Fan of Civilization says: Good game, but needs improvement.

User Rating: 8 | Sid Meier's Alpha Centauri PC
Overall, this game is fun. Any followers of Sid Meiler will pick this game up and instantly know what's what. It's got the same concepts that make Civilization fun: Conquer, Diplomacy, Espionage, Expand, Research, Trade, Make Peace or War. The main difference is you're on an alien world instead of an earth, and the technologies are more advanced. (So, in a regular game you might research Pottery, but in AC you research Alien Fertilization. Later, instead of Space Flight you'll get The Answer to the Universe.)

Unfortunately, I've played Civilization too much, so I disagree with the menu and layout changes AC makes. I find the way the menus are layered within eachother very frustrating. Clicking into 2 or 3 menus just to find a simple task like 'Farm' seems annoying and tedious. The horizontal menu was better.

Pros: -This has got to be the only direct sequel to a world dominance game.
-I like the quotes and how they're read outloud.
-Finally, there are Settler units and Farmer units! This is very good.
-Thought-control police-dominated power state. Yea!
-Convene World council. Awesome!

Neutral: -City governors. I micro-manage so this means nothing to me, but it's an interesting feature.
-The barbarians have been replaced with mushrooms, worms, and locusts.

Cons: -The planet is covered with pink fungus. As a result, you'll be staring at pink A LOT.
-Erratic terraformers wandering into the middle of the ocean to plant seaweed.
-Planet Buster/Nuclear Bomb costs too much, takes too long to build, and blows a small chunk out of the planet. (I like the old 'Hiroshima effect' more, because it allows you to swoop in and conquer a decimated city.)
-Glitches.
-Some messages flash by before you can read them. The white font-over-images doesn't help.
-Change for changes' sake is no good. (See menu comments.)
-Some hot keys seem to cross-wires.