wave rider, ship, and hovercraft mini games. It gave Adventure a much needed variety to it.

Wave riding is fun, and fast paced. The ship mini game is an interesting defending mini game in which you shoot other ships and ammo to make sure you stay alive to reach the goal, and the hovercraft game I swear is a callback to space harrier. The only complaint I have for transportation games are getting the chaos emeralds and the submarine mini game which is just a hassle, luckily these are either optional or not overused so the good truly out ways the bad.

Conclusion: Sonic Rush Adventure wasn't challenging, and that is the biggest reason why I don't find it as enjoyable as other handheld Sonic games I have played in the past. While the transportation mini games are very fun and have a good amount of variety, it doesn't put adventure over any other handheld Sonic game I have played.