Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy


South Park: The Stick of Truth Review

  • First Released Mar 4, 2014
  • Reviewed Mar 4, 2014
  • X360
  • PC
Robert Handlery on Google+

Respect my authoritah!

Let's get super cereal, shall we? South Park: The Stick of Truth is the closest there is to an interactive South Park film. It nails the animated television show's look, its humor, and its obsession with the human anus. If you come to The Stick of Truth for the South Park-ness of it all--for Cartman's aggressive profanity, for Butters' good intentions, for Randy Marsh's masturbation addiction--then you'll enjoy 10 or so hours of hysterical, offensive, gross buffoonery. Does the phrase "anal beads" make you giggle? Have you daydreamed of tossing poop at the people you hate? Then you know where you can shove The Stick of Truth: right into your console's disc drive.

That limited play time is a consideration, however. Of course, even if you love South Park, 10 or 11 hours of listening to Cartman call you a douchebag could prove tiring. Nevertheless, given developer Obsidian Entertainment's pedigree, you would rightfully expect a certain amount of systemic depth, or perhaps an epic-length quest loaded with narrative choices. As role-playing games go, however, The Stick of Truth is notably light on, well, everything. It's light on challenge: on medium difficulty, combat is a cakewalk, entertaining to watch but rarely engaging your mental faculties. (If you were hoping to turn your brain off and laugh at abortion jokes, you might see this as a mark in the game's favor.) It's also light on depth: if it weren't for the profanity, cartoon genitalia, and the sight of a grown man engaged in gentle coitus with a farm animal, you might have retitled The Stick of Truth as Baby's First RPG. As for choice, the game asks you to make very few narrative decisions, and the one that most obviously masquerades as a game-changing opportunity is quickly thrown away and rendered moot.

A deep role-playing experience this is not.

It is fun, however, in an "I just farted on a Nazi zombie fetus" kind of way. The overarching plot tying events together is paper-thin, putting you in the role of the new kid in town and inviting you to make friends with the potty-mouthed residents of South Park, Colorado. And Jesus. You can think of yourself as the Gordon Freeman of your social group: you're a silent protagonist upon whom the fate of the fabled Stick of Truth rests, and you become well regarded for the incredible rate at which you add buddies to Facebook. There's a mystery plot involving Taco Bell, an alien invasion, and yadda yadda yadda, but that's all beside the point: The Stick of Truth's story is a joke-delivery mechanism, leading you through many of the game's running gags by way of Kyle and company's high-fantasy hijinks.

Does the phrase "anal beads" make you giggle? Have you daydreamed of tossing poop at the people you hate?

The broad gross-out humor that makes the animated show popular is front and center, but it would be a mistake to assume that all the raunch is devoid of intelligence. When Cartman asks for your name, a button prompt greets you, inviting you to enter a name. The choice is immediately subverted, however, and Cartman refers to you simply as "douchebag," though he ultimately bestows grander titles upon you. Titles like "Sir Douchebag" and "Commander Douchebag." Elsewhere, audiologs you discover poke fun at the absurdity of...audiologs. Don't worry: the level with the audiologs also features Randy's butt with alarming frequency, so you needn't worry that South Park has gone highbrow, but like the show, The Stick of Truth hides some occasional truths within its turd talk. Still, by the time you reach the disturbing abortion minigame, you'll either already be engrossed by the inappropriateness of it all, or you'll have turned off the game in disgust in favor of something more cultured, like Jackass, or The Jerry Springer Show.

...and then I went up on the ship, and Scott Baio gave me pinkeye.
...and then I went up on the ship, and Scott Baio gave me pinkeye.

And so you hobble about the town as a customizable cardboard cutout--meaning that you fit right in among the rabble-rousing youngsters. Most of your exploration comes after you've chosen one of four character classes: fighter, mage, thief, or...Jew. Your choice determines your special abilities in the game's turn-based battles; in my case, I could fling stones at enemies using the sling of David, and use circum-scythe to inflict bleeding damage to my foes', er, groinal regions. (There's no mention of whether the skill accounts for the victim's adjusted penis size when you attack.) Don't get too hung up on your choice of class, however. While you are assigned default gear and occasionally earn new class-specific gear at specified story points, you can wear any armor and wield any weapon you find or purchase.

You can further customize your weapons with strap-ons (say, a Jew-pacabra claw for your alien ray gun that reduces your enemy's armor upon a perfect attack) and armor with patches (say, a brown badge of courage for your crown of thorns that enhances your health). Again, however, you needn't give this system much thought: just equip the highest-level gear you can, add whatever strap-ons and patches most appeal to you, and all is fine. The cash pours in quickly, and there are so many recovery items like health potions (Snacky Cakes and such) and mana potions (Hot Pockets and the like) scattered around that you run out of room for these items faster than you can use them. In fact, The Stick of Truth is so easy that you will likely forget you've even collected some of these objects. You can throw water balloons at your enemies to remove their buffs, and you can quaff some Tweek Bros Coffee to gain another turn, but the chances of needing them are practically nil. There's no reason, then, not to spend freely on wigs, glasses, and other accoutrements. After all, nothing says "professional Jew" like a blond Lolita wig, 3D glasses, and muttonchops.

Better red than dead.
Better red than dead.

The most valuable combat items aren't the most effective, but rather the most entertaining to unleash. I used every toilet I came across in The Stick of Truth, because doing so yielded feces I could fling in combat to gross out the hobos and hall monitors I was fighting. I could have used those turns for more effective attacks, perhaps, but watching bullies barf every turn was too fun of a possibility to pass up. Your choice of which buddy to invite into battle with you is similarly balanced in favor of fun over effectiveness. Only one other character can be in your party at any one time (Butters, Cartman, and Jimmy are among the choices), and while your buddies all have different skills, there's no real advantage in choosing one over another. In fact, apart from the moments the game forces a particular party member upon you, you could easily stick with a single buddy from beginning to end.

I dreamed I was standing out in a field, and there was this huge satellite dish stickin' out of my butt.
I dreamed I was standing out in a field, and there was this huge satellite dish stickin' out of my butt.

The mechanics of those battles are utterly simplistic: the two teams take turns beating each other up until the bad guys are defeated. There are some peripheral considerations like power points (aka PP, aka peepee) and mana, but there's not a lot to them. There are two major reasons to stay fully conscious during combat. Firstly, battles capture the essence of the show and the essence of each character. It's almost impossible not to adore the ever-sweet Butters when he heals you by patting you on the back and giving you a little pep talk. And I dare you to suppress your guffaws when Jimmy takes the stage, stuttering out a madrigal that rhymes "hollow" with "swallow" before dropping the mic. Secondly, almost every attack requires some kind of interaction--sometimes in the form of a well-timed button tap, sometimes in the form of a twirl of the thumbstick, and sometimes in the form of a Dance Dance Revolution-type minigame. (PC players: plug in an Xbox 360 controller. Doing so will save you the frustration of discovering the many keyboard-unfriendly ways in which this is a console game through and through.) Battles might be easy, but at least they keep your fingers occupied, if not your brain.

A deep role-playing experience this is not.

Some skills allow you to avoid combat entirely, though these opportunities are heavily scripted, so don't go thinking you'll suddenly have a wealth of new choices when you unlock new fart attacks. I admit to cracking a smile every time I burnt an enemy to a crisp by farting onto a nearby open flame, but few such scenarios exhibited mechanical cleverness, so I never felt particularly smart for taking advantage of the possibility. Indeed, if you were to remove the license, The Stick of Truth's shallowness would be achingly apparent, with a journey to the great nation of Canada standing out as the game's shrewdest scenario.

But The Stick of Truth cannot be separated from its license, and it's in its vulgar attitude that it finds redemption. On your Facebook wall, which functions as your in-game menu system, Priest Maxi writes: "I'm glad you found Christ, my son. Be ever vigilant, for He may be found in the unlikeliest of places in the time of need. I found Him in my chimney once." South Park: The Stick of Truth is not the second coming of role-playing games, so if you come seeking Jesus, you'll be disappointed by the veritable second-rate televangelist you find in His place. But it's as funny as the merry tune of Stratford, and more enjoyable than Butters' favorite game, Hello Kitty: Island Adventure.

Back To Top
The Good
Nails the South Park humor and aesthetic
Great writing that doesn't rely on references to the show to be funny
The Bad
Easy, short, and shallow
About GameSpot's Reviews

About the Author

Kevin VanOrd has spent most of his life insisting that he is not fat, but big-boned, and has always looked to Eric Cartman as his primary inspiration. He loves South Park and crude humor, and has played more role-playing games than you can shake a Stick of Truth at. It took him eleven hours to finish the game's story and complete almost every side activity in the game.
1384 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for willywill

@thelategamer: I"ve read a few of your reviews. They are very good.

Avatar image for monicker

I wanted to enjoy this game more than I did. As a South Park fan it's a must buy...too bad some issues kept it from ascending to the greatness it could have been.

Some things I really hated.

Tech issues (PS3) every time I entered a new area I had that stupid bear loading icon and for like 15-20 seconds MAJOR slow down and frame rate drop - this happened constantly

Audio files cut off - every time I took Timmy's fast travel he's start to deliver a line then be cut off that sucked

Level cap at 15 This was unforgivable - all enemy encounters are pointless - and you aren't able to max out any magic unless you're careful with your point allocation, seriously stupid decision

This game was dead in the water and then the assets bought and finished by another company and it's a miracle it was released at all - the death screen is so rushed and tacked - it sucks because it just looks and feels so halfassed. on (many things are) it's such a shame as so much care was put into the writing and assets that the final product suffers from so many technical issues.

this game is an odd combo of polish and half finished rushed out the door problems

That said it's well worth playing - just don't get your expectations up too high

Avatar image for Gelugon_baat

A few of the fights in this game seem so much more complicated than the rest. For example, the fights with Elven Anti-magicians are a lot more daunting than the fights with the other non-boss Elves.

Avatar image for Gelugon_baat

The New Kid is practically ransacking the entire town. XD

Avatar image for Gelugon_baat

This game has a problem with sprites in the foreground obscuring sprites behind them. Rather, it might have been deliberate.

I don't think this is a good design. It's not hard to navigate places because of this, but rather it's needlessly tedious.

Avatar image for theface07

I think the Gamespot reviewer completely missed the boat with his review of this South Park - The Stick of Truth. As far as a title that represents the best elements of the inhabitants of the town of South Park, The Stick of Truth is a rabid success. Not only does it feel like you're watching one of your favorite South Park episodes, you are immediately immersed in the world of Kyle, Stan, Cartman and friends and given a crucial role in their sanctum of role-playing imagination. Not only does this RPG boast a colorful world of characters and environments, it is consistently fun to play and very rarely feels dull or forced. There is enough rumor, depth and action to keep any fan of South Park longing to reveal the consequences of your actions and the next twist in the plot line.

The reviewer constantly berates the title for its simplicity and insists that this is what keeps the RPG from being taken seriously or considered in-depth or worth mentioning with other recently successful RPGs. This is exactly what makes this RPG unique and separates it from the pack. It accurately represents the off-the-wall and ridiculous world of South Park. Furthermore, the story is based on a made up Dungeons & Dragons game that the boys are playing! How detailed is it supposed to be? The problem with most RPGs nowadays is the lack of comedic relief and the banality of roaming an open world with little variety or imagination. It seems that a lot of modern day RPG players have become slaves to the format of Elder Scrolls as if it's free range, open-world based style is the only way an RPG should be made nowadays.

I think this game deserves at least an 8.5 as it is everything one would come to expect from a role-playing game based on South Park. If you are a fan of South Park and even a mild fan of RPGs, this is a must play! Imagine Earthbound brought into the modern age and replaced with the colorful world and characters of South Park.

Avatar image for Gelugon_baat


I can distill your long post into a remark by a fan who is swayed by fan-service.

That is how South Park makes money. :\

Avatar image for thesuperyoutube

south park is an 8.6 because the games humor mixed with rpg style game play makes for a good game it does have its fair share of bugs like the bug at the beginning when the tutorial fight froze and everyone was doing the animations but nothing was really happening so its as some bugs but still a good game

Avatar image for expatbrat1987

Yes I am a fan of South Park but I am also a big geek / RPG player. The game in all its simplicity delivers a perfect gaming experience for both sides. Combat was engaging enough to keep me fighting and trying new moves and characters. Getting through battles with little injury made me feel good and progress through the ever more elaborate and hysterical plot twists.

Moments like visiting Canada made this game shine and intact gave a nice glimpse as to what this game was aiming for.

This is Final Fantasy, Zelda and Game of Thrones, mixed in a massive spunky stew, filled with all the best moments of south park, crazy deep characters and funny objects.

I felt like i was inside the world. The music. The quest variation. The story.

This is south park the interactive movie sequel.

9/10 - Because it is just so fun and few games are this honest.

Avatar image for GeorgeOglee

i got burned out on this game pretty quickly. I had a lot of fun with it for a couple of hours but the game itself was too simplistic to keep me hooked! nice humour to it though xD

Avatar image for monicker

@GeorgeOglee I hate to say it, but I agree. I loved the humor, but the game it's self was just too simplistic, practically no enemy variation, level cap at 15, which you can reach early on makes fights pointless, and yeah, after a few hours it was just a slog to get to the cut scenes and finish the game.

Avatar image for gorjeador

This is a great game. There are bugs, a lot of loading screens, slowing, ....and a great story. There are a lot of things from varies episodes.

Avatar image for ZoTrAcK

@haze0986 you played it?

Avatar image for ZoTrAcK

This game is freaking funny man!

Avatar image for rhem

The game's difficulty shouldn't be a con!

Deserves higher score!!

Avatar image for hardeepmeghera

Ahh well. So much for that

Avatar image for ZoTrAcK

@hardeepmeghera you obviously don't like south park or didn't play

Avatar image for lilflipp

This game was fun. The first hour I had a constant smile on my face. The first few minutes of walking around and looking like you're really in South Park, like you're that new character, the new kid.

The term douchebag became endearing to me. I played it to completion. Every side quests were hilarious. The one that annoyed me was was the Al Gore parts. He genuinely annoyed me and what's crazy is that's what they were going for.

Watching South Park change and you feel like you're like one of the boys, and you're just a kid subjected to all this crazyness that always seems to hit South Park. I rarely had games where I consistently enjoyed it, and laughed a lot.

It is an easy game, which is kind of cool, because I have die hard fans who love the show, but don't play games at all, and it's cool that I could make them to play it. So if you're a gamer, you MUST put it on hard.

It reminded me a bit of Ni No kuni, wait hear me out lol, in terms of the feeling, ni no kuni felt like I was in a Studio Ghibli movie.

I think it deserves an 8.5

I'm lowering the score because I know I enjoyed wayyyyy more than I should because I am a fanboy. If it's my personal "fun scale", it would've been a 9.5

It was a blast to play through from start to end.

PS: the first few times you fail Kenny's ultimate ability. xD NNnoooOOoo Princess keeeneee

Avatar image for lilflipp

@Lhomity @lithus Actually he can't. He couldn't give an 8.5, GS doesn't allow decimals lawl.

GS Dictator: "NO kevin you can't!I Don't care Kevin!!"

Avatar image for delete-zux2000

this game SUCKS!! I bought it today and it was like throw away the cash in the sea. and I love the series so im a fan of south park

Avatar image for bonander

This game has nearly killed me from laughing. I'm pretty sure no other game has rendered me helpless from being able to follow on-screen prompts because I'm laughing too hard to do so.


Towards the end of the underpants gnome arc, when you're in your parents room, I was laughing so hard at what was happening in the background that I almost fell out of my chair. A child should never have to jump out of the way to avoid getting teabagged by your own father, lol.


I haven't finished the game yet, but that has been the funniest moment for me so far.

Avatar image for matthova

I f'n love south park.....but im tryna get FFX/FFX-2 first.

Avatar image for lithus

Problem one said it should be a 10/10...what we ARE saying is that it didn't deserve the 7/10 that it got. I'd have been happy with an 8.5

Avatar image for Lhomity

@lithus So give it an 8.5 then.

This is Kevin's review. He can give it whatever he wants.

Avatar image for sephsplace

It should be reviewed as an episode rather than a game, truly awesome in my opinion... genuinely haven't had a game I wanted to play so much, and do all the side quests because it was fun to do and wanting more, usually I do side quests in a game as a chore and grind

Avatar image for Zenwork21

Well he likes Dark Soul only.. so .. not surprised

Avatar image for ChaceDOdell

@haze0986 @nicecall It's not a seven and any fan or reviewer would know that.

Avatar image for nicecall

I actually thought this was a decent review till i played this game, this game is worthy of at least a 9/10. Gamespot fails again and this review should be taken down... or I will fart on your balls.

It's funny how kevin vanlorp is posing as a fan... no real fan would give this a score like this.

Avatar image for daikkenaurora12

@nicecall The game is really fun. Its not just south park using an rpg theme, its them creating their own world and functions. the game does deserve a 9/10.

Avatar image for deactivated-5887c3545bd6c

@nicecall a fan would make this a biased review, saying its a 10/10 when it really is a 7

Avatar image for deactivated-5ca532262d747

just beat it. hes right its a fun basic game but with tons of funny thrown in that make the journey worth it IMO

Avatar image for KitchMurder

You guys,

Kevin is a jew and a hippie. Pay no attention to what he says, This game is a 10, because I'm in it.

- Eric Cartman.

Avatar image for wiserat4

@KitchMurder Trey Parker and Matt Stone have created an awesome fan base! Probably the only thing funnier than Kevin VanOrd's expectations for this game is the incredible South Park fans' comments!

Avatar image for deactivated-5887c3545bd6c

@KitchMurder no

Avatar image for benbonney

Kev, I'm sorry this wasnt the Final Fantasy replacment that you so long for, but most people bought this knowing exactly what they were buying, The only problem I have with this game at the moment is the constant loading. The RPG element humours me, and I enjoy the "light" RPG elements over a deep unique mechanic

Avatar image for joke_man


If this has light RPG mechanics, so does Skyrim...

Avatar image for michaelhuntiii

On other thing that is pretty amazing about this game is the extremely low specs you need to play it. I picked up a $200 Miix 2 Windows tablet from Best Buy and I installed this game on a microSD card and amazingly enough it plays perfectly on that hardware. I was pretty shocked by that. The game looks exactly like the cartoon, I mean exactly, and it moves the same way - but still they did a good job making it scalable.

Avatar image for michaelhuntiii

The other day after I was about 5 hours into the game I thought this reviewer was pretty stupid and said i'd give this game a 9. Well after a full weekend with this game I think this reviewer should return to smelling his fingers and watching Glee as this is a 10. The game is awesome, in particular if you're a fan of South Park. Tons of side quests, a fantastic story - the fighting system is pretty basic but it does get more complex as you get further into the game - nothing extreme but it's not always easy.

However if you're a PC moron I can see how you wouldn't like this game as it really mocks everything you hold dear. Basically if you're easily offended you should just get HIV and bleed all over your parents - that's just my suggestion, not in the game.

Avatar image for wiserat4

@michaelhuntiii Kevin VanOrd does need to smell his fingers! Thumbs up to you!

Avatar image for ChaceDOdell

@michaelhuntiii If your a Pc person than it mocks everything we hold dear>? How?

Avatar image for SpikeBolt

I feel bad for the reviewer because he failed to understand the purpose of the game. Every game you play and review should be put into context before scoring it. The Stick of Truth's purpose was not to create refreshing new RPG mechanics or a deep and meaningful story line. It's not meant to be hard but seriously if you wanted a challenge then play on a higher difficulty than "normal". The Stick of Truths true beauty is the immersion experience it creates, you often feel like you are actually in a South Park episode. The graphics, the jokes, the puns, the thousands of well placed and thought references are astonishing. This game is about having FUN, about actually laughing out loud while playing it and it accomplishes it very well.

I agree that the game isn't the longest of games but I feel like it's better off like this, you end the game craving for more but honestly this is how the best games tend to end for me.

Of course that if you don't like South Park you won't like the game, just like if you don't like shooting guns you won't like Call of Duty. Obviously this reviewer didn't enjoy the show very much, though I have friends that didn't care much for the show but absolutely love the game.

This is the first game based on an animated series that I felt was truly faithful to the series and actually fun to play. If you don't like South Park the reviewer's score is correct because this game's purpose does not suit you. If you appreciate south this game is probably a 9/10 and a must have, even though it's a bit pricier.

I feel bad for the reviewer and for Gamespot for their decreasing quality in the reviews. I thought that The Last of Us review was bad but this one is even worst. Gamespot used to be the best in the business but it seems like the good reviews are in another castle now.

Avatar image for Thanatos2k

@SpikeBolt Seriously. This is a comedy game, and the most important thing in comedy is timing. The gameplay is a framework meant to DRIVE THE GAME from one comedic moment to the next. That's why the game isn't 60 hours. That's why the gameplay is more simplistic than other RPGs. It's NOT ABOUT the gameplay!

And yet, here we are with a review nitpicking each and every "problem" he finds with the gameplay, acting as if the characters, story, and comedy aren't the entire point of the game.

Avatar image for mister-sandman

@SpikeBolt ^ 100% this. Its made for the fans of SP and they did a astonishing job. Pretty much everything is well made. It is a GREAT game and a SUPERB adaption of a solid TV serie. If you're not fan of the serie, why in gods name would you review it? Its like me reviewing 'My little pony' game then bash it caus i don't like/understand the concept. Well yeah, the game was never targeting me as their market.

Actually, we need more games like this. Games that aren't only about constantly shooting people up. Though they stole a lot of ideas (and they make enough reference about it), this game still feels unique and is fun to play. It isn't scared to make fun of itself either.

For fans this is a must buy. A excellent game as this doesn't come by that often.

Only 1 thing i didn't like that much about the game was the anal probe scenes. If i wanted to watch gay porn, i'd go look for it. Now it was in my face and not only adults got probed either =/ which was pretty sickening.

Avatar image for Stu-pendous

I feel that it was very wise of the developers to have crafted the game in terms of capturing the franchise essence rather than focusing on the typical stock time that goes into an RPG experience. Even for the staunchest of Southpark fans, a 40+ hour campaign would have been a strain to the comedy. I thoroughly enjoyed the game for what it was: loud, obnoxious, sneakily clever and unabashedly hilarious. Just as I would watching an entire season boxset, actually. For me, I thought that was the intention.

Avatar image for AugmentedFire

Proof that game reviewers don't know what they're talking about. It's all about opinion, and GameSpot takes one person's opinion, and basically says it's the only one that matters. Read player reviews, they're much more honest.

Avatar image for adrianjarca

Kevin seems to forget that the game was advertised as a "lightweight" rpg from the get go. Criticizing it for being shallow when it is marketed as such seems a bit dishonest to me.

Beyond that the written review is ok-ish even though it does leave out certain things (like the technical aspects) but the video-review is very very poor. Worst I've seen from Kevin in a long while. I think Danny would done a much better job reviewing this as it's his brand of humor.
Avatar image for Stu-pendous

@adrianjarca The review feels very on-the-fence. I think most fans of the genre who are not fans of Southpark per se knew what to expect with this one; as you say, yourself, the game was never marketed at being an RPG to invest a crapload of time in. I feel as though a reviewer with the same keen sense of humour would have written something a little more engaging about the game.

South Park: The Stick of Truth More Info

  • First Released Mar 4, 2014
    • Nintendo Switch
    • PC
    • + 4 more
    • PlayStation 3
    • PlayStation 4
    • Xbox 360
    • Xbox One
    South Park: The Stick of Truth is an epic role-playing adventure that will allow the user to befriend Stan, Kyle, Cartman, and Kenny and explore the quiet little mountain town like never before.
    Average Rating639 Rating(s)
    Please Sign In to rate South Park: The Stick of Truth
    Developed by:
    Obsidian Entertainment, Ubisoft
    Published by:
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Blood and Gore, Drug Reference, Mature Humor, Nudity, Strong Language, Strong Sexual Content, Violence