Pac-Man Review

Almost all the best aspects of the game are solidly translated to this very portable format.

The release of Pac-Man on mobile might be déjà vu for those of you who experienced the mascot's original inception in the arcade a quarter of a century ago. This mobile port is a good representation of the arcade classic for cell phones. Pac-Man mobile's failure is merely in the sound department, which doesn't render the beloved sound effects quite the same way as the original, a sore disappointment for fans of the franchise. Otherwise, all the best aspects of the game are solidly translated to this very portable format.

Must resist urge to make Billy Mitchell reference.
Must resist urge to make Billy Mitchell reference.

If, by some chance, you've been cryogenically frozen for the past 30 years and have only just now surfaced--and are looking for a good mobile game to play--then meet Pac-Man, a lovable yellow character who is just one slice short of a pizza pie. Collect the dots, avoid the ghosts, and, four times a map, go to town on your nemeses with the aid of power pellets. You don't need to be Billy Mitchell, purveyor of the perfect game of Pac-Man, to spend hours playing this game, because there are three different difficulties to choose from. Besides... Ultimately, the game's brilliance lies in its simplicity. If games are allowed to be philosophically relevant, then Pac-Man is the invocation of Occam's razor.

The soundtrack to Pac-Man's life has grown to be just as classic as the (Pac-)Man himself, and this is where the game suffers a little bit on the LG VX7000. Most notably missing is the sound of Pac-Man chomping, the constant hum of success that underlies a typical Pac-Man game. As well, the ghost chomping and dying noises are rendered imperfectly, leaving the sole satisfying sound effect to be the ditty that plays at the beginning of the level.

The real fantastic four - Blinky, Pinky, Inky, and Clyde.
The real fantastic four - Blinky, Pinky, Inky, and Clyde.

If you've gone a little while without playing Pac-Man, there's no better time than the present--the 25th anniversary of the franchise--to revisit the little guy. You don't have to relive the associated fads, which include the cartoon, the cereal, and the embarrassing "Pac-Man Fever" tune, to have a good time with this game.

The Good
Great port of the arcade game
Everything looks the same
A few difficulty modes
The Bad
Sound could have been more accurate
No variation whatsoever
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Pac-Man More Info

  • First Released October 1980
    • Android
    • Apple II
    • + 30 more
    • Arcade Games
    • Atari 2600
    • Atari 5200
    • Atari 8-bit
    • BlackBerry
    • Commodore 64
    • Famicom Disk System
    • Game Boy
    • Game Boy Advance
    • Game Boy Color
    • GameGear
    • Intellivision
    • iOS (iPhone/iPad)
    • Macintosh
    • Mobile
    • MSX
    • NEC PC88
    • NEC PC98
    • Neo Geo Pocket Color
    • NES
    • PC
    • PlayStation 4
    • Sharp X1
    • Sharp X68000
    • Sinclair ZX81/Spectrum
    • TI-99/4A
    • VIC-20
    • Windows Mobile
    • Xbox 360
    • Xbox One
    As one of the most famous games of all time, Pac-Man was one of the first games to inspire a flood of licensed products, including breakfast cereal, toys, and a Saturday morning cartoon.
    Average Rating3439 Rating(s)
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    Developed by:
    Namco Networks America, Atari, Namco, Roklan, Bandai Namco Games, Designer Software, Namco Bandai Games, SPS, K- Byte
    Published by:
    Bandai Namco Games, Namco Bandai Games, Namco, Namco Networks America, Atari, Bootleg, Midway, Polyvox, Atari Corporation, Thunder Mountain, Nintendo, Acclaim, Sharp-Epcom, Bug-Byte, Dempa Shinbunsha, Wiz, SNK, Tengen, HES Interactive, Big Fish Games, Sharp, AtariSoft
    Action, Arcade
    Content is generally suitable for all ages. May contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language.