Snowball Fight II Review

While at one time the game might have been charming in its simplicity, it's now just getting old.

It's unclear whether Snowball Fight Version 2.0 is really meant to be a sequel to Snowball Fight, which was released on BREW and J2ME platforms in 2003. The reason for this is that the game is virtually identical to its predecessor, down to every last snowflake. And while at one time the game might have been charming in its simplicity, it's now just getting old. Even though it's a fairly inexpensive download, currently at $1.99 for a subscription and $4.99 for life, this one is probably better off left out in the cold.

This game forgets that every snowflake is supposed to be unique.
This game forgets that every snowflake is supposed to be unique.

As far as snowball fight simulators go, Snowball Fight Version 2.0 takes its job quite seriously. You control an orange-parka-wearing, roundheaded tyke who has access to the perfect snowball fighting arena and two parallel brick walls with depressions perfectly suited to both your stature and your objective. The camera is in third-person, giving you the ability to see your position clearly, as well as the location of your competitors along the wall across the way. Movement is limited, as you're allowed to move only from side to side. Plus, the entire game takes place on one screen, meaning that you're merely shifting back and forth to avoid incoming snowballs. Otherwise, your task is to duck down, which will help you to dodge attacks and will automatically gather up a snowball for your own use. You can form one snowball at a time, which you then launch by holding down the fire button (the longer you hold the button, the higher and farther the snowball will go), and then letting go. You can hit the puppy that is walking between the walls, the birds that are flying above, or the three kids hiding on the other side.

Each hit gives you different points, depending on the distance of the hit, and the objective is to get as high a score as possible before you get hit too much and need to retire. Your "health" is recorded by various states of cold. You start off as "OK," and then get increasingly colder and damper until there's snow in your pants and your socks are wet. True to snowball-fight form, it is only then that you become miserable and you have to go home. In some ways, the game is charming, but the mechanics are far too simple and outdated at this point. The opponents get a little more difficult the more you hit them, but the game gets a little tiresome before they even begin to present a challenge.

The one major change from the original is that this one runs a lot more smoothly, although it is on the LG VX7000, which didn't even exist when the first game came out. The graphics are acceptable, although the game is too simple to challenge any sort of graphical limitations, and there's basically only one background screen the entire time. The sound effects are quite lackluster, with stock beeps and boops that are heard when you make contact with an enemy or one of their snowballs.

All in all, the charm of the game and the basic mechanics save it from being a total wash, but it doesn't do much beyond that. You'll be hard pressed to find much entertainment from this Snowball Fight, as it's neither an original concept nor a compelling one.

The Good
Cute gameplay
Decent graphics
The Bad
No changes from the first
Gets old quickly
No point to the gameplay
Sound is pretty bad
4.6
Poor
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Snowball Fight II More Info

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  • First Released Mar 18, 2004
    released
    • Mobile
    While at one time the game might have been charming in its simplicity, it's now just getting old.
    6.3
    Average Rating10 Rating(s)
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    Developed by:
    West of Pluto
    Published by:
    West of Pluto
    Genre(s):
    Action