Take some of Sega's coolest games, strip out the dull parts, add a full body control, and what do you get? The greatest anthology I have ever been graced with. Graphics: The graphics are solid and show all that this game has to offer, and many games have been improved since their ancestors (NiGHTS hasn't been seen since the Saturn). Sound: All sounds are in the right place and have the right fixings, plus they really pay tribute to the games' rightful places. Value: The lasting value of this game is boosted by the amount of games included, though these games seem to have only a few stages. I'd give this game 30 bucks, and keep it forever. Games included (the ones I've played): Super Monkey Ball: An instant classic. The control is hard, but it really holds true to this game's concept. The levels have their shine from the gamecube roots as well. 10/10 Sonic: This looks like a bonus/special level from one of the dreamcast games. The control isn't that bad, but the gameplay is a bit too limited. 7/10 Samba de Amigo: Once you get the grip of this game, it's wonderous. A little more song selection couldn't hurt though. 8/10 Billy Hatcher: A terrible control makes you scream. I have yet to get past the first level, but I can at least say that this game makes the Gamecube flop look a bit better. 6/10 Space Channel 5: An annoying style just doesn't catch me. I don't think many female gamers fell in love with this either. 6/10 House of the Dead: Let's see...now you've lost your gun, so you have to punch zombies? I understand the E rating for the overall game, so I'll cut some slack here. Still, the game just seems weak without the linear motion used in the normal light gun game. 6/10 NiGHTS: An amazing graphic improvement from a dead game, plus the fact that you can FLY, MOMMY I'M FLYING! WATCH ME NOW!!!!! 11/10 Crazy Taxi: What is going on here? I just don't get it... 1/10 Chu Chu Rocket: They just shouldn't have bothered putting this beautiful game into this bad environment. 3/10 Virtua Fighter: Not as glorious a fighting game as its original, but I didn't like the original much anyway. 7/10 I haven't played the other ones. Overall: Amazing, but they could have added just a little more. An extra level, maybe some alterations to the Sonic game, and a Virtual-On game would have been lovely. Maybe Amazing Island would have been good here.
In the arcade days, Sega knew fun. In the Genesis days, Sega knew fun. Then there was a lapse. But then in the Dreamcast days, Sega knew fun (just not marketing). Sega Superstars for the EyeToy shows that Sega still k... Read Full Review
This game is very unique and fun, but it just isn’t as good as Eyetoy Play. There are some good mini games, and some downright terrible mini games. It’s hard to say anything bad about the graphics, since there really ... Read Full Review