Same bloodrusted, beautifully decaying soul, only with a new face

User Rating: 9 | Silent Hill Mobile MOBI
Once I surfed around the web and stopped in wikipedia, and caught myself reading about Silent Hill again. But this time was different - I noticed this article - Silent Hill Mobile or Silent Hill: Orphan. I was wondering - what the heck is it?
Up to this point I had completed every Silent Hill game, except Origins, multiple times. So, I was open-minded to get something experimentally familiar. Of course - soon I found out what this article is about, and purchased this ambitious peace of software for my Nokia 6630 while I was at work.
I think, that it is useless to say, how much I wanted my workday to finish as soon as possible, hehe.
Then I was at home finally and started to immerse myself again into the deep universe of Silent Hill.

1)
The first disappointment was the programming language, used to create this game. Java - very limited stuff, I think. But, widely usable - about in every handset with color screen. Soon I accepted, that Java was chosen because of this availability, perhaps, and continued to explore this familiar orphanage where terrible things happened.

2)
I had to get used to the archaic pint-n-click game-play mechanics. But this wasn't a problem. These mechanics took me back to the old days - the beginning of post-golden era of video-gaming - to the nineties, which is a great accomplishment for a modern game.

3)
The only thing I haven't really accepted is the audio in this game. No Akira Yamaoka. Useless beeps in MIDI instead. But again - I understood, that this is due to programming language and total size of game (install file weighed 466,5 KB). Akira's score would just make that size ten times, or even larger - much too much for GPRS download, perhaps.


But, I managed to accept all these limitations and soon I was totally in this game.
I enjoyed the classic feel, enjoyed the visuals, which easily could be described as a form of Art, I enjoyed puzzles and environments, atmosphere in general. I enjoyed the story too, of course.
And here I first met the controllable shifting to otherworld, which fitted in this game, unlike in Silent Hill: Origins.
In fact - this is the only one in Java programmed game for cellphones, which I completed and enjoyed. Guilty pleasure.
This alone can be put as measure of overall quality of this game.
Even more - this edition of Silent Hill managed to deliver some creeps and chills - amazing achievement, considering the aforementioned limitations.


Yes, I do absolutely recommend this game to every Silent Hill veteran out there, such as myself. Of course - this isn't the regular, full length SIlent Hill game. But sometimes it is nice to get your hands on that same, well known soul, but with another face. And this surely is the case.