Review

Sunset Overdrive Review

  • First Released Oct 28, 2014
    released
  • XONE

Take me down to the Sunset City where the monsters are green and the carnage is pretty.

If you're worn out on games with drab palettes and dramatic characters, then Sunset Overdrive is just the game you need to lift your spirits. It's dripping with color and upbeat personality, and its cast is filled with comical caricatures. Sure, its dialogue is vulgar and absurd, but unlike so many games that attempt to be edgy, Sunset Overdrive makes its quips feel natural rather than forced. It never takes itself too seriously, which in this case, is a good thing. It's also a blast to play thanks to it's movement system and over-the-top weapons. It's a liberating game that trades in rules and drama for freedom and pure unadulterated enjoyment, and Sunset Overdrive never pretends to be anything but an excuse to swear like a sailor, jump off of a skyscraper, and blow up a gang of monsters.

As you'd expect, an absurd game like Sunset Overdrive features an equally absurd plot. It's the end of days after the evil energy drink corporation, Fizzco, poisoned the citizens of Sunset City, turning them into violent rage beasts known as OD. On one hand, that means you need to fight your way out of the city, on the other hand, that means you get to fight your way out of the city. As a janitor that's been taken advantage of by Sunset's hedonistic jerks in the past, it's finally your turn dish out the pain, and you get to do it with an over-the-top selection of powerful and ridiculous weaponry.

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Before your crusade kicks off, you create a character of your choosing using the character customization system. There's a great variety of options to choose from, but should you grow bored with your character, you're free to go back to the drawing board at any time and revise your appearance. Over the course of your journey, you team up with small factions of survivors to devise your escape plan, and along the way, you go toe to toe with hundreds of monsters, Fizzco robots, and enemy humans known as scabs. Each faction you fight alongside sticks to a theme: there are the lazy, rich, preppy kids, a scout troop, and a gang of LARPers, to name a few. Though the factions' characterizations are slightly mocking and exploitative of the groups they represent, there are also plenty of times when representatives from each group call out and mock the stereotypes that are so often applied to them, striking a respectful balance.

Make no mistake, however: Sunset Overdrive is immature on all fronts. Nearly every character swears up a storm, dropping f-bombs like it's going out of style. Thankfully, unlike many games that take this approach, their foul language feels natural and it reinforces the brash attitude that permeates the game. Largely, the voice actors behind the game's cast do a commendable job of selling their roles. You'd think that everything would be colored by a hint of doom and gloom given the situation at hand, but the survivors you meet seem to take it in stride, giving the game a lighthearted and irreverent quality that's rather uplifting.

Sunset Overdrive is one of the best looking games on the Xbox One, both on a technical and artistic level. The city itself is large, dense with buildings and artifacts, with plenty of variation in architectural style. Everything's coated in a bright, saturated coat of paint, giving the game a cartoonish quality that's easy to love. When you're in the midst of battle, sometimes with what seems like a hundred enemies, the screen fills with explosions, bursts of lightning, and occasionally bright green ooze. Despite all of the chaos on screen, the frame rate remains rock solid. Sunset Overdrive isn't meant to look realistic, but that doesn't disqualify it as a top contender for the best looking Xbox One game. It's simply beautiful to behold.

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Of course, when you're zipping across town, you're going to miss a few of the finer details, but you'll be having too much fun to care. One of Sunset Overdrive's primary delights is its mobility system, which is loose and flexible in the name of enjoyment. Nearly every object and surface is an opportunity to gain ground, which makes it easy to travel great distances with speed and grace. You can grind along most objects, including telephone lines, ledges, handrails, and the like. Cars, awnings, and exhaust ducts act as trampolines that send you skyward, allowing you to work your way up and over buildings with ease. You can also wall-run indefinitely and, eventually, dash in mid-air and run atop bodies of water.

The only downside to the emphasis on movement is that if you find yourself standing in place in the middle of combat, you're going to be punished. It's easy to become overwhelmed by dozens of enemies at once if you're fighting while stationary, and they can quickly whittle away your health. There are times when your instincts tell you to fight rather than flee, but despite your best intentions, this is rarely the right decision.

Stringing movements together not only gets you to your destination safely and quickly, but it exemplifies what Sunset Overdrive is all about. Sometimes you slightly miss your target, but that's OK, because the game's very forgiving when it comes to timing and aiming. Once you get the hang of each move, you can free-run from one end of the city to another without ever touching the ground. The more tricks you use, the more style points you earn. As you fill up your style gauge, you activate elemental and stat boosts that make you more effective in battle. These "Amps" can be applied to you or your weapons, and are purchased with collectibles that are strewn throughout Sunset City. Similar to the open world game Crackdown, you have to explore every nook and cranny of the city to find them, but you can make it easier on yourself by purchasing maps for each type of collectible.

Sunset Overdrive never pretends to be anything but an excuse to swear like a sailor, jump off of a skyscraper, and blow up a gang of monsters.

As you perform certain actions, such as grinding, using automatic weapons, and air dashing, you earn badges that can be traded in for overdrives. Overdrives are another form of upgrade, which are similar to amps, but they're earned a different way. They can be applied to your character to increase style-point generation, boost weapon strength, or grant you health augmentations. Between Amps and Overdrives, there are a seemingly endless number of ways to upgrade your character and remix their strengths. If you want to explore the full range of options, you're going to spend a lot of time gathering collectibles, and even more time generating badges to unlock the best Overdrives.

Like the movement system, Sunset Overdrive's weapons are wild and varied enough to keep you entertained well beyond the end of the main mission path. Unlocking some weapons requires an absurd amount of the game's energy drink currency to unlock, and your best bet to earn them is to tackle the large selection of side missions, or to replay old missions for better rankings. You take aim with the likes of an acid sprinkler, a bowling ball cannon, an explosive teddy bear launcher, and a gun that bombards enemies with fireworks and illusionary Chinese dragons. Sometimes it's hard to choose which weapons to bring into battle, not because you need specific equipment, but because there are so many great options to choose from.

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Unfortunately, one of the few issues with the game is its selection of mission types. For a while, it feels like all you're doing are fetch quests. Someone needs supplies and they need you to go get them. It definitely helps that moving and shooting are so fun, but you still pine for something different after the dozenth fetch quest in a row. Give it time, however, and you'll eventually discover a wide variety of challenges, including a hefty dose of traversal challenges and combat scenarios to keep you busy and beef up your resources.

There are also more than a few great boss battles that challenge your ability to act quickly and move effectively, and these are some of the best moments in the game. Just when you think you're on the verge of boredom, an over-the-top mission appears, reigniting your enthusiasm. If you've always dreamed of taking on a massive inflatable mascot, similar to the Stay Puft Marshmallow Man from Ghostbusters, there's a boss battle for that. Maybe you've wanted to chase a train by grinding on rails, or you have a burning desire to ride on the back of a massive dragon that's winding through a vast cityscape. It's not that there's no fun to be had in Sunset Overdrive's typical missions, but the imaginative and surprising boss fights provide an enjoyable and taxing challenge.

You can freely replay any mission at a moment's notice, but eventually you'll want to jump online and screw around Sunset City with your friends. Hop into the Chaos Squad booths around the map, and you and a team of seven other warriors can tackle horde-like throngs of enemies, defend outposts, and put your traversal skills to the test. Sunset Overdrive emphasizes cooperation, but team members are awarded for their individual performance. Throughout the course of the game, you fight alongside computer-controlled warriors, but they're mostly useless fodder. In Chaos Squad, you're working with other tricked out players that are capable of zipping to-and-fro with a cache of arms at the ready. It feels like you're part of a stylish, amoral Justice League. Unfortunately, the difficulty of co-up doesn't scale based on the number of players in your party. With fewer than eight people, some Chaos Squad challenges are simply too hard; with fewer than four, you're almost always asking for trouble.

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Insomniac Games has crafted an excellent game in Sunset Overdrive. It's not without a few niggling issues, but you'll be too busy enjoying yourself to care. You can compare it to games like Crackdown, Tony Hawk's Pro Skater, and Ratchet and Clank, but by combining the best elements of those games into a single package and injecting it with an anything goes, rock and roll attitude, you'll never think of it as anything but a singular achievement that stands tall on its own merits. It's one of the best games on the Xbox One, and a refreshing shot of merriment.

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The Good

  • Vibrant and explosive action
  • Forgiving in the name of giving you an enjoyable experience
  • Convincing and entertaining voice acting
  • Empowering, superhuman mobility

The Bad

  • A few too many fetch quests at the start
  • Multiplayer doesn't scale well

About the Author

Peter blasted his way through the main mission path, taking the time to dabble in side missions and multiplayer matches along the way.
1130 Comments  RefreshSorted By 
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blacksus101

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Solid game. We'll see if it's a powerful system seller yet. http://www.urlbuff.net/

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weedee23

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Edited By weedee23

@blacksus101 what ps4 game is a system seller???

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chaos-commander

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@weedee23 @blacksus101 Every third party game since every third party game looks better on PS4.

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BusterFriendly

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@chaos-commander @weedee23 @blacksus101 Which it doesn't but suckers for marketing believe it even if the see it doesn't with their own eyes.

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Leeric420

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Edited By Leeric420

@busterfriendly @chaos-commander @weedee23 @blacksus101 I would say most 3rd party games being at a higher resolution or FPS on the PS4 means they look better....you can't really deny that, the proof is all over the place, come on now.

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k41m

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Good, I'm glad it got a good review. Xbox One players deserve SOMETHING decent.

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Seifer24

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While i sometimes trust gamespot reviews ill wait for a metacritic review by users

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NiteX

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@Seifer24 You're not serious are you? That's possibly THE worst place for user reviews.

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RicanV

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RicanV  Moderator

If you omit the tens and zeroes you can find constructive insight.

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ivo_ree

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I am so buying this game.

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PS2fweak

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Great review as always, Peter. I'm definitely interested again, now that I've seen and heard more about this game. The marketing was killing this game for me.

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wespunk

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gamespot gave this 8/10 will you all stop talking rubbish and tell me is this game worth buying or not because I don't like wasting money without reading your rubbish online amongst yourself

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JustBeFahad

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By the time I come back tomorrow, there will be over a 1000 comments and they won't be discussing the game, it'll continue as merely a subject of console wars. See ya later, folks.

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JustBeFahad

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@RicanV I know some Sony fanboys here, but they are really equal in number and just as annoying as Xbox fanboys. Its really easy to label anyone as Pony or X-Bot here based on a single comment, but some guys like SonyOnly4 (Pony) and Sevenizz (X-Bot) are really persistent.

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RickPhoenixxx

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The ass creed unity bundle would have made more sense with the white system, yes? But then again I am afraid how colorful a system you would have to create to capture the essence of this game lol.

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Rushaoz

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Edited By Rushaoz

Sweet. First game I'm picking up for the Xbox One when I get it. Anyone know if I'll be able to sell the download code for the game? I'd much rather have a hard copy.

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RickPhoenixxx

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Edited By RickPhoenixxx

@Rushaoz most likely i would ebay it

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MrFreehuggs

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Edited By MrFreehuggs

@rickphoenixxx I enjoyed it for about 10 minutes. It got old extremely quick. There are a couple funny moments after that but most of it is just annoying

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kadaverhagga

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@MrFreehuggs @rickphoenixxx I get what you are saying, it's not "old" yet for me but I don't see me playing past the completed story. But you have to think that there are alot of console gamers out there who are pretty casual and like things simple and easy and enjoy doing the same thing over and over again. Preferably with friends so for those this game is perfect.

It's mindblowingly easy and lighthearted, and you feel enpowered running around, like playing in a playground as a kid, for some that is enough. For me and you though the lack of challenge and without an interesting story to keep us motivated to play it just for the sake of it makes the game get old fast. Same thing happened to me for Titanfall.

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RickPhoenixxx

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@MrFreehuggs @rickphoenixxx the shooting wasn't the best...guess i just liked the slicing mechanic.

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RicanV

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RicanV  Moderator

You guys sure that this isn't just a little antagonistic?

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Balrogbane

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@RicanV I'm sorry it was just to good to pass up.

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FoxBat_Prime

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@RicanV

Only is it applies to you.

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FoxBat_Prime

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@balrogbane

That is a death threat. FBI alerted.

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Balrogbane

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@RicanV We will bury the hatchet....RIGHT IN THEIR FANBOY SKULLS.

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FoxBat_Prime

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Edited By FoxBat_Prime

@RicanV

Well it's still early wait till elementary school is out.

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SDMF_TrueBlue

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I'm glad this is reviewing well. I had hopes, but was cautious. Now it goes on my Christmas list, alongside Shadow Warrior : )

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MrFreehuggs

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@SDMF_TrueBlue Shadow Warrior was terrible

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RickPhoenixxx

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@MrFreehuggs @SDMF_TrueBlue You can't beat Low wang! I played the demo and it was kinda fun, liked chopping people up

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motopramaus

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Edited By motopramaus

@RicanV You can still own both and just play the highest quality games out at the time, i own 4 gaming platforms and only game about 7-10 hours a week. Mainly on the weekend. Sometime i can a bit harder when there is a truly amazing game.



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FoxBat_Prime

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Incoming fake reviews from jealous Sony fanboys coming soon.

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chaos-commander

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@foxbat_prime I'm a sony fanboy but i'm also getting this game tomorrow.

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ramtracker42

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@foxbat_prime


What's to be jealous of this game? ... it's not a must have type of game even if it's well done. This looks and feels like Rachet & Clank, if you like kid's games.

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RicanV

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RicanV  Moderator

There are more comments about Sony "fanboys" than actual fanboys. Perhaps if everyone buried the hatchet it would be better for all?

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001011000101101

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Edited By 001011000101101

I don't think I'll ever get over the feeling that this game simply tries way too hard to be funny. It's so overly cheeky in everything it seems to do, like watching a comedy with an annoying friend that keeps nudging his elbow into your side, asking you if you "get" the joke already. It's just so over-the-top it actually has the opposite effect on me. Then again, making every super "zany" and "weird" seems to be a recent trend in gaming that a lot of people enjoy (that 10 for Bayonetta 2... ugh) so meh. Good thing there are plenty of options out there, both for people like and not like me.

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Balrogbane

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@001011000101101 So just don't play it with your annoying friend and then you'll be fine.

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001011000101101

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@balrogbane @001011000101101 Hah, so clever.

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FoxBat_Prime

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Edited By FoxBat_Prime

@001011000101101

Seeing as how you have not played it yet I find your opinion not very credible.

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001011000101101

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Edited By 001011000101101

@foxbat_prime @001011000101101 A video is more than adequate when it comes to picking up on how the game presents itself.

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chaos-commander

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Edited By chaos-commander

@001011000101101 @foxbat_prime No it's not.

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MrFreehuggs

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@001011000101101 You should watch actual gameplay. The humor is great in-game. The commercials make it look like what you are describing

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001011000101101

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Edited By 001011000101101

@MrFreehuggs @001011000101101 I did. Still seems to try too hard.

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FoxBat_Prime

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Edited By FoxBat_Prime

@001011000101101

A video is more adequate way to judge a game than actually playing it? Dumbest post yet.

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001011000101101

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@foxbat_prime I'm merely commenting on the overall style and sense of humor of the game. You clearly have a problem comprehending very basic sentences, but I never actually "judged" the gameplay, controls, or any other element that'd require me to sit there with controller in hand, playing the actual thing.

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JustBeFahad

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Edited By JustBeFahad

@RicanV Or those who aren't that privileged when it comes to money...

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tymefloc

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i need this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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FoxBat_Prime

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@tymefloc

One exclamation point would suffice.

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PrinceEV

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Lords of the Fallen PLZZZZZZZZZZZZZZZ ...

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