WWF Attitude Review

It's better than the wrestling games to come before it, but WWF Attitude still doesn't quite get the job done.

While WWF Attitude is one of the most anticipated games around on the console systems, everyone seemingly forgot that Acclaim was also doing a Game Boy Color (and only Game Boy Color - the game won't play on older GBs) version. However, that may very well be because this game is easily forgettable, offering little to no challenge and very little variance between its characters.

The game's high point has to be the modes, which range from your typical one-on-one contests and quests (including career mode and king-of-the-ring contests) to tag team matches and cage matches. There's also a training room, where you can practice strategy and test your moves against a dummy opponent, but the game is so simplistic that you needn't spend more than five to ten minutes getting a feel for the game.

While the game is extremely simple to pick up and master, it still manages to be a better game than most of Acclaim's previous WWF titles for the Game Boy, offering a wider selection of wrestlers and a much, much better graphical presentation. The game's also got most of the wrestlers' finishing moves in there, though unlike the moves in the console versions of Attitude, here you just grapple your opponent and hit select and A at the same time. The game also really lacks any kind of pre- or post-match information. You're given a simple vs. screen before every match, and after every match in career mode you're spit back out to the ranking ladder, where your password is given. A simple "Your winner is..." screen really would have gone a long way here. Also, the game repeats the same music track endlessly throughout its title screens and matches. You'll definitely want to save some battery life (not to mention your ears) by turning the volume all the way down.

A link-cable multiplayer option really could have saved WWF Attitude. As a single-player game, it really doesn't offer much in the way of longevity. The AI is prone to far too many not-so-devious tricks and fails to put up a decent fight on even the hardest difficulty setting. It's better than the wrestling games to come before it, but it still doesn't quite get the job done.

The Good
The Bad
About GameSpot's Reviews
Other Platform Reviews for WWF Attitude

About the Author

Jeff Gerstmann has been professionally covering the video game industry since 1994.

WWF Attitude More Info

  • First Released June 1999
    • Dreamcast
    • Game Boy Color
    • + 2 more
    • Nintendo 64
    • PlayStation
    It's better than the wrestling games to come before it, but WWF Attitude still doesn't quite get the job done.
    Average Rating1016 Rating(s)
    Please Sign In to rate WWF Attitude
    Developed by:
    Acclaim Studios Salt Lake City, Crawfish Interactive
    Published by:
    Wrestling, Fighting, Action
    Content is generally suitable for ages 13 and up. May contain violence, suggestive themes, crude humor, minimal blood, simulated gambling and/or infrequent use of strong language.
    Mild Language, Realistic Violence, Suggestive Themes