Review

LocoCycle Review

  • First Released Nov 22, 2013
    released
  • XONE

One-trick motorbike.

LocoCycle features a talking, battling motorcycle named Iris that drags a mechanic behind her by the pant leg. Iris' nemesis is a mean, gruff-talking motorbike that takes a moment to somehow munch on a giant hamburger in a roadside diner. Iris throws around Pablo, the mechanic, as if he's a battle-ready boomerang, all in the name of attending a festival she saw advertised in a biker magazine. Iris' Mecca is Scottsburg, Indiana. It's there where she belongs.

Who could have imagined that a game featuring so much ridiculousness could be boring?

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Now Playing: LocoCycle Video Review

You, too, can rack up high combo scores with a minimum of effort!
You, too, can rack up high combo scores with a minimum of effort!
No Caption Provided

Well, it's not all boring, though most of the fun comes not from the act of playing LocoCycle, but from watching it. Clever live-action cutscenes introduce you to Iris, Pablo, and a variety of other kooky characters, laying out the events that lead to a motorized battle machine dragging a Spanish-speaking mechanic down the open road. These wacky scenes had me laughing out loud frequently, especially during the first 30 minutes. Iris' translation functions are fried early on, so she constantly misinterprets Pablo's cries to be set free as encouragement, and she lets loose hysterical one-liners proving her single-minded focus. "Pablo, do you think in Scottsburg, Indiana, that the streets are paved with flags?" she drones. "I hear that freedom rides an eagle, which rides a motorcycle." Elsewhere, the references fly fast and furious, with Iris dropping quotes from Top Gun, Back to the Future, and Allstate insurance commercials. (Though I wouldn't argue that Pablo is, in fact, in good hands.)

The giggles flow freely when the evil motorcycle called Spike picks up his own happy-go-lucky human companion. While Pablo routinely begs Iris for sweet release, Spike's jocular friend keeps a grin firmly plastered on her face. She happily sips iced tea as Spike pulls her down the open road, and the strange situations that duo finds itself in are great sources of chuckles. As for Iris and Pablo, Pablo's dialogue is all in Spanish, with subtitles splashed across the bottom of the screen, even during gameplay. At first I was annoyed that I had to keep taking my eyes off the action so I could read Pablo's dialogue. But in time, you realize that Pablo has absolutely nothing to add, and that you can safely overlook his repetitive pleas, just like Iris does. And truth be told, the game's biggest joke--having Iris pulling Pablo down highways and across rivers--is stretched thin by the time you reach the end after about two hours of play.

LocoCycle has no sense of when enough is enough.

Typically, you drive down the road as you might in a driving game, though there is no danger of crashing into guardrails and dying a fiery death; the game just nudges you back on track as an on-rails shooter does. You usually take down the vehicles and robots that hound you in one of two ways: either by shooting them from behind with your unspectacular guns or by mashing buttons in similarly unspectacular hand-to-hand combat. Or would that be bumper-to-bumper? In any case, the cartoonish cars and trucks that speed in front of you erupt in sparks as you fire at them, but the shooting sequences suffer from sameness and are kept separate from the melee sections. More importantly, there is absolutely no sense of danger, and thus no tension instilled. LocoCycle is the easiest game I have played in quite some time. There is little need to swerve around traffic, and there are no nail-biting shootouts between you and your enemies. The gameplay is a mechanism for delivering jokes, not for delivering interactive fun.

Talk about flying by the seat of your pants.
Talk about flying by the seat of your pants.
No Caption Provided

The close-quarters combat also suffers from a major dose of shallowness. At first, these sections prove to be a visual delight. Iris leaps into the air and pummels flying combatants in jetpacks with her tires and chassis, occasionally tossing poor Pablo around like a spinning top. (That's gotta hurt.) But once the craziness of the concept wears off, you're left with a simplistic combat system that only requires you to hammer on the same two buttons over and over, occasionally hitting another button to counter an attack. These battles are so easy that I don't think I missed an entire counter in the game, and I racked up enormous combo scores without breaking a sweat. The whole idea of combo scores in this game is silly, actually, given how aimless mashing makes you an instant LocoCycle expert. You earn points to unlock passive benefits, but I'd unlocked them all before I even hit the final stage, and none of them meaningfully deepened the gameplay. Its roads may be bumpy, but LocoCycle feels oddly flat from beginning to end.

LocoCycle does try to diversify, but most ideas wear out their welcome before the game moves to the next one. Side-view boss battles are fun diversions at first, but the bosses repeat the same few attacks over and over again, and possess so much health that it takes seemingly forever to bring them down. A top-down vertical shooting sequence is a nice change of pace for two waves, but it, too, fails to rise above the most basic ideas. By the time I hit the third wave, I was bored. By the time the fourth wave arrived, I was actively annoyed. LocoCycle has no sense of when enough is enough, and as a result, too many of these detours feel like padding as opposed to creative variations.

"I hear that freedom rides an eagle, which rides a motorcycle."

Luckily, LocoCycle comes into its own in its final 20 minutes. I don't want to give away too much of the final chapter, since you have to see it to believe it. Let's just say that LocoCycle takes on the guise of a pure rail shooter, filling the screen with explosions and big robots, and using live recorded footage in its background to keep you gawking. And even before that, the game finds its way to a faster tempo. The quick-time events are accompanied by crazy scenes that remind me of 2009's Ninja Blade in all their dramatic insanity. You dodge falling boulders and careening school buses, evade Spike's frightening chained wheels, skim under semi trucks, and hang perilously from speeding helicopters. There's also a joyous minigame that has Iris flinging Pablo forward like a saw blade and spinning through legions of oncoming agents riding hoverbikes and surfing missiles.

I loved seeing LocoCycle through to its zany finale, because I enjoyed the jokes and Iris' robotic line delivery, and because I loved seeing the characters get themselves into silly situations. This would have been a great short comic film. But LocoCycle is a game, and in an unexpected twist of fate, it makes the act of catching rockets, fighting soaring robots, and rushing through the rural fields outside of Scottsburg, Indiana, blander than they deserve to be.

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The Good

  • Hysterical writing and live-action cutscenes
  • Fantastic final stage
  • Some visually arresting quick-time events and battle sequences

The Bad

  • The shooting is boring
  • The melee combat is boring
  • Various sections go on for far too long

About the Author

Kevin VanOrd likes when games bring the funny, and has played and enjoyed numerous Twisted Pixel games, 'Splosion Man and The Maw in particular. It took him about two hours to finish LocoCycle, at which point he returned to check out the various unlockables and other difficulty levels.
152 Comments  RefreshSorted By 
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wrestlemaniaw

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Kev , next time plz let Tom review the boring games, he's pretty good at that...

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stickybun

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Looks pretty horrible.... next!

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Sevenstorms

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I bet when you look in the mirror that you say the same thing to yourself !!" Looks pretty horrible. .next !!!" Lmao !!!!

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stickybun

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@Sevenstorms Good One. Actually I look good. Damn good.

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Thyasianman

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Good review Kevin. The gameplay looks like complete shit and I would never buy the game, but I understand how the other factors of the game make up for some of the negatives.

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elementrium

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The cut scenes look like a laugh. I miss the old video cut-scenes of yesteryear.

Though when looking at the screenshots in the article I honestly thought it was a miss linked android mobile title...

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Carpetfluff

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Edited By Carpetfluff

Twisted Pixel can usually be relied on for something fresh and fun but they've clearly missed the mark on this one.

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HonorOfGod

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Edited By HonorOfGod

The graphics look horrible the WiiU can smoke this any day just look at Mario Kart.

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Sevenstorms

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This game looks like alot of FUN !!! Going to DL this from Xbox Live for sure in day one!!! I dont understand how you can give boring , repetive Resogun a 8 and this game only a 6!!! I mean come on all you do in Resogun is go back and forth and shoot . Come on guys Resogun is just a up to date Defender from the 1980's . Its super repetive !!! At least LocoCycle looks inovative and different and fun in a good way!

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Bgrngod

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@Sevenstorms I've played both and I can tell you without a doubt that Resogun is a MUCH better game than Lococycle.

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RevLux88

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@Sevenstorms Resogun is actually pretty awesome and I don't even usually care for shooters. The fact that it's one of the free ps+ titles doesn't hurt either. Have fun with Lococycle. I'll be enjoying DR3 and playing Ryse. (hopefully I enjoy Ryse as well but so far I'm just not so sure.)

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Ereheru

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Edited By Ereheru

@Sevenstorms ...and Romeo and Juliet is a love story but Twilight is so much better because it's newer and has vampires and werewolves!

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DarqStalker

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I really enjoyed the game from the demo I played at the Area One event. It may not be as deep and complicated as some of the big retail titles, but that's ok. Not every game needs 100 kinds of collectibles to prolong the game. It's like a motorcycle shmup type of game. For $20 I think it's worth it and a good game to play while waiting for a next release you are really looking forward to.

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VakarianGirl

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If I had worked on the dev team for this game, I would currently be in self-imposed hermitude somewhere off the west coast of the Outer Hebrides in Scotland.

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daviz88

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this game is a joke.


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Nforspeed

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Wow and the trailer made this game look so fun.

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Rufusamatrix

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Another example that there are no good or bad platforms, only good or bad games. Kinect, Cloud, Smartglass, nVidia. AMD, Touchscreen, 720p vs 1080p vs 4K, AAA, Indie, and even Virtual Reality all down the drain without well-realized game concepts and tight execution. Halo Combat Evolved remains the greatest launch title in the history of Xbox and one of the greatest overall along Soul Calibur, Mario 64 and few others. I guess I'll have to wait the usual 1-2 post launch years before the great games start rolling.

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VakarianGirl

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@rufusamatrix Exactly what I posed in the review for Crimson Dragon. Launch games, schmaunch games - for BOTH next-gen consoles. Give it a year or two and watch for the REAL fireworks once all the AAA game devs get used to writing games for the machines, and come up with some truly astounding stuff!

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Mohjong

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Damn, using Wii U development kit for Xbox 1 game.

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Vinnvn

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http://www.redgamingtech.com/xbox-one-esram-720p-why-its-causing-a-resolution-bottleneck-analysis/

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Shadowdanc3r

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@Vinnvn I've only skimmed it but I'm finding it interesting. I have found one typo so far, the PS4's TFLOPS is not 18.4 but 1.84, that decimal point is in the wrong place.

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Bloobik

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6/10 you gotta be kidding. Max 3/10. People says that ps4 lanuch games aren't good, but this game is awful, ugly graphics, ugly gameplay, it's short. and in 720p, If this is a new generation according to MS, I'm out.

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Sevenstorms

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Its alot better then dumb , boring , repetive last gen graphics Knack !!!! Alot cheaper to !!!

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Vinnvn

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Knack > LoLCycle

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Shadowdanc3r

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@Vinnvn Yes 'cause 4 is > 6. Math, yo.

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Vinnvn

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Real people acting = next-gen for xbots.....

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Shadowdanc3r

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@Vinnvn If they're acting in HD then I think that's an industry first. And yes 720p is considered HD, just like 1080i (540p) and 1080p. You Sony sex slave you. :)

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Cristero

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This game looks like an absolute disgrace for the gaming industry. Enough said.

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daikkenaurora12

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This game looks like the score should be alot lower.

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daveg1

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what a waste of dev time..

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Snakepond1

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Edited By Snakepond1

At least it's not knack. I mean how the hell did sony release that piece of shit. Also, they were selling the game before the console came out and before reviews hit. That bullshit should be illegal.

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RevLux88

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Edited By RevLux88

@Snakepond1 You do realize that anyone that bought the game then read the review and decided to let other people form their opinions could just return it as long as they didn't open it...right? Both systems have games released before the launch to help reduce the amount of product for retailers to deal with on Friday and, more importantly, to ensure that people will make good on their preorders. Once you have the games you are far more likely to get the console at launch. It's not some conspiracy to rip off consumers as you fanboys claim.

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helldragonzer

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@Snakepond1 every game was pretty much out on PS3 except for the exclusives, yet if reviews matter to you then justw ait for it before buying the game.

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Snakepond1

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Rent it at best.

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helldragonzer

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@Snakepond1 if you can find anyone renting Next-gen that isn't gamefly and I don't trust having my games mailed.

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daikkenaurora12

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@Snakepond1 Did you play Knack?

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Snakepond1

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Yup. I played at a Sony store. It's bad. I know you have no reason to trust me. I highly suggest you rent it.

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Lord_Python1049

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what the graphics....

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Vinnvn

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@Lord_Python1049

Nex-gen xbone

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bunchanumbers

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I give Kevin VanOrd a 10 for saying ridiculousness in a review.

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Kevin-V

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@bunchanumbers Would I have gotten a 12 if I had said "ridiculosity?"

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bunchanumbers

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@Kevin-V @bunchanumbers Unfortunately we'll never know. Hopefully you will be reviewing Lococycle 2 and then we'll know for certain!

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KillzoneSnake

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Edited By KillzoneSnake

PS2 games have better graphics... no joke lol

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Zjarcal

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@KillzoneSnake No joke indeed... that is sad.

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Shadowdanc3r

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@Zjarcal @KillzoneSnake With the PS2's weaker-than-Dreamcast (R.I.P.) VRAM, I doubt that.

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cboye18

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Edited By cboye18

No soy tan loco para comprar esa basura.

2 •