Review

Payday 2 Review

  • First Released Aug 13, 2013
    released
  • PC
  • PS3
  • X360

If you can keep it together when the plan falls apart, crime really does pay.

In crime, as in game development, things don't always go as planned. A suspicious passerby might call the cops in early, and then those cops might phase through a wall. The loot you expect to find might not be there, and the end-of-heist reward you're hoping for might never arrive. Civilians might try to flee in the middle of a firefight, or they might disappear through the floor.

And yet, despite the potential pitfalls and the actual flaws of Payday 2, things have a way of coming together. The tension of planning and keeping things quiet, the excitement of asserting control when all hell breaks loose, and the satisfaction of a successful score outshine any dull spots, making Payday 2 an immensely enjoyable way to team up for a life of crime.

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As part of the four-man crew of Hoxton, Chains, Dallas, and Wolf, you are contracted to do jobs by a dude named Bain. He sets you up with various shady characters and presents you with a city map of constantly changing opportunities. There are around 10 distinct jobs that pop up regularly with varying difficulty levels that affect how hard and how lucrative they will be. Some are stand-alone gigs, like bank heists, store robberies, and nightclub burglaries, while others span multiple days and involve stealing art, cooking meth, transporting drugs, dealing with gang members, and stealing from senators.

Mission objectives are generally clear, though there are a number of subtleties to contend with as well. Some challenges can be mastered by experience; it won't take you long to memorize the floor plan of the bank, and you quickly become familiar with the penalty for setting off alarms in the art gallery. Others require you to be flexible; cameras and security guards aren't always in the same place, and even doors, safes, and getaway spots can vary from mission to mission. This mix of constancy and variability does a great job of making you feel more confident with each mission while simultaneously keeping you on your toes. You can never be perfectly prepared for a job, and that's the way it should be.

Unfortunately, there are also some things that are more difficult to prepare for. Strange happenings with civilian and police character models, walls that you can pull solid objects through, and other technical oddities crop up throughout Payday 2. They usually have only minor effects on your criminal activity, but they do add a sour note to the otherwise welcome unpredictability. Such issues aren't likely to derail your heists, but they are occasionally enough to turn your stealthy infiltration into a messy affair.

Keeping things quiet is one of the biggest challenges of Payday 2 because so much can go wrong. A suspicious civilian might see you put on your mask. A security camera might spot you at a distance. A guard might round the corner when you're not expecting it. The guy on the radio might not believe you when you pretend to be the guard you just knocked out. Or someone, somewhere might hear the tinkling of broken glass, and before you know it, the cops are on their way and your escape van has bugged out. Completing a job without the cavalry showing up triggers a rush of giddy satisfaction, but more often than not, you're going to have to shoot your way out.

Sometimes being a good teammate involves a lot of shotgunning.
Sometimes being a good teammate involves a lot of shotgunning.

Once the alarm has sounded, the cops are on their way, but you can still manage the situation. Taking civilian hostages delays the armed escalation, keeping the really tough enemies at bay for a while. Moving your loot to a defensible position, closing the metal shutters on a store, or finding planks to board up a window can help you hold out while you wait for your drill or lock pick or computer hack to work its magic. Meanwhile, the cops come at you, and you gun them down in droves. The gunplay is solid and the AI is aggressive, but combat is more of a war of attrition than a contest of skill. Stick around long enough, and you will inevitably be overrun, no matter how skillfully you delay and fend off the advancing waves. On tougher jobs, there is more loot to grab than you can easily get away with, tempting you to try to hold out a bit longer to get a fatter payday. Get too greedy, however, and all is lost. Payday 2 channels this classic criminal conundrum nicely, right down to the heated mid-battle disagreements between team members.

And you must have human team members if you hope to succeed at any but the most basic jobs. Friendly AI characters shoot cops and revive downed players just fine, but they don't attempt much else. Playing with a team allows you to plan your approach, adapt to the situation better, and get away with more loot. The limited number of maps means that most players have a good idea what to do and when to do it, but being able to communicate is still very important. The PC is the best platform to find talkative teammates using either voice or text chat. The Xbox 360 is the runner-up thanks to the prevalent headsets, while the PlayStation 3 lags far behind with very few talkative players.

Being on the same page as your crewmates also allows you to bring complementary skills to each job. The basic equipment options let you replenish health, resupply ammunition, jam electronic signals, or set explosive traps. As you level up and earn money and experience points, you unlock new purchasable weapons for your arsenal and are rewarded with skill points that you can put toward a variety of abilities which also cost money. (Sense a theme?) Some of these skills merely make you better at what you can already do, letting you do more damage and take less, move more quickly and quietly, and perform a variety of contextual actions more efficiently.

Who knew drug trafficking involved so much running?
Who knew drug trafficking involved so much running?

Other skills open up entirely new strategic possibilities. Wielding a saw as your primary weapon lets you cut through some doors and crack open ATMs. Why kill a guard when you can intimidate him into handcuffing himself or convince him to fight on your side? Reviving teammates from a distance, converting your trip mines into safe-blowing charges, equipping an automatic sentry gun, and bagging and hiding bodies are just some of the other abilities that can completely change the tempo of your jobs. It's rewarding to work toward new skills and exciting to put them into action.

Tailoring your weapons to the job at hand can also be gratifying, but the path to satisfaction isn't as reliable. You unlock weapons steadily, but weapon attachments like scopes, suppressors, stocks, barrel extensions, and the like are only doled out in an end-of-round lottery event. You may get a nice new gun attachment, but you might instead end up with a small cash bonus or materials to craft a new mask. Mask crafting is an amusing, if expensive, diversion, but this random reward system can be frustrating for players looking to improve their arsenal. Even a simple suppressor can be hard to come by, making stealthy successes even more unlikely. Some of these imbalances have been addressed in patches, while other issues persist. The PC and PS3 seem to be the most frequently updated versions, with the Xbox 360 yet to receive similar attention.

Though the PC is clearly the best platform for Payday 2, you can have a rollicking good time regardless of what system you're using. The systems and mechanics all have small flaws and limitations, but they come together to set the stage for exciting heists that you'll want to pull again and again. As long as you can find some felons to fight alongside, Payday 2 is an addictive and challenging criminal pursuit.

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The Good

  • Captures the drama and satisfaction of daring heists
  • New skills enable new tactics
  • Element of randomness keeps you on your toes

The Bad

  • Some randomness is due to bugs
  • Reward pipeline is problematic
  • Friendly AI is all but useless

About the Author

Chris Watters doesn't do much of his home gaming on PC as a matter of comfort, but for Payday 2, he makes an exception. A heist without headset chatter is a breeding ground for Waingros.
191 Comments  RefreshSorted By 
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cryingdevil63

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I was hoping for a bigger improvement over the original,like more dynamic levels and things like that,this just feels like a patched version of the the first game,if you don't have the original,but are interested,get this one,otherwise no need to buy this game

3 • 
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Vienreich

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Edited By Vienreich

I hate how so many games of today are so incredibly ADHD. Gives no time for reflection and thought. Only wants to use the most instinctive parts of our brain like rapid aim. Like much of the japanese culture where everything is super super fast. I see this trend as very alarming for what it will do to the mind of humans in the long run. Will everyone become calculative empty psychopaths with zero understanding of human emotion, but vast knowledge in military tactics and aiming for headshots?
This game was a big disappointment. I unfortunately bought it with my friend, hoping for a nice robbery gaming experience. What we got was a frenzy shooting infinite spawn police which left us with only one conclusion - This game is made for 7-10 year olds.

8 • 
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HyperXT

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@Vienreich True, infinite spawn police makes me thinking how unrealistic this game is.

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lonewolf1044

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@Vienreich Games that are made today are not being made for gameplay, they are for showing off the graphics. Forget gameplay because the golden age of gaming has passed on and all these supposed AAA games are s overhyped. I am glad I kept my oldies but goodies for even if they are old they are still more fun to play.

2 • 
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LittleSaintGoph

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Edited By LittleSaintGoph

@lonewolf1044 @Vienreich This isn't a AAA title (hardly an A title) and the graphics are far from it's selling point, that makes NO sense.

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LittleSaintGoph

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@Vienreich Maybe you should make sure you know what you're buying then moron. Don't cry because you were too dumb to hope for something it never said it was LMFAO

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xeoneex66

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@LittleSaintGoph @Vienreich Can I punch you in the nuts know or when you are offline?

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LittleSaintGoph

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@xeoneex66 @LittleSaintGoph @Vienreich Wow you're getting mad. Calm down man.

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xeoneex66

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@LittleSaintGoph @xeoneex66 @Vienreich Won? What did you win... I don't see you with anything indicating a win? The world Fail? You won at fail? Good for you now I have better things to do. I won't be replying to you again I've already given you way more attention than you deserve... I will say one thing, Grow the **** up.

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LittleSaintGoph

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Edited By LittleSaintGoph

@xeoneex66 @LittleSaintGoph @Vienreich
Don't get mad because I won

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xeoneex66

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@LittleSaintGoph @xeoneex66 @Vienreich AND YET, it took you several days to come up with a witty response that all you say is fail? Well played sir... Now do us all a favor troll, get back under the bridge foul troll, your kind has no place here.

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LittleSaintGoph

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@xeoneex66 @LittleSaintGoph @Vienreich Fail

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mucking_foron

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Edited By mucking_foron

@LittleSaintGoph @Vienreich dude expresses his displeasure with the game and another gs troll swoops in to insult. Are you such an asshole all the time or just online? I'm guessing only online cuz you'd have no teeth left talking like that to people!

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LittleSaintGoph

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@Rampagerabbit Hahaha laughing so much

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Rampagerabbit

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Is people like you that trolling the forums that shouldn't use the site. If you only are able to use abusive language towards others, then you shouldn't be allowed near the Internet at all.

Remember, even when you think you are hidden behind your screen and no one knows who you are, it doesn't take long to find you. Using abusive language on public forums will get you find out and you will answer to it.

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LittleSaintGoph

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@Vienreich @mucking_foron Don't use the site then.. Or do you just enjoy being a sycophant to anyone who sticks up for you to look clever hahaha

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LittleSaintGoph

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@mucking_foron Nothing I said was incorrect. Maybe he shouldn't be so condescending like he's better than anyone who likes the game when it is HIS fault he bought a game he wouldn't like by not researching it. Your name is extremely apt haha.

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Vienreich

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@mucking_foron mayby that's what many people do on internet. Use it as a playground to act a way of their fantasies that are not compatible with their reality. I too find myself sometimes writing crap, and then when I think of it, it was like a momentary lapse of reason as Pink Floyd called it, or just a test of different characters in our heads. I dunno. It boggled my mind to see so much hate and stupidity constantly on this forum. So much bully mentality like a flock of hungry vultures searching for weakness. It's all just ppl playing out their fantasies. Otherwise.. we're fucked. As a species. As a planet. We're absolutely fucked if this truly reflects the mentality of people.

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Sorciere_basic

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@Vienreich

After reading some posts on the Steam forums I came to a similar conclusion. It's a game for ADD derptards.

Too bad because a realistic Rainbow 6 style heist game could be awesome.

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Bomba360

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@Sorciere_basic @Vienreich check out rainbow six siege multiplayer gameplay looks amazing, completely destructible environment and tactical decision making

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Bomba360

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@Sorciere_basic @Vienreich check out rainbow six siege gameplay looks amazing

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Lord_Tigger

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@Sorciere_basic @Vienreich While I'm enjoying Payday 2, I hear what you are saying. I miss more thoughtful and realistic close quarters games like R6: Rogue Spear and SWAT 4. Payday 2 is a step in the right direction of bringing those games back, however, as it does call for cooperation and better planning. Yes single-player is almost nonexistent but MP is more fun when a group will plot and execute rather than just rush.

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GetafixOz

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Edited By GetafixOz

@Sorciere_basic @Vienreich Only if its played that way, which sadly it is 90% of the time. Once you get past level 40 you start meeting some people who wanna play it properly.

7 • 
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Armyboy5

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I love how you mention the population of headset users in each system, this is what interests me the most in these types of games

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Dezuria

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Please turn on v-sync for reviews!

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canuckbiker

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Seems like they rushed this one out too quick.

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godofwarbfcodfa

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looks meh ill wait for when its 5 bucks

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sensesfail99

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@godofwarbfcodfa youll be waiting all your life then lol


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sadface1234

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Very funny as I agree with the review and the score, but this is some of the most fun I have had playing a game in a while. If you have a PC, I highly recommend dropping the 30$ for it.

Also it has been patched 6 times already and its been out for less then 2 weeks meaning devs are on top of it. Multi day missions are now worth it, no picking up bags through walls, etc.

I know ill be playing it for a while, and probably revisit it often in between games like I did for L4D2.

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GONtheSKYLORD

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This game should have have more missions. Poor man's version of S.W.A.T..

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shadow580

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@GONtheSKYLORD Those games are not even remotely similar

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ikillaman

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Edited By ikillaman

I love this game, but the A.I. is completely useless, and some of the random people online are just as useless. Just like a real bank heist you need a close group of friends to successful pull off a job.

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GetafixOz

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@ikillaman Yup spot on when you get a tight crew its a different game altogether.

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PetJel

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@AggrandizedUser it can be nice to try tactics on your own, get to know a level or just practise, but leveling through single player is pretty impossible.

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PetJel

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I've put over a hundred hours in since release already. I barely ever do that with games. Super addicting but playing with people is a must; don't count on the AI.

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deactivated-5ce92612ab724

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I think it deserves 7.5 - 8 since it's so much fun :D, but all the things you mentioned were spot on!

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LittleSaintGoph

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@b74kd3th Haha as you have no one to play with

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b74kd3th

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Edited By b74kd3th

Game looks like shit

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deactivated-5ce92612ab724

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@b74kd3th To your surprise, it's so much fun, more than 20 of my mates bought it on steam and we have played it more that many other good games out there.

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LittleSaintGoph

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Edited By LittleSaintGoph

@b74kd3th Lol which is why it's RRP is half that of a refular release.

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b74kd3th

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I'd rather buy paint and watch it dry

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Psycold

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Edited By Psycold

@LittleSaintGoph @b74kd3th Exactly, this game is great....but only if you actually have friends.

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LittleSaintGoph

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I feel this was a fair review except the AI isn't useless, it just can't contribute to carrying bags or interacting with objectives making it very hard to play alone.

Been playing for just over a week now and still go on.

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jimbothef

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@LittleSaintGoph Seeing how almost every mission involves carrying bags or continually restarting drills (things the AI can't do) I'd say that classifies as useless. It's not like they're great shots either.

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LittleSaintGoph

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@jimbothef @LittleSaintGoph Get some friends then lol

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LittleSaintGoph

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@jimbothef @LittleSaintGoph Agreed, I wouldn't trust the AI with bags any way, it's probably a blessing in disguise.

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jimbothef

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@LittleSaintGoph @jimbothef Oh, of course, it's a game you play with others, but it is annoying if you have a random player that ragequits/disconnect and all of a sudden you're stuck carrying extra bags because the AI can't do it.

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