Review

NBA 2K15 Review

  • First Released Oct 7, 2014
    released
  • PS4
  • XONE

In it to win it.

NBA 2K15 has a slick sense of movement. Actions like faking right, shifting your momentum toward the low post, and floating the ball over a nearby defender look sharp, but going through these motions feels even better. Where players stuck unrealistically close to one another in past games, 2K15 adds much more natural spacing between bodies both on and off the rock. Smart ball handling leads to more distance to take a shot, and that puts a greater onus on the defensive player to read and predict the direction of his matchup’s drive. 2K Sports took significant technical strides with last year’s NBA release, but it’s the reinvented movement system and improved physics that make 2K15 such a success.

The NBA 2K series has done well to make you feel the weight of the player and friction of the court in recent years, but handling the ball has never felt this intuitive. Players can more easily change direction during cuts, and the finesse moves delegated to the right analog stick that were often difficult to pull off without losing the ball over are now more reliable. This improved dexterity--especially when controlling more agile players--allows for craftier, deliberate offensive execution. Your ability to create space opens up mid-range jump shots, and most players are now equipped to post up and fade away.

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Mmm. Aren't you thirsty for some refreshing Gatorade right now?
Mmm. Aren't you thirsty for some refreshing Gatorade right now?

Offense isn’t easier; it’s smarter. You have to fake, cut, and step back to earn this newfound space, but if you’re just looking to charge down the middle and get a quick dunk, you’ll likely come up empty. NBA 2K15 rewards players who can evaluate the situation, read the defense, and move the ball efficiently. Really, these are nothing more than basketball fundamentals, but thousands of new animations make the simplest of movements more effective than they’ve ever been.

Your position on the court, your player’s shooting prowess, and how open you are all factor into the new shot meter that sits beneath the player’s feet. The better your situation, the wider the window for you to let loose a high-percentage shot. You can still knock down a contested jumper from 25 feet, but this indicator gives you a better sense of why certain shots hit while others kick off the rim. The meter also eliminates the frustration that used to come along with mastering each player’s specific stroke. Kobe Bryant and Nicolas Batum have vastly different releases, and previous NBA 2K entries forced you to know each athlete’s timing in order to hit consistently. This time around, you can much more easily determine your release point from the simple on-screen indicator.

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The offense, when controlled by a patient practitioner, is much improved, giving defenders a greater workload. Instead of just pressing against your man, defense in NBA 2K15 asks you to read the offense and pay close attention to your position on the floor. Playing tightly on a player will often allow him to blow by you for a quick layup, while keeping too much distance results in easy jump shots. Over time, you find the correct space to work within, giving you the option to quickly close distance when a shooter pulls up or puts pressure on a driving body.

Locking on to a single man won’t help your team, though. The AI is craftier, so if you spend too much time studying your man, you generally miss screens being set on either side. Even at the Pro difficulty level, I found teams intelligently using picks and finding open men, and that was refreshing. Sports games often boast authenticity, but the tactics in NBA 2K15 frequently mirror what you’d witness on a real court.

NBA 2K15 is more intricate than previous games in the series, and because of that, the learning curve is steeper. Offensive players are often too slippery, easily chewing through your defense if you make a simple mistake. Losing your man as he goes for a layup is common, and this can be downright frustrating when matching up against players like LeBron James or Kevin Durant. Defense requires your undivided attention, and I appreciate that. But when individual matchups aren’t in your favor, you can feel helpless.

Smart ball handling leads to more distance to take a shot, and that puts a greater onus on the defensive player to read and predict the direction of his matchup’s drive.

This defensive shabbiness is most apparent during the early portions of the MyCareer mode. Here, you customize a character--using either the new facial mapping or provided sliders--and enter the NBA as nothing more than an unproven prospect. Instead of having you join the draft, this year’s career mode throws you into the shoes of an undrafted player on a 10-day contract. Impressing the team could lead to a secure roster spot, endorsement deals, interactions with NBA legends, and maybe even a championship ring.

2K15 is fundamentally similar to last year’s offering, but the presentation has been notably cleaned up. Press conferences and discussions with your agent are far less cringe-worthy than before, and half-time reports from your coach give you helpful strategies for closing out a game strong. Occasional bugs, like sideline reporter Doris Burke interviewing an invisible player, still exist, but these issues appear less frequently than they did in the past. The upgrade system has been streamlined, too. Instead of spending experience points on dozens of different statistics, players plug points into a much shallower attribute pool with overarching categories such as rebounding, jump shooting, and defense. This gives a clearer indication of how you’re building your future star, and makes you feel more accomplished after taking a single step on your upgrade path.

Mmm. Aren't you thirsty for some refreshing Sprite right now?
Mmm. Aren't you thirsty for some refreshing Sprite right now?

MyPark has seen its fair share of improvements, including a reputation system that unlocks upgrades as you expand your reach and shorter games. One of the most frustrating parts of MyPark used to be waiting around in a queue as other players hogged all eight courts. Thankfully, pick-up games have been reduced to just 15 points, meaning you’ll spend more time actually playing basketball than twiddling your thumbs on the sidelines. It’s fully featured, but if you’d prefer to control more than your single created player and avoid getting stuck with ball hogs, the traditional online play option is still there.

New to the series is MyLeague, which is similar to the old Association Mode. MyLeague lets you design your own personal basketball world that may last for a single season, or up to 80 years. The roster, salary cap, draft preferences, season length, and dozens of other settings are left up to you, so really, this is your own personal sandbox. It’s yet another feature that offers something different from your standard game of hoops, but it’s only available on PS4, Xbox One, and PC.

The AI is craftier, so if you spend too much time studying your man, you generally miss screens being set on either side.

MyTeam and MyGM haven’t seen significant changes, but both modes remain fun and rich in content. The card-based MyTeam feature now includes a real-time auction house, which allows you to sell your players online in order to earn additional spending cash. The Challenges option is also new, providing additional revenue for playing through special fantasy scenarios--such as Kevin Durant being drafted first overall and playing for the Portland Trail Blazers. Similar to Madden’s Ultimate Team, MyTeam allows you to use real money to buy additional booster packs. However, the provided challenges are generous enough with their rewards that you don’t need to pay to create a dream team.

Never mind. This freak of nature made using the PlayStation Camera has killed any desire for beverages.
Never mind. This freak of nature made using the PlayStation Camera has killed any desire for beverages.

MyGM remains one of the most imaginative offerings, allowing players to oversee any of the 30 teams as the general manager. You still monitor trades and watch for available free agents, but new this year is a conversation system that expands your day-to-day responsibilities. Along with the financial side of the business, you need to supervise player morale, your media presence, and what your owner is hoping to get out of his team. You can still play the games marked on the calendar, but I found myself more interested with off-court drama throughout my tenure.

NBA 2K15 isn’t as drastic a visual update as last year’s next-generation debut. Your friend sitting on the couch might not drool over the visual updates or expanded feature set, but the overhauled control scheme and helpful shot meter are the types of improvements basketball fans have been waiting for. Battling for space and effectively using a screen to set up a wide-open jumper is superbly satisfying, and while it can be a struggle to keep up on defense, the interaction between all 10 men on the court at any time has never looked or felt this real.

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The Good

  • Greater spacing allows for better looks
  • New shot meter rewards smarter shots
  • MyCareer mode looks and feels more refined
  • MyLeague provides unparalleled level of customization
  • Added animations make for more realistic presentation

The Bad

  • Defending elite players can feel hopeless

About the Author

Josiah Renaudin is a basketball fanatic who loves watching the NBA, but always manages to hurt himself during pick-up games. He played hundreds of hours of NBA 2K14, dozens of hours of 2K15’s many game modes, and won a championship with his custom small forward in MyCareer.
292 Comments  RefreshSorted By 
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AzNaLaN15

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Edited By AzNaLaN15

How does the PC version compete this year?

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Cruxis27

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Kevin's probably like "pffft.... Amateur."

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Zacmaccraken

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VanOrd would give it a 4!! We want VanOrd'spot!!!

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CWells126

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I want these guys to do a soccer game so bad. Or a football game at least would be nice.

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NbAlIvEr10000

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@cwells126 They did, it was NFL2K and it was 100x better than Madden ever was, but with EA having franchise rights to the NFL brand it makes it impossible.

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Orgodemir

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Edited By Orgodemir

@NbAlIvEr10000 @cwells126 2k was great except for elite RBs breaking every tackle they could possibly break. Fred Taylor was a nightmare, they even had him returning kicks in a league fantasy draft. He ran through my whole team and scored a TD on a 105 yard kick return and I had elite tacklers. That's the story with all sports sims on high difficulty though. I miss 2k, used to play full seasons with a mix of friends controlling different teams and facing cpu on the highest difficulty. Nostalgia. Gotta love Danny Wuerffel throwing it 30 yards out of bounds every other play.

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Cee59

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Edited By Cee59

@NbAlIvEr10000 I thought NFL 2k for dream cast was the best football game I ever played. I miss it so much

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bxphenom7

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Edited By bxphenom7

@NbAlIvEr10000 @cwells126 See, I don't believe that. A completely generic game would work as long as the teams were balanced the same way the NFL is in terms of the talent it has, it has all modes you would expect (this was the problem with APF 2k8) , and has tons of customization (especially the relocating feature Madden has). PES has to deal with not having licenses that EA has for its FIFA game but they just put generic teams. It doesn't matter since I'd say the gameplay is better on PES. I understand in 2k's position, they wouldn't have ANY licenses, but with the amount of possible customization, the community will take care of that. Also, think of the stuff they could put in that using the NFL license wouldn't allow (ridiculous hits, trash talk, etc.) It's completely possible for their game to succeed, especially with the popularity 2k has built for themselves with NBA 2k, meaning their game would definitely get a look. With all the old NFL 2k heads building hype, marketing wouldn't be a problem. They just need to market what makes their game different, like the stuff they could do without NFL licensing, gameplay, modes, etc.

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Llama345

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@bxphenom7 @NbAlIvEr10000 @cwells126 A generic football game would never work in the US. People are too ingrained with 'their' team and players. Madden has such a strangle hold on the market, that it is extremely unlikely in today's 'money now' industry that any other title would survive.

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Oinker

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LOL, the caption under the first pic cracked me up


P.S.: Damn, I don't even like sports games that much, but I'm tempted to buy this one just because of how good it looks

2 • 
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ReddSmokee

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@Oinker you should wait until the servers work . bad servers no bueno for this game series

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MedaFaded

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@Oinker Yea I haven't played since 2013 because the game was so amazing I felt bad about buying one every year, but if the PS4 version is any good this year. The create a player story mode is worth it alone. 2K is onpoint with their games.

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Lionheart377

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@Oinker If you at all care about basketball, I'd say give it a go.

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Oinker

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@Lionheart377 @Oinker @medafaded @ReddSmokee Yeah, I might, but I'm a little behind on my gaming. Got some shooters on my list first. This seems like a good call for when I want a change, though.

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popcrnshower

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Edited By popcrnshower

"Defending elite players can feel hopeless" for MyCareer this definately rings true if you chose the PG position. Going up against the likes of; Steph Curry, Chris Paul, Derrick Rose, and John Wall is a very, very, difficult task.

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CTSSportsBlog

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Edited By CTSSportsBlog

I gave it a similar score. Hopefully online issues cease, or I might regret my initial reaction. http://coveringthespread.ca/posts/1128949/nba_2k15_review.html

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bxphenom7

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So does anybody know if the player creation is as detailed as it used to be on last gen? I really hated how stripped down it was last year that it was one of the reasons I sold the game.


Also, this just makes me want an NFL 2k much more. ..every damn year...every damn day.

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MedaFaded

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@bxphenom7 Was it really striped down from 2k13? That was the best part for me. I won't get it if that part has less content than previous releases.

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TwelveUno

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Edited By TwelveUno

@medafaded @bxphenom7 It was super stripped down from 2k13, especially the accessories part, lots of stuff went missing in the transition to next gen. I figured next gen would mean that we would have more options then ever before, not less.

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strothers101

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Edited By strothers101

Video review?

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btroof

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great review for a awesome game. GOTY???

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Lionheart377

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Edited By Lionheart377

@btroof It's right around the top of my list.

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dd7813

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@Lionheart377 @btroof I am noticing reviews are delayed due to online time. Did you not talk about the how the online plays? That is the kicker for me...how is it!?!?

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CREDIBLE316

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A game full of all male characters? How sexist.

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chris120379

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@CREDIBLE316 lol¡

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Bread_or_Decide

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@CREDIBLE316 Even worse they are obsessed with their balls.

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adro191

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Edited By adro191

@CREDIBLE316 some of the players look a bit feminine, close enough?

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TroyTrojanGamer

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Finally a basketball game worth buying!

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WalterWhite1

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This game can score nothing more than an incomplete until the servers are fixed. Based on twitter last night, absolutely no one was able to get on and play. Until the servers are fixed and I can actually play the game that I paid $70 for then my review score is 0!

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kelseyjb

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I had no problems, but a lot people went put and got the game it's day one. You people kill me online is not that damn important. It's a nice thing to have and all just not a deal breaker. I prefer to have people come over and play.

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jonallendavis

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Edited By jonallendavis

@kelseyjb You don't seem to understand the issue. Your saves for MyPlayer, Seasons, etc. are saved on their servers. So when you can't access them you're basically limited to playing exhibition games and nothing else. Yes, there's a workaround for getting your file saved locally, but it's laborious and has to be done every time. The servers are a big deal for more than just multiplayer.

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MedaFaded

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@jonallendavis @kelseyjb Though I agree with Kelsey, its is a huge problem if your unable to use the MyPlayer, Seasons, etc. It shouldn't even be legal to sell a game at full price when the content is not all there. Comments above show this took months to fix last year. It hurts sales all around, I will not purchase this game at all now, just keep playing my previous ones.

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CWells126

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@walterwhite1 $70! Dang...where'd you buy it? The game is listed for $59.99!

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MedaFaded

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@cwells126 @walterwhite1 Taxes 64-65 which you can round to $70.

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Bread_or_Decide

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@walterwhite1 Day one problem. Should be fine in a day or two.

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jonallendavis

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Edited By jonallendavis

@Bread_or_Decide @walterwhite1 It wasn't last year. It lasted months. I didn't buy it til Christmas and it still wasn't fixed until late January or so. I wouldn't be so sure they'll get it right this time. Beware. 2K has notoriously bad servers and tying game saves to them wasn't the smartest move.

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ftskamins

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no video review???


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Lu_Shen

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@ftskamins There's no review because there's like 3 new sports games each year. It's torture playing any of them let alone recording a video.

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youre_a_sheep

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@ftskamins We didn't get one for Alien: Isolation either. It would be nice to see some clips of the new defense in action. This is like having someone describe a sunset rather than see it yourself.

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MakoNB

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@youre_a_sheep @ftskamins - There is a video review for Alien: Isolation.

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Hurvl

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Edited By Hurvl

"This freak of nature made using the PlayStation Camera" What freak of nature? That pic looks much much better than the two-mouthed mongoloids that was featured in a recent article here on Gamespot.

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Thathanka

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Imagine if they made an NFL game....

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chris120379

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@Thathanka Imgine if EA bought these guys and started making games for them.

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Thathanka

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They would ruin them mate.

See Activision and Bungie or Sega and CA for reference

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biokiros

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Edited By biokiros

@Thathanka or a soccer game...

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Tech-head

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Edited By Tech-head

@Thathanka

I do all the time. Then I cry myself to sleep...

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ChiefFreeman

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Edited By ChiefFreeman

They've always used freelancers, yes, but the site staff always handled the brunt of the reviews, with most major releases being reviewed by them. Having regular staff handle most of the reviews helps instill trust with your audience. Why aren't remaining editors Chris Watters, Shaun McGinnis, and Mark Walton not contributing more? Disappointing..

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Lionheart377

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@ChiefFreeman If it helps, GameSpot does stick with a small-ish group of freelancers. I've written more than a dozen reviews for this site, and most of the other part-time writers have done even more. We might not be full-time staff, but I hope to instill trust with you guys after a while.

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jonallendavis

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Edited By jonallendavis

Did it occur to Gamespot to hold this review until the 2K servers were up? It wasn't a secret in gaming media that 2K14's servers had serious problems for months, and since your saves were tied to the servers, you were left with a game you couldn't really play. Not to mention that PvP online modes, especially matching up against friends instead of ranked matches, were essentially broken on release and didn't improve until traffic died down a few months later. Judging by 2KSupport's Twitter feed last night, those problems have reared their ugly heads again. It's great to have awesome game play. I love the way it plays. But when you tie key features to servers that can't support them, the game just isn't a 9.

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