Review

LocoCycle Review

  • First Released Nov 22, 2013
    released
  • XONE

One-trick motorbike.

LocoCycle features a talking, battling motorcycle named Iris that drags a mechanic behind her by the pant leg. Iris' nemesis is a mean, gruff-talking motorbike that takes a moment to somehow munch on a giant hamburger in a roadside diner. Iris throws around Pablo, the mechanic, as if he's a battle-ready boomerang, all in the name of attending a festival she saw advertised in a biker magazine. Iris' Mecca is Scottsburg, Indiana. It's there where she belongs.

Who could have imagined that a game featuring so much ridiculousness could be boring?

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Now Playing: LocoCycle Video Review

You, too, can rack up high combo scores with a minimum of effort!
You, too, can rack up high combo scores with a minimum of effort!
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Well, it's not all boring, though most of the fun comes not from the act of playing LocoCycle, but from watching it. Clever live-action cutscenes introduce you to Iris, Pablo, and a variety of other kooky characters, laying out the events that lead to a motorized battle machine dragging a Spanish-speaking mechanic down the open road. These wacky scenes had me laughing out loud frequently, especially during the first 30 minutes. Iris' translation functions are fried early on, so she constantly misinterprets Pablo's cries to be set free as encouragement, and she lets loose hysterical one-liners proving her single-minded focus. "Pablo, do you think in Scottsburg, Indiana, that the streets are paved with flags?" she drones. "I hear that freedom rides an eagle, which rides a motorcycle." Elsewhere, the references fly fast and furious, with Iris dropping quotes from Top Gun, Back to the Future, and Allstate insurance commercials. (Though I wouldn't argue that Pablo is, in fact, in good hands.)

The giggles flow freely when the evil motorcycle called Spike picks up his own happy-go-lucky human companion. While Pablo routinely begs Iris for sweet release, Spike's jocular friend keeps a grin firmly plastered on her face. She happily sips iced tea as Spike pulls her down the open road, and the strange situations that duo finds itself in are great sources of chuckles. As for Iris and Pablo, Pablo's dialogue is all in Spanish, with subtitles splashed across the bottom of the screen, even during gameplay. At first I was annoyed that I had to keep taking my eyes off the action so I could read Pablo's dialogue. But in time, you realize that Pablo has absolutely nothing to add, and that you can safely overlook his repetitive pleas, just like Iris does. And truth be told, the game's biggest joke--having Iris pulling Pablo down highways and across rivers--is stretched thin by the time you reach the end after about two hours of play.

LocoCycle has no sense of when enough is enough.

Typically, you drive down the road as you might in a driving game, though there is no danger of crashing into guardrails and dying a fiery death; the game just nudges you back on track as an on-rails shooter does. You usually take down the vehicles and robots that hound you in one of two ways: either by shooting them from behind with your unspectacular guns or by mashing buttons in similarly unspectacular hand-to-hand combat. Or would that be bumper-to-bumper? In any case, the cartoonish cars and trucks that speed in front of you erupt in sparks as you fire at them, but the shooting sequences suffer from sameness and are kept separate from the melee sections. More importantly, there is absolutely no sense of danger, and thus no tension instilled. LocoCycle is the easiest game I have played in quite some time. There is little need to swerve around traffic, and there are no nail-biting shootouts between you and your enemies. The gameplay is a mechanism for delivering jokes, not for delivering interactive fun.

Talk about flying by the seat of your pants.
Talk about flying by the seat of your pants.
No Caption Provided

The close-quarters combat also suffers from a major dose of shallowness. At first, these sections prove to be a visual delight. Iris leaps into the air and pummels flying combatants in jetpacks with her tires and chassis, occasionally tossing poor Pablo around like a spinning top. (That's gotta hurt.) But once the craziness of the concept wears off, you're left with a simplistic combat system that only requires you to hammer on the same two buttons over and over, occasionally hitting another button to counter an attack. These battles are so easy that I don't think I missed an entire counter in the game, and I racked up enormous combo scores without breaking a sweat. The whole idea of combo scores in this game is silly, actually, given how aimless mashing makes you an instant LocoCycle expert. You earn points to unlock passive benefits, but I'd unlocked them all before I even hit the final stage, and none of them meaningfully deepened the gameplay. Its roads may be bumpy, but LocoCycle feels oddly flat from beginning to end.

LocoCycle does try to diversify, but most ideas wear out their welcome before the game moves to the next one. Side-view boss battles are fun diversions at first, but the bosses repeat the same few attacks over and over again, and possess so much health that it takes seemingly forever to bring them down. A top-down vertical shooting sequence is a nice change of pace for two waves, but it, too, fails to rise above the most basic ideas. By the time I hit the third wave, I was bored. By the time the fourth wave arrived, I was actively annoyed. LocoCycle has no sense of when enough is enough, and as a result, too many of these detours feel like padding as opposed to creative variations.

"I hear that freedom rides an eagle, which rides a motorcycle."

Luckily, LocoCycle comes into its own in its final 20 minutes. I don't want to give away too much of the final chapter, since you have to see it to believe it. Let's just say that LocoCycle takes on the guise of a pure rail shooter, filling the screen with explosions and big robots, and using live recorded footage in its background to keep you gawking. And even before that, the game finds its way to a faster tempo. The quick-time events are accompanied by crazy scenes that remind me of 2009's Ninja Blade in all their dramatic insanity. You dodge falling boulders and careening school buses, evade Spike's frightening chained wheels, skim under semi trucks, and hang perilously from speeding helicopters. There's also a joyous minigame that has Iris flinging Pablo forward like a saw blade and spinning through legions of oncoming agents riding hoverbikes and surfing missiles.

I loved seeing LocoCycle through to its zany finale, because I enjoyed the jokes and Iris' robotic line delivery, and because I loved seeing the characters get themselves into silly situations. This would have been a great short comic film. But LocoCycle is a game, and in an unexpected twist of fate, it makes the act of catching rockets, fighting soaring robots, and rushing through the rural fields outside of Scottsburg, Indiana, blander than they deserve to be.

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The Good

  • Hysterical writing and live-action cutscenes
  • Fantastic final stage
  • Some visually arresting quick-time events and battle sequences

The Bad

  • The shooting is boring
  • The melee combat is boring
  • Various sections go on for far too long

About the Author

Kevin VanOrd likes when games bring the funny, and has played and enjoyed numerous Twisted Pixel games, 'Splosion Man and The Maw in particular. It took him about two hours to finish LocoCycle, at which point he returned to check out the various unlockables and other difficulty levels.
152 Comments  RefreshSorted By 
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egger7577

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XBone; the return of FMV cut scenes lol.

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Zerofrust

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@egger7577

HAHAHAHA

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Shadowdanc3r

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@zerofrust @egger7577 FMV didn't go away, but it's been some time since I've seen one with live actors. :)

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Draign

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Edited By Draign

Wow, i knew this would score greater than Knack lol. It actually looks fun.

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daviz88

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ignorance is bliss

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ExplicitMike

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@draign that 1 point makes that much difference to you? splosion man was fun this doesn't look fun to me at all. It does have the twisted pixel humor tho.

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Shadowdanc3r

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Edited By Shadowdanc3r

@ExplicitMike @draign 1 point? Yes 'cause 6-4=1 Math, yo. :)

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MJ12-Conspiracy

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This game looks terrible, looking at the trailers I never laughed, I was more like WTF....

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MateykoSlam

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Edited By MateykoSlam

NEXT GEEEEEN TEXTURES

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Shadowdanc3r

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@MateykoSlam I couldn't possibly have more green textures than MGS games.

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Alucard_Prime

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Game looks funny....cant be that bad if Kevin gave it a 6.....added to day 1 purchase list.

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MateykoSlam

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@Alucard_Prime good one

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Archaicc

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I really don't get all the PS4 fanboys in here. I hadn't even thought about this game until the review came out, and they are acting like it was a make or break game. Also, it still scored higher then Knack which was supposed to be some awesome next gen game(according to PS4 fanboys)

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BenderUnit22

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@Archaicc Not sure where you get the idea that this was a make or break game for the Xbox One. It's just plain ugly, regardless of platform. I still have high hopes for Forza, Killer Instinct is free to play, Dead Rising looks solid, etc.

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Archaicc

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@BenderUnit22 @Archaicc You didnt read my full sentence. I said I am not sure where PS4 fanboys got the idea it was.

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BenderUnit22

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Edited By BenderUnit22

@Archaicc @BenderUnit22 And I'm saying I don't know where you get the idea that anyone, PS4 fanboy or otherwise would think this is a make or break game or a "sick burn" towards Xbox One fans / buyers.

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FkzAz

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@Archaicc Knac kwas reviewd by Tom Mcshea...don't forget that...he is a super mega nitendo fanboy, and he hates Sony.

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Shadowdanc3r

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@FkzAz You just got OWNED by V. Ord. :)

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ExplicitMike

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@FkzAz He doesn't hate sony he just hates games lol. How is he a nintendo fanboy. He gave Zelda Skyward Sword a 7.5.

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Kevin-V

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@FkzAz @Archaicc He hates Sony? HAHAHAHAHAHAHAHAHA! The PS4 is the only next gen system he's buying, and he plays the Vita more than any other platform BY FAR.

You really don't, you know, know things. Knack is just a plain old poor game. You can look to its developers for the reasons behind that.

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Vinnvn

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Edited By Vinnvn

@Sevenstorms

Deadrising 3 8.3 is low score for IGN...most games get 9 and up.

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Sevenstorms

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Deadrising 3 got a 8.3 on IGN !!! and other high scores on other websites !!! Deadrising 3 looks so awesome i cant wait to play it !!

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Vinnvn

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Edited By Vinnvn

@uchihasilver @Kevin-V @FkzAz @Archaicc

That is why MS demo DS 3 on PC at E3

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Vinnvn

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@Kevin-V @FkzAz @Archaicc

So Tom Mcshea don't like Xone? Not surprised.

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uchihasilver

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Edited By uchihasilver

@Kevin-V @FkzAz @Archaicc i am a bit dissapointed in gamespot to be honest dead rising 3 gets a 7?!?!?!?! with bad framerates and popin seriously since when should we give good scores to that =( was looking forward to dead rising not anymore this sorta thing worries me with xbox one

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nate1222

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Seems like the typical launch title.

Note: I think Iris is lesbian.

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Sevenizz

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i see the Sony fanboys are here in full force. What's the matter? Bored of your ps4 already? Or did your system get bricked?

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ExplicitMike

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Edited By ExplicitMike

@Sevenizz Xbox fans did the same during the PS4 launch what's the difference?

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uchihasilver

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@Sevenizz way to show maturity lol you are just as bad as the so called fanboys and tbh it makes sense to come here after you guys bashed them about there scores xD you should all grow up

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RicanV

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RicanV  Moderator

@Sevenizz Can't play PS4 at work.

5 • 
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Sevenizz

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Looks refreshing and unique. A bit of diversity from the expected shooter and adventure genres. I think I'll pick it up. Is it retail or on Xbox Live? For 10 bucks I'd DL it - but I wouldn't pay full retail.

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RevLux88

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@Sevenizz It will be on xbox live for $20 at launch I believe.

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Sevenstorms

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Its on Xbox Live!!!

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FkzAz

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Didn't they stop making games for PS2? what is this?!...


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nayce54

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Edited By nayce54

X-boners have to pay for this?

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nayce54

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Oh my god!!! X box One is shitting all over the place, HAHAHAHAHAHA!

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Kyokamaru

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damn is that game for xbox one as in the first XBOX?......its realy ugly

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summersgod

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@Kyokamaru In glorious 720p

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milsvaard

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This game looks like a first generation Xbox 360 game.

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vrasidastd

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@milsvaard more like ps2 game

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Nightflash28

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Review in a nutshell: "The game is boring. 6/10!"
Huh? For that much negativity on the game mechanics, the score should be lower, no?
(Granted, I haven't played it, but judging by gameplay videos alone this game looks terrible).

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Sevenizz

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Edited By Sevenizz

Kevin has a history of basing his reviews on story, rather than gameplay.

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Kevin-V

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Edited By Kevin-V

@Sevenizz Which is why Vanquish and Dark Souls are my top two games of the generation :/

In any case, I write in the review why I think this game is worth playing for some people, and why I ultimately am glad that I played LocoCycle. In fact, I have a "history of" writing a bunch of words explaining my position. I suggest reading them, rather than getting hung up on a number.

12 • 
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Ereheru

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@Kevin-V I think that a great way to stop people from getting hung up on a number would be an explanation of just what the numbers mean. This would be helpful since it points out at which point a game has a low score because a reviewer didn't enjoy the subject matter or gameplay for a particular game, and when a game has technical problems that interfere with possible enjoyment of the game.

I enjoy this site, and the reviews that you post, but I do think this minor thing will enhance your reviews, so please, at least consider bringing up this suggestion at the next editors meeting.

Oh, and Iris is voiced by Lisa Foiles, so let's give her a shout out for giving a performance worthy of a much better game.

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heartindarkness

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combat is boring shooting is boring mmm why would i be gettin the game ?

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incendy

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This review actually sold me on a game I had no interest in. Sounds fun, especially for the price.

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fuff115

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Edited By fuff115

Looks fun.

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