There are no words foul enough to even begin to describe the awfulness of this game. It should not exist. Period.

User Rating: 1.3 | Rock 'Em Sock 'Em Robots GBA
Now here's something I thought I'd never see. That classic robot boxing game digitized and used as the concept of a fighting game. What are you trying to do? Beat your opponent to point of making his head pop off. Just like the toy.

When you start the game, your ears get the joy of your typical television fight music. Not very good, but what were you expecting? The music played during your fights happens to be a similar style of electric guitars chugging along to the match. This music never changes, is very short, very repetitive and will get on your last nerves. As you battle on, the sound effects sound like hard plastic beating on hard plastic, though some have more of a metallic sound. Cute and appropriate, but this certainly doesn't make this game any better.

The game offers only three modes of play, Classic, Versus, and Title Match. Vs mode has you selecting your fighter, opponent, and arena to duke it out. There are ten fighters choose from Their names are as cheesy as the main two fighters. Pink Pummeler? Orange Opressor? Yellow Yahoo? Was it that hard to come up with names? Anyhow, you pick your fighter which has four unique stats; speed, reach, block, and weight, but you really won't notice a difference between them since the game require no skill whatsoever. Once you win or lose the match, you go back to the Versus Select screen and go through it all again. In Classic mode, you pick your champion, either the Red Rocker or Blue Bruiser, and fight it out. This is basically a one match fight. Once you've won or lost, that's it. The arena never changes and you go back to the champion selection screen to do it all over again. This is the most wasted mode of play, as it's really just a dumbed down version of versus between the classic robots. There's really no point to it at all.

Title Fight would probably be considered the Story Mode of this game. You're stuck being able to select only the Red Rocker until the other characters are unlocked. Like the other modes, you need only defeat your opponent once to move on and the five matches move very quickly from one to the next.

Like most fighting games, the characters say odd things before and after matches. This certainly has the typical one-way dialogue that offers only brief amusement between the tedium. "with my big orange head, I may look like a clown, but get ready for pain - 'cause you're going down!"

Moving on, there isn't much in the way of options. You can change the length of the battle duration from one minute to as long as three, though 30 seconds in, you already wish it were over. You change the volume levels of the music and sfx, view the game credits, and that's it. Gameplay is horrible. You control this big, clunky robot and mostly just punch. You can jump and perform a special move by pressing A and B alternately when prompted to and you can also block. This is the same for all the other robots. There's no unique moves at all. The controls are awkward and feel a little unresponsive at times since it's a serious button masher. When your opponents life drops to 0, you've got to button mash to finish him off. If you're on the verge of a KO, you've got to mash L and R alternately to refill your bar and live to fight more. After about one fight like this, you pretty much don't want to play anymore. It's also not very challenging. Just keep mashing those buttons and occasionally blocking, and you're done.

The biggest graphical disappointment, other than the overall uglyness of it all, is the lack of varying robot designs. Basically, your character's avatar and color are the only visual differences. The robots themselves all look identical in build. Besides that, the other annoyance is the robot controllers at the bottom of the screen in the foreground. You'll see the buttons push as you control your robot, which get distracting and annoying. The best graphics are in the menu or that dark screen you get when your GBA's off. Beyond that, it's seriously lacking. Even the ten arena's aren't very memorable. They look and sound neat in the selection menu's, but when you're there fighting, that's as far as it goes. It's a very ugly, ugly game. Another downfall is lack of any two player mode, though why you'd want to torture you friends by making them play this game is beyond me.

Overall, it seems like a lazy rush job. Like some developer dug around his storage unit and found the old toy and thought, "hey, this is so cool, let's make a game." Rather than putting the effort to modernize it, making it more interesting and fun than the toy actually was, they decided to try and stay classic and boring. Free is too expensive a price for this awful fighting game. The lousy graphics, irritating music, and repetitive gameplay serve only a painful reminder to how ugly and horrible the classic toys were.