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Review

Grand Theft Auto 5 PS4/Xbox One/PC Review

  • First Released Sep 17, 2013
    released
  • Reviewed Nov 17, 2014
  • XONE
  • PC
  • PS4

A different perspective.

GameSpot may get a commission from retail offers.

Update: We've updated our review to reflect the changes made to the PC version of Grand Theft Auto V. Please scroll to the bottom of the story to find the updated content. - PB, 4/15/2015, 02:00 PM PDT

Update: I've now had a chance to play the Xbox One version of GTA V, and there are no discernible differences in image quality, or performance between the two versions, at least to the naked eye; the slight frame rate slowdown experienced during busier scenes on the PS4 is also present on the Xbox One. While support for Remote Play and the DualShock's speaker and lightbar obviously isn't in the Xbox One version, it does have support for the Xbox One's haptic triggers, which subtly vibrate when you fire a weapon, or hammer the accelerator in a vehicle. - MW, 11/19/2014, 09:00 PST

I have just spent a half-hour planning the perfect heist. I'm going in smart, knocking out the guards and the staff behind the delicate jewellery counters of the store with a carefully placed smoke bomb, and smashing into each cabinet with the butt of a semi-automatic rifle before making my escape on a nearby getaway bike. I'm reducing my cut so I can hire the best hacker to disable the security system, and a skilled gunman to handle crowd control. And yet, despite my best efforts, with one poorly-taken corner on my bike, it all goes wrong. I should be driving down a dank sewer tunnel, sneaking my way under the city to freedom. Instead, I'm here, mowing down wave after wave of police on the city streets, and for the first time while playing a Grand Theft Auto game, I feel immensely guilty about it.

This isn't because of some grand moral awakening on my part, but an interesting side effect of what is the PlayStation 4 and Xbox One version of GTA V's most compelling new feature: first-person mode. Even when GTA games were top-down shooters, there was always something of a disconnect between the sometimes shockingly violent scenes on-screen, and the mentality of the player. You could imagine that, despite directly controlling a character, it was this virtual caricature of a criminal committing the crimes--you merely played witness to them. First-person mode fundamentally changes how you view GTA V's world. It has the power to make you stop and think about your actions, and to deeply question a character's motivations. And in a series that has long been criticized for glorifying a life of crime, rather than questioning it, this is no bad thing.

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Yes, there are plenty of violent first-person shooters around in which issues of morality can be raised, but few are paired with the stunning Hollywood production values of GTA V. The city of Los Santos is one of the most beautiful and convincing open-world environments to have ever graced a video game, and in its new higher-resolution guise, it's even more spectacular. Compared to the last-gen versions, the new GTA V is noticeably sharper, largely thanks to improved antialiasing. Textures resolutions have been bumped, surfaces are, well, bumpier (thanks enhanced tessellation), and there are all manner of new particle, light, and lens effects. You can cruise down Vespucci Beach and pick out little details in its trinket stores and skateboard shops that weren't there before. You can drive around in the rain, marvelling at the beautifully rendered raindrops and puddles on the ground. And when you stop admiring the scenery to cause some anarchy, explosions from a hastily thrown grenade pop in a dazzling display of fire and light.

To admire this all in first-person is a delight. The wide, cinematic field of view is very different to that of your typical shooter, as is the slower pace with which you walk; think P.T. and you're on the right track. Where the camera once easily tilted up above and around the city, at ground level everything looks bigger and more imposing. I found myself walking along the city streets, watching as the many weird and wonderful citizens of Los Santos went about their business. I wandered into shops, even those where I couldn't buy anything, just to admire the astonishing level of detail at eye level, with nifty depth of field effects helping to sell the immersion. It's all very lifelike, the gentle head bobs and animations as you leap over walls and tumble out of cars drawing you into the game in a way that third-person mode never could.

This is especially true when the action heats up, and where the grizzly reality of GTA V comes into sharp focus. With most missions revolving around some form of gunplay, the bloody splatter of a drug dealer laid to waste on the sidewalk, or the groans of an injured cop writing on the hood of his car have far more of an effect than before. Of course, not everyone will be as affected by this as I was, but there are some practical points to ponder too. Shooting and throwing explosives is easier in first-person, even with GTA's assisted aim disabled--provided you turn down the obscene levels of controller sensitivity before you start--but the cover system isn't quite there, and there were times when I wasn't able to peek around a corner properly and got shot as a result.

Then there's the driving, which, no matter how hard I tried, I found far too difficult to master in first-person. The fully working and wonderfully detailed vehicle interiors might be impressive, but the twitchy controls that work so well in third-person for pulling off outrageous driving stunts are just far too sensitive to easily keep cars on the road during a frantic police chase. There are also vehicle missions that simply weren't designed with first-person in mind either. Trying to catch Michael's son as he dangles off a boat on the highway, or performing a speeding drive by on the highway is very difficult. It's arguably more realistic, but I found myself switching back to third-person in order to get them done. Thankfully, it's not an either or situation when it comes to your viewpoint. You can drive in third-person and have the game automatically switch to first-person when on-foot if you like, or even pan out to third-person when you take cover.

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But even if you choose to ignore first-person mode completely, GTA V has lost little of its lustre since release. Even now, after the years of progress in the industry and all the wonderful games that I've played, I'm surprised how few have managed to replicate the Hollywood feel and effortless, natural dialogue of a GTA. This is a series that has consistently been the most convincing and the most cinematic in games, and GTA V continues that tradition with aplomb. Even something as basic as credible characters are a rarity, and yet GTA V manages to create a whole city full of them, as well as three authentic leads with which to journey through it. That's not to say these leads are likeable characters, but perhaps that's the point. There may be a few times you sympathise with retired gangster Michael as his family life crumbles around him, or when you believe that wannabe gangster Franklin might be a nice guy just because he says he's always trying to do the right thing.

But these are narcissistic, psychopathic killers who don't blink an eyelid at killing hundreds of perfectly innocent people when it serves their own means. This is particularly true of Trevor, who remains far and away the most interesting and well-written character of the lot, a terrifyingly insane yet remarkably intelligent criminal who constantly seems on the edge of some kind of mental breakdown. Scary doesn't even begin to describe it. These characters are not without fault, though--there are moments when a character will contradict his own motivations, seemingly just to fit the structure of a mission--but the fact that these characters can be so convincingly terrifying, and so sharp and snappy in their interactions with one another is a testament to just how fantastic the writing in GTA is.

This is a series that has consistently been the most convincing and the most cinematic in games, and GTA V continues that tradition with aplomb.

That extends to the world at large too: the sprawling, gorgeously detailed metropolis of Los Santos deftly satirizes its real-world inspiration of Los Angeles, and of America as whole. Highlights include the self-proclaimed god of social media, Lifeinvader CEO Jay Norris, And his company's beanbag-filled offices; the constant barrage of adverts for celebrity magazines, prescription drugs, and plastic surgeries that are savaged on the radio; and the corrupt government agencies like the FiB that often act worse than the criminals they're trying to put away. Sure, GTA V is sometimes heavy-handed with its satire, but there are few games that dare go as far as GTA does with its nihilistic commentary, and fewer still that do it with such conviction.

Running through it all are bombastic missions that play out like Hollywood blockbusters, and the finest of gangster films. Heists remain the highlight, and the whole process of planning them out, hiring members of the team, gathering equipment, and then hoping that the fuzz doesn't interfere on the big day is utterly engrossing. Bombs are exploded, helicopters are smashed into the side of skyscrapers, and entire squads of police give chase as you make a futile attempt escape down the highway; the sheer thrill of a four or five star chase as what seems like the entire state's quota of law enforcement descends upon you cannot be understated. And yet, GTA V remains stuck in the past in some ways. There are chase missions where losing sight of your target thanks to a poorly taken turn on the highway means making a frustrating restart, and assassination missions where, if you jump the gun and kill your target before the game expects you to, you have to start over again.

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But the sheer spectacle of it all drags you back in for more. GTA has never really been subtle, and the game steamrolls its way through its less exciting moments, filling them with crafty pop culture-filled conversations and breathtaking landscapes for you to ogle. There are extra missions to play too, including the random creeps of Los Santos who ask you to do things as mundane as tow trucks for them, or to smoke weed and mow down aliens in an hallucinogenic rampage through the city. There are the multiple leisure activities you can indulge in, or the real estate you can buy, and the stocks you invest in along with the markets you can manipulate. Or you can just slack it all off completely and use Los Santos as your own wonderful digital playground, setting up sticky bomb-filled booby traps in the middle of traffic, or stealing jumbo jets from the airport and trying to fly them under bridges. Indeed, it's the adventures you create yourself that often prove to be the most fun.

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And then there's GTA Online. It's safe to say GTA Online didn't get off to a good start, with server issues and all manner of balance problems. With GTA V, online gets a few boosts, including an enhanced character creator, as well as support for up to 30 simultaneous players (with two additional spectators), and the inclusion of all 11 of GTA Online's existing updates. And yes, you can play in first-person too. These are nice additions, but Online still suffers from a lack of direction. Although you can easily import your old character, I opted to create a new one, after which I was dumped onto a sidewalk in Los Santos armed only with a map full of confusing icons and little idea about what I should do next.

Once you're over the hump and you've figured out the process of finding jobs to do like stealing packages from characters, or taking part in street races--and people to do them with via your trusty mobile phone--things get more interesting. Once you've built up a suitable pile of cash (which does take some time if you're starting from scratch), you can buy a nice apartment to stay in, and fancy cars to put in its garage. To what end, I'm still not sure. Much has been said about how GTA online is too open, and how sessions often turn into mass deathmatches, which is even more of an issue with 30 chaotic players around--but for me that's always been part of its draw. Trolling someone who's taken themselves far too seriously in a street race by creating an epic roadblock, or simply roaming the streets robbing convenience stores and then performing a smooth getaway still manages to raise a smile.

That these activities raise a smile here (even when played in first-person), and yet throw up a moral dilemma in single-player is as much to do with the lack of a narrative structure online as it is to do with my own personal feelings towards most other internet users. It raises an interesting conundrum too: is it better to play in first-person and be moved by GTA V's events in a more profound way, or should you play in the third-person, distancing yourself from the game's more controversial moments?

The fact that I'm even thinking about this at all in a video game that's as popular and as, well, mainstream as GTA V is a testament to its quality. Over a year later, GTA V remains one of the most consistently entertaining video games I've ever played. Even without the spectacular new visuals, first-person mode, the epic new rail gun, the new murder mystery missions for Michael, the new, even furrier animals, remote play support on PS4, a mountain of new songs on the radio (including my personal favourite, I Want It That Way by the Backstreet Boys on the pop station), and the return of vehicles like the classic Dodo seaplane, GTA V would be still be worth playing.

Aside from a few mild frame rate issues that sometimes take the edge off its more dramatic moments, this is the definitive version of GTA V, and the bar by which all other open-world games, or indeed any game that aims for a cinematic feel, should be judged. It is beautiful, and thought-provoking, and thrilling throughout. Even if you've played through GTA V once already, it's worth going back just to be reminded of what an outstanding achievement it is.

At its core, Grand Theft Auto V on PC is the same game that it is on other platforms, and while it’s never looked as good as it does on a strong PC, anyone who’s played GTA V elsewhere may not benefit from buying it for a second or third time unless they’re desperate for better graphics. If you fall into that camp, you can easily transfer your progress over to the PC version via the Rockstar Social Club to continue where you left off, diving headlong into the revamped Los Santos with minimal fuss.

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It looked great on PS4 and Xbox One, but GTA V shines on PC thanks to 4K-grade textures, the availability of additional post-processing effects, and an unlocked frame rate. Previous versions of the game played just fine at 30 frames per second, but you quickly appreciate the added fluidity of playing at 60 FPS (if not more) on PC. If you can give it enough juice (read: afford top-end gaming hardware), then you can marvel at the added flourishes in 4K, even, but even three Nvidia GTX 980's in SLI couldn't push the highest settings at 4K without dipping to around 30 frames per second. Whether in 4K, or at 1080p, the new high-res textures pop with detail, and new lighting effects lead to plenty of awe inspiring moments. GTA V can paint stunning pictures, with the right mix of scenery, subject, and daylight, that highlight the natural beauty of its geography and the grime that pulses through its concrete veins. GTA V has always looked good, but a great gaming PC is the only way to witness the full extent of Rockstar’s admirable handiwork.

Keep in mind that GTA V retains evidence of its last-gen roots, even on PC, with simple geometry abound. You notice low-poly models on occasion as they contrast with the great texture work and lighting on hand, as simplicity and complexity mix before your eyes. GTA V is impressive at times, but you never forget that you’re playing a game that’s foundation was built with outdated constraints in mind.

You get a unique tool in the PC version that allows you to show off all of the game's flare, as well as your creativity: the Rockstar Editor. This tool allows you to record footage during missions or while free-roaming around Los Santos, either by manually recording gameplay or by sourcing the last few minutes of cached actions. More than simply allowing you to cut together clips, you have full control over the camera while going through your gameplay. You can set your angles manually, choose from a list of preset angles, and apply camera shakiness, redefining the look and perspective of a moment in time. Little touches such as blending make it easy to transition from one clip and camera angle to the next, without having to put much thought into it.

In Director mode, you have even more control of the events at hand. You can choose actors, human or animal, to control, rather than being limited to the three main characters. You also have control over time of day, your location on the map, and whether or not cheats are enabled, allowing you to sample from a wide palette of possibilities to craft the scene of your dreams. There's a learning curve to the editor, but Rockstar offers a range of tutorials that should help experienced and inexperienced editors alike.

Playing GTA V on PC means that you can now use a mouse and keyboard, which is a huge benefit during shootouts where precision is key. Whether you play it in first- or third-person mode, it clearly makes targeting easier. However, don't think that you should put down the controller for good. Keyboard and mice lack analog buttons, which are key during driving sequences. Being able to control your throttle with a sensitive trigger is something you get used to and manage naturally, often without giving it a second thought. The binary, on or off nature of a keyboard or mouse button gets in the way of your instincts and takes away the nuanced control afforded by analog triggers. For the best experience, keep a controller plugged in and switch between it and a mouse and keyboard for the moment at hand. Chalk it up to hardware standards, rather than Rockstar’s. - Peter Brown, 4/15/2015, 02:00 PM PDT

Back To Top
The Good
Stunning visuals
The excellent first-person mode makes for a very different experience
The best writing and voice acting you'll see in a video game
Los Santos is the ideal virtual playground for anarchy
Thrilling heist missions
The Bad
Some frame rate drops during busier moments
First-person doesn't work so well for vehicles
9
Superb
About GameSpot's Reviews
Other Platform Reviews for Grand Theft Auto V

About the Author

In the 90s Mark bought a 3DFX card for his PC just so he could play the original Grand Theft Auto in all its high(ish) resolution glory. He has played every game in the series since, including the entirety of the original release of GTA V. For this new version Mark made his way through a hefty chunk of the campaign, and jumped online to take on jobs and rampages around Los Santos.

Other Takes on Grand Theft Auto V

Brett Todd loves the GTA series, and untold hours of his life have gone into playing GTAs III through V.
Read Review
1592 Comments  RefreshSorted By 
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cgobeil

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Edited By cgobeil

This is gonna look swell on my new 1070 Ti with ultrawide monitor!

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gsekai

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any news about gta VI?

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firerapid99

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Edited By firerapid99

The game is pretty amazing, i really enjoyed playing it on my ps4.However, there has been rumors the game will be available to download on android devices or must say the gta 4 apk.what do you guys think?

check out https://www.gamedownloadgta.com/p/gta-4-android.html for more info

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akmalyousuf

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Edited By akmalyousuf

I feel this is the best game of the year 2017 and i really love it. Here i have stored a stack full of locations that are hidden in GTA 5.

http://www.office-setup-help.us/

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lhseno

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looking fo GTA 5with the lowes price ?
just 27.40$ :)
check it now :

https://www.g2a.com/r/grandtheft-auto-v-steam

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JanieCrisiss92

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The first time I played this game, I just fell in love and I felt a sensation of wanting to continue playing more. I was two nights without sleeping by its addicting gameplay. Not mention the game online, and does take this game to the next level. I recommend this game 10/10. Please fellows, throw your GTA IV Blu-ray away because you won't going to need it anymore.

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juiceair

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Must own for any gamer. No matter your system, you won't regret the amount of fun and hours you'll put into it.

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Darko123Zoric

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Edited By Darko123Zoric

If anyone want to try gta 5 for free, here you can get free cd key.. Grand Theft Auto 5 Free CD Key

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Kingdad85

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First game im buying when I get a ps4

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brn-dn

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This score is a joke, this game is easily a 10/10. It's also the best game ever made.

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Huantalahnmi

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I don't really understand the 9/10 review considering that GTA IV earned a 10/10 and GTA V's campaign is much superior.

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coreofbliss

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Rockstar ROCKS with 5 STARS


Rockstar has taken the gaming to a new level,This awesome product is just a simple example of the ever growing and ever glowing GTA series and has satisfied most fans and shut-ted most critics. Simply AWESOME.The growth of this game from a tri character arrangement is superb and the graphics equally merging with the story of these three.The more you play the game the more you enjoy.So what you have been waiting if its for PC or PS or XBOX grab a copy and play this incredible action adventure.

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elessarGObonzo

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can't believe his 3x 980s can't do Ultra 2160 @ 60fps. my single 8GB 290X does Ultra 1440 @ 60fps with enhanced AA no problem. it's got to be the 4GB limit shared between the 3. can't believe they made those awesome 980s stuck with only 4GB of VRAM. i'd love to see a 6 or 8GB 980(ti) soon.

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ouideer

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fantastic game, but the multiplayer system: worst ever!

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Godlikan

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Perfectly polished game. Awesome world. Iconic characters. Anti climactic ending. Missions cloud be more interesting. San Andreas still better. 8/10

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elessarGObonzo

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@Godlikan wouldn't say "perfectly polished". first couple weeks got multiple game crash triggers. aiming, crouching, switching characters, there were many that crashed the game 75% of the time. though most were fixed last i had played, that's still horrible product testing.

still it's a good enough game that i powered through them and enjoyed it. probably ~60hrs to complete still with races left to do.

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nnhood

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The driving physics are perfect for me, I would play many more racing games if they felt the way GTA V does. I'm playing with a mouse and keyboard too. Most other games it seems when I get going too fast I just wreck into the sidewall of the track or go off the road. Then I just uninstall the game. Might not be realistic driving physics but I think Rockstar nailed it for game use.

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CcMastiff

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i75820k

16gb ram

Gtx970 sli

acer gsync 4k monitor

I got the hardcopy. 1 minor issue is that i cant add to steam library? Otherwise im at 59-62 fps with no problems. GTA5 is beyond amazing imo.

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elessarGObonzo

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@ccmastiff very easy to add a shortcut to your Steam Library, though the multiplayer aspects will still be controlled by Rockstar. "+ Add A Game" is at the bottom-left of the Steam Library page. add a non-steam game and browse to it or it's shortcut.

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Gwarpup

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Edited By Gwarpup

I think Rockstar should just skip the online part next time in their game so it can be a perfect 10 without the whining bastards wanting to bring the score down because 1 of 1000 functions that GTA does better than any other game created isn't perfect. GTA is at least 5 other triple A games in 1 and Online should just be considered a FREE gift on top of it all, and your just being Rude and Spoiled Children to complain about it.

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elessarGObonzo

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Edited By elessarGObonzo

@Gwarpup maybe some are rude and spoiled but it was wasted time and money adding mp that could've been spent towards content and\or product testing.

but, you're right it should not be included next time.

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saleFAT

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pc gamers says that driving in gta5 is very good GS

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CLOCKWORKIAN

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The reviewer states that this is the best writing you'll see in a video game... I guess he's a fan of constant and unsubtle sex jokes and f-bombs, because that's about all you are going to find in this game, writing-wise.

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DeadrisingX1

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I've been having the time of my life so far, but Rockstar seriously needs to release a patch to address the driveby shooting bug. After throwing anything like a grenade and trying to shoot out of a car, the whole thing crashes.

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Blue_Tomato

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Bought this again on PC, replay worth every penny.

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dr0siko

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Damn GTA forces me to buy new hardware for every new release.

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PhilipO45

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"-First-person doesn't work so well for vehicles"


There is the added hood cam in the pc version which is 1st person as well(much like the hood cam in other GTA games).


And given it's not easy to control via driving in the full fp car view, this is important addition to the pc version, and it makes driving much easier and precise.


It's odd GS forgot to notice this...

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Granny_Gamer

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Edited By Granny_Gamer

One of THE best games ever created by a AAA publisher.

That is not fact, just my opinion.

Loving it so far, it is a pity to see so much negativity towards the game for such nitpicky little things. Sure it has flaws, sure it isn't everyone's cup of tea, I get that but as far as I'm concerned it is a fantastic and beautiful open world experience with some of the best writing I've ever seen in a game. There is humour at every turn and as far as my own gaming requirements go, GTA V is right up there among the best games ever made.

Nobody does this type of game better than Rockstar/Rockstar North... NOBODY! That is a fact.

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DombiDooWa

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OMG! I really need to buy this game on PC version right now! I've been waiting this for a long time. "WE GOTTA KICK SOME ASS" down the street. I watched many game play videos of GTA V on YouTube and it's cool for any type of gamers also it has awesome graphics. #hashtag #drive #plus #kill #equals #ThugLife

I <3 GTA V!

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Granny_Gamer

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@dombidoowa

If you like GTA type games, getting the PC version is a must buy. You will not regret it... It's fantastic! :)

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Jetpil0t_01

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Edited By Jetpil0t_01

@RhythmAndBlues @diggergig If you are pushing 80+ Hours of work a week and it's not for the Red Cross I would argue you are doing adulthood wrong. Sex > Work > Drugs > Games.

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RhythmAndBlues

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@jetpil0t_01 @diggergig Hah!!! Yeah, fair comments, all around...


... not quite working for the Red Cross - though friends of mine do. I'm an emergency medicine doctor in a district general hospital. Pretty close, though!


And yeah, I rarely get time even to flick by, anymore. I was pulled-in by the review of GTA V, and fleetingly considered buying it... before remembering that it would probably take me fifteen years to play through it. Oh well...

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Jetpil0t_01

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Edited By Jetpil0t_01

I am really enjoying this, but there is no way the reviewer played the game to completion on PC, because for the most part you simply can't. There are multiple end game missions that contain crash to desktop errors, plastered all over Rockstar forums and pending a patch you cannot progress the story to finish the game. Not to mention there are quite a few technical problems that impact everyone like super sampling, vsync, streaming and so on. The amount of cheaters online, the lack of localized servers outside of the US, constant crashing and the list goes on for Multiplayer. This is a great version of a great game, but it needs patches to be anywhere near the score you just gave it. It seems like there isn't anyone at Gamespot that is either qualified to do PC reviews (games or hardware) or the whole site is simply pandering to some misconception of who their audience is. Is there no one who can competently replace the veteran PC reviewers of old? Would it be so horrific to provide depth in your content as to accidentally educate newcomers and intentionally be of a satisfactory nature for savvy PC gamers?

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Jetpil0t_01

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Like, you seriously just gave a game that can't even be completed a 9, because you were too lazy to either a) complete it or b) read the publishers forums before posting a review, and yet it's your job? Given Gamespot already fired just about everyone that works there I am somewhat baffled as the competency requirements over there at CBS interactive.

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elessarGObonzo

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@jetpil0t_01 sorry you had a bad experience. or just read PC forums for no reason, because the way you're phrasing things it appears you haven't played it on PC and are just going by things you saw on forums.

i finished the game ~2 weeks after release on Windows. yes, i had some crashes and they were all caused by certain CTD triggers that are easily avoidable once you realize what they are. so how about not spouting nonsense, and waiting until you've gathered facts.

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Bladerunner

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I am into 20 hours in game so far and only 5 main missions... Time goes as you are driving and watching ubeliveable beautifull world, and maaaan driving you have.... FU..ING POETRY OF A GAME!!! HAVE EVERYTHING!!! 10/10

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Jetpil0t_01

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@bladerunner Keep going on the story missions, once you run into the various progression breaking crashes to your desktop you can come back and update us on that 10/10...

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JDFS

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@jetpil0t_01 @bladerunner I'm at 59%... no crashes, no issues at all, 59 hours played in about 9 days including 23 hours online... no issues at all, look at your computer (like those peasants with crappy PCs) before blaming the game and Rockstar for this masterpiece.

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@RhythmAndBlues @diggergig 88 hours a week? If you're working those kind of hours, get the heck outta the gamespot comments thread! I'm being facetious of course, but kind of not.

Grand Theft Auto V More Info

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  • First Released Sep 17, 2013
    released
    • PC
    • PlayStation 3
    • + 3 more
    • PlayStation 4
    • Xbox 360
    • Xbox One
    Grand Theft Auto V is an open-world crime epic set in the LA-inspired city of Los Santos around the lives of Franklin, a street hustler looking for real opportunities; Michael, a professional ex-con whose retirement isn't all he hoped it would be; and Trevor, a violent psychopath.
    8.9
    Average Rating4961 Rating(s)
    Please Sign In to rate Grand Theft Auto V
    Developed by:
    Rockstar North
    Published by:
    Rockstar Games, Take-Two Interactive
    Genre(s):
    3D, First-Person, Shooter, Action, Open-World, Third-Person, Adventure
    Theme(s):
    Modern, Crime, Violent
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    Blood and Gore, Intense Violence, Mature Humor, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol