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Review

Gears 5 Review - A Beneficial Mutation

  • First Released Sep 6, 2019
    released
  • Reviewed Sep 4, 2019
  • XONE
  • PC

With new additions, Gears 5 makes its cover-shooter core more adaptive to different playstyles.

GameSpot may get a commission from retail offers.

Now that Gears 5 is fully released and available to everyone, we've updated our "In-Progress" review to its final form. This version of the review reflects more time spent in multiplayer and with the game's various progression systems after Gears 5's release.

You wouldn't be blamed for thinking the latest game in the Gears of War franchise actually belongs in the middle of the original trilogy's Locust War. Shooting gooey reptilian monsters, exploring ruined labs, and chainsawing other players are the things Gears does best, and Gears 5 is aimed squarely at strengthening those core elements. The underpinnings of the series haven't been tweaked much at all in the sixth entry, but The Coalition adds a variety of new ideas in its second game since taking the reins on the Gears of War franchise. Gears 5's story is largely obsessed with the past and to some degree, the whole of Gears 5 stays there too, but the new additions help revitalize the series' best old ideas.

And there are a lot of new additions. On the cooperative multiplayer side, characters get new abilities so that they each play a little differently. Expansive progression systems in competitive and co-op multiplayer draw from games like Fortnite and Call of Duty to give you a constant feeling of advancement. Even the story campaign has something of an RPG-like progression system, as well as a few wide-open areas that change up the series' traditionally linear approach. The Coalition hasn't moved far from the fundamentals of Gears gameplay--you still move deliberately, diving between cover positions behind chest-high walls and other debris to pop out and shoot at enemies with a variety of guns. Carefully timing your active reloads gets you the most out of your firepower, and you're always searching the battlefield for new weapons better suited to the enemies you're taking down. Gory executions and melee kills are still essential at close quarters. Multiplayer battles often come down to two people diving back and forth, trying to land that last big shotgun blast to turn their opponent into a pile of meaty chunks. But the game has grown significantly, with a free Battle Pass-like system, hero shooter-inspired characters, and other improvements that are all welcome evolutions for a 13-year-old franchise.

While the new elements don't stop Gears 5 from feeling true to the earlier games in the franchise, at least in its 12-hour story campaign, there's also a lot of ground that's being revisited. The Locust are back, but they're called the Swarm now. You'll spend some time trying to convince straggly bands of surviving humans to join forces with the fascist COG army to fight the Swarm, but these folks aren't called the Stranded anymore; they're Outsiders. Most of the game concerns bringing a franchise superweapon, the Hammer of Dawn, back online to use against your enemies. Gears is undoubtedly back in the same territory it covered with the trilogy that wrapped up back in 2011, and while some of the tools in this war are different, the war has mostly gone unchanged. Gears 5 is weakened somewhat by being mired in the past; there are some strong moments in its campaign, but it struggles to move forward in a way that's a satisfying continuation of the narrative.

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The story picks up not long after the events of Gears of War 4, in which JD Fenix--son of series poster boy Marcus Fenix--and his pals Del and Kait discovered the Swarm threat and set out to stop it. You'll mostly just run around shooting various groups of Swarm monsters from behind cover in much the same way you always have in previous games--but Gears 5 breaks things up with a few variations on the gameplay that improve on its predecessors.

Instead of focusing on JD and his relationship with Marcus as in Gears 4, the sequel recenters on Kait, who lost her mother to the Swarm at the end of the last game. Gears 4's ending suggested that Kait has a connection to the Locust horde that Marcus helped to genocide 25 years ago, and a good portion of Gears 5 is about exploring that connection and uncovering secrets long buried by the COG government.

The first and last Acts are more traditional Gears fare, in that you're guided through a series of missions that are mostly about taking objectives, backing up other squads, and killing giant monsters. But in the middle of the game, Gears 5 changes the pace with two open segments. You hop aboard a skiff, which is essentially a dogsled with a sail on it, and zip over the terrain of a snowy valley and across a vast desert. These areas feel fundamentally different from past Gears games, allowing you to explore and look for side objectives where you can pick up small subplots of story and grab hidden collectibles and upgrades, advancing the main plot (or not) at your own pace.

The open areas don't take you too far out of the Gears norm--you won't be accosted by roaming forces or stuck in a shootout in the middle of the wilderness. Arriving at any point of interest usually sends you on a short mission where you'll explore a building or wander into an arena filled with enemies. They're like mini Gears levels that you can take or leave, usually with an ambush to tangle you up and some weapons, upgrades, or a bit of lore waiting at the end.

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Story On A Small Scale

What's really enticing about these areas, though, are the many small moments they allow between characters. Act 2 finds Kait and Del on their own as they explore Kabar, a frozen alpine region full of old COG labs and fortifications that you'll search for Kait's answers. But the entire segment is fleshed out through a series of character-building conversations between Kait and Del as they hang around together, basically on a shooty road trip. Gears 5's writing is at its best in these character conversations, and the intimate time spent with characters in Acts 2 and 3 help you feel closer to them. Listening to Kait tell Del what she's worried she might uncover, or Kait making fun of Del for dropping tons of esoteric knowledge about things like the commercial lumber industry, bring you closer to the characters than any number of battles with AI teammates do.

Kait provides an interesting alternative viewpoint to the proceedings as Gears 5's protagonist as well. She's fundamentally an outsider--in the sense of her anti-COG upbringing, her somewhat arms-length relationship with the city-boy soldiers with whom she fights, and her apparent ties to humanity's greatest enemies. The game doesn't necessarily spend a ton of time exploring that idea, but in the conversations between Delta squad members, we get a much better sense of the distance Kait feels from her friends.

Unfortunately, the rest of Gears 5's story is uneven. Though Kait's desire to find out more about her connection to the Locust is a strong drive to push the narrative forward, Gears 5 pretty much wraps up what feels like her central drive by the middle of the game. The rest is just about Delta cruising around completing various tasks to fight off the growing Swarm threat, while the more personal stuff is left to linger. Exploring the destroyed desert facilities of the COG's old human enemies, the UIR, is a fun diversion full of a lot of pitched battles, but as far as the characters are concerned, nothing impactful happens outside of a bunch of big action set pieces. Gears 5 plays out its best story moments early, and it ends without doing much with the reveals and turning points it does create.

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The story ultimately feels somewhat truncated and meandering, but the campaign is still fun to play. Some key changes in the structure do a lot to provide new opportunities in the old framework. Since you're exploring areas at your own pace, you'll often come across unaware Swarm soldiers searching for ammo or prepping for combat, which gives you a chance to stealthily take some out. You also have a new set of abilities for your squad to use on the battlefield thanks to Jack, the R2-D2-like robot that follows you around on missions. Jack can zap enemies to injure them, flash enemies to stun them and make them break cover, ping their locations, turn you invisible, and even take over an enemy's mind for a brief period.

Jack effectively provides Gears 5's campaign with a progression system, and coupled with the more varied gameplay and some slight squad control in the form of marking targets, he helps take Gears out of its cover-shooter comfort zone somewhat. Quickly swapping through and using Jack's abilities gives you a chance to make new decisions in combat or take advantage of different ways to play that you couldn't before, like by activating invisibility to slip through the front lines for a flanking position or using the Stim ability to strengthen yourself so you can melee to death a hulking Swarm Scion.

Jack has a skill tree that lets you improve his abilities along a few different paths, allowing you to tweak his capabilities to better fit your playstyle. He's also the major reason to complete side missions and search all those nooks, crannies, dead ends, and side areas that litter Gears 5. While those side activities sometimes give a bit of a better understanding of the story or the world, the big reward is almost always an item that helps you improve Jack's abilities.

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Multiplayer, But More

As with the campaign, The Coalition doesn't reinvent the series' standard multiplayer in Gears 5--but much of it sees improvements aimed at adding customization and support for varied playstyles. The franchise's usual competitive multiplayer is back, where two teams of five players face off, with options segmented into more casual Quickplay and more hardcore Ranked playlists.

Gears 5 multiplayer doesn't fix what isn't broken--it's striking how much Gears 5's competitive modes feel like, say, Gears of War 3, and are fun in the same ways. You'll still spend a lot of time in cover, dance around other players with shotguns, and sprint for the power weapons at the start of each match. Maps are symmetrical with teams spawning on either side, with tactically superior high ground at one end and lower, tighter areas at the other. Since it isn't changing the core feel of the gameplay, The Coalition has expanded on it by offering more options for multiplayer, so you can find the modes you like, and metagame progression systems, to make your time feel more meaningful.

Quickplay includes a bunch of different game types that fit the Gears framework, while pushing you to play a little differently in every match. Its modes include classics like King of the Hill, as well as Gears of War 4's weapon-based Arms Race (a literal race to get kills with a host of different guns) and Dodgeball, in which you can't respawn unless a teammate kills a member of the opposing squad. The Ranked mode, on the other hand, plays things straighter with simpler modes like Team Deathmatch.

It's very easy to see the influence live service games have on Gears 5, with an overall level-up system for your multiplayer persona, the ability to unlock more guns for your starting loadouts, and lots of customization options. They're all of a type similar to what you'd see in something like Fortnite--nothing that would draw you into multiplayer on its own, but plenty to give you new unlocks to chase and to help multiplayer feel like it has more depth than just a series of matches to play. Those progression systems are handy for giving Gears 5 multiplayer some depth, providing you stuff to focus on in between matches, but they're also ancillary enough that they can be safely ignored if you don't care about unlocking new background banners or weapon skins. It should be noted also that, like live service games, Gears 5 also includes customization items you can grab by spending money on premium currency.

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Specializing In Co-Op

The bigger refinements come in Gears 5's co-op modes. Here, Gears 5 furthers an emphasis on teamwork and specialization, and again, the live service influence is apparent.

Horde mode returns, in which five players team up to take on 50 waves of enemies while building fortifications and buying new weapons in between each round. It sees some tweaks to the rules, with elements like shared resources, the ability to spend those resources on character perks to make yourself stronger, and greater character specialization that gives you more of a particular job as you work together to survive. New to the cooperative scene is Escape, in which you race through a Swarm Hive as a squad of three, trying to outrun deadly gas as you find your way out and kill enemies along the way. Escape differs from the other modes in that you have limited weapons and ammo, forcing you to search for more resources as you go and to work together to stay alive, especially on higher difficulties.

Both modes add more ways to engage with Gears 5, and they share their own live service-style progression systems that let you level up characters, customize their capabilities and loadouts, and generally make them more your own. The characters you choose in both Horde and Escape each have different roles and special abilities, including an Ultimate ability that charges up over time. You can even play as Jack the robot in an almost purely support role, providing something for players who prefer backing up teammates over scoring headshots. On the surface, Horde and Escape play pretty similarly to Gears' other modes, and the characters aren't drastically different from one another in most cases. But the ability to unlock new perks and abilities gives the sense that your characters are advancing as your skills improve, and the more time you put in, the more specialized and different each character becomes.

Gears 5's additions make the whole package feel denser and more involved--even if it still plays very similarly to Gears games in the past. To some degree, there's almost too much progression to deal with; it's a lot to learn and keep in mind, and it takes a while to build up good-enough perks that your characters really start to become different from one another.

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But what makes Gears 5 work well is that those additions feel like a useful evolution of the core Gears concept, even if a lot of these ideas--like an involved character progression system or a Battle Pass-like rewards path--are also becoming commonplace among shooters. 13 years after the franchise's first release, The Coalition's additions to Gears 5 are all things that seem right at home with the elements that give the series its identity. The upshot is, there are lots of options, and while you might not play them all, there's probably something that fits the kind of player you are.

Gears 5 is very much a return of those best elements of Gears of War, but with a focus on making the game feel somewhat more adaptive to your particular ways of playing. Whether you want campaign or co-op, Competitive or Quickplay, there's an option for you in Gears 5, and plenty of stuff to reward you for time spent and skill gained. Gears 5 might suffer from some of the same storytelling missteps as its predecessors, and it might not venture far out of the past, but the new ideas it brings to the series are all good reasons for fans to return.

Back To Top
The Good
Open areas and new abilities help refresh the usual Gears campaign pace and play
Characters with specific roles make co-op feel more keyed to your playstyle
Progression systems help make multiplayer modes deeper
Character moments are some of the best in the series
The Bad
A lot of the campaign feels like a rehash of earlier Gears games
Story peters out after Act 2, with most of the rest feeling inconsequential
7
Good
About GameSpot's Reviews

About the Author

Phil put about 13 hours into Gears 5's campaign on Xbox One X, completing every side quest and finding almost all collectibles, and another 11 hours into the various multiplayer modes. Complimentary review code was provided by Microsoft.
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Calypso88

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I have been playing Gears since the first one came out back in 2006 so I know what to pretty much expect of the game. I have nothing bad to say about the campaign, as always. Beautiful graphics, great storyline and above all the gameplay itself was smooth (Xbox One).

Oh man, those graphics... I already said beautiful graphics but I have to repeat myself because that's how great they were. The facial animations, the weapons, even the voice acting was perfect. Music to my ears. I won't lie, I died, A LOT, but granted I played on insane as always, since I'm a bit insane myself. The game itself has a long campaign, which I love, took me about 31 hours. Who doesn't love a game with a long storyline? Spoiler alert, the ending was phenomenal. It's pretty much all of Gears in a nutshell. I was sitting like a moron in front of my screen with my jaw hanging to the floor. Just an amazing experience.

Even though I have mostly positive things to say about GOW 5, of course it comes with its negatives. I can't say there's any game, at least for me that doesn't come with SOME downfalls. The biggest nuisance in this game for me was the crashing. The game froze up, a lot. I would have to resort to dropping a grenade on myself so I can pretty much die and restart from my last save in order to correct the issue.

Let's talk multiplayer: Horde (YAY), versus mode or escape. Horde is even more badass then it's ever been. Since each player brings something different to the table, it just makes wave after wave more enjoyable and more intense. I'm ashamed to say I only reached save 38. As a veteran of the game, how dare I! But just comes to show how much they amped up the difficulty. Loved it!

Now, when it comes to the matchmaking, it's 50/50 here. I don't believe the system always made the best matchmaking setups, due to the fact it was rarely balanced, at least in my experience. Given that though, it's by far the best multiplayer they've achieved yet. Entering the Escape maps which seemed to be highly unpredictable was a rush and the new Arcade versus was just beautiful chaos. I was constantly experiencing tachycardia while playing Arcade in the most amazing way ever. Kept me constantly on my tippy toes.

Piece of advice to my fellow female gamer, don't play this in heels like I did at one point. Yes, I was playing in heels, and yes I stood up often due to my adrenaline and YES, I did fall once, maybe twice? Okay... maybe more than twice.

Long story short, if you're a Gears fan from the beginning or you're just starting out the series for the first time, you will 100% enjoy about every aspect of the game. Everything from the amazing graphics, great storyline and smooth gameplay to the multiplayer modes and even those annoying little campers that hide in one spot during matchmaking that makes you want to pull your hair out or in my case use words I didn't know existed or throw a controller or two against the wall (and maybe one of my heels too, maybe...)

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PeterRoberts123456

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just upgraded my score to a ten. its like gears 2 which was the best of the series. 3 and 4 sucked lets be honest. this is just so much better. 4 was so boring with the good weapons almost never in use and the same boring annoying monsters. this has much more use of the great weapons and some super monsters. cannot reccomend this highly enough. just hope to go underground into the nest like gears 2.

edit: this comment is for the single player only. i dont touch multiplayer

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Jmangamer85

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Iam having some issues with story mode and diff when you play by yourself i cant pass that early boss fight when you play as kait maybe its cause none of friends bought the game on xbox but i agree with this score. I prefer the older gears game to this

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SystemOverload

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A tactical 3rd person shooter with Mortal Kombat like fatalities, player customization, online PVP/ PVE and original game mechanics.

The game gets a 7...

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grognard66

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Gamespot's strong Sony bias and anti-MSFT bias continues. Laughable score compared to other games that they've scored higher.

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JergerNIce1

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This is the best gears by far for single player...

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Izraal

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Perhaps this will have a sudden drop in quality later on, but playing through the campaign in couch co-op, it seems quite excellent, the only flaw of note being what when doing split screen, some of the text is a bit difficult to read from a distance.

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nirvana8193

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I'm so fed up with people saying "This review score is wrong, It shouldn't be a 7" or "Don't trust Gamespot reviews". Right, for starters, a review is called "an opinion" (look it up). If they say the game is a 7 and you say it's a 9, that doesn't mean you're right and they're wrong; its an OPINION! And 2nd, if you dont trust or like Gamespot's reviews, why the hell are you here giving them traffic to moan that you don't trust them? If I go to restaurant and don't like the food, I don't continually go into said restaurant every week to complain.

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DEVILTAZ35

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@nirvana8193: Even so it shouldn't get less of a score than incomplete garbage review code for Borderlands 3.

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Tomcat2007

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@nirvana8193: What do you think a comment section is for??? It's for people to discuss this review and other aspects of the game, good or bad. The reviewer had his opinion, and gamers in the comment section have theirs. It's healthy to see the back and forth. Nobody is completely correct or incorrect. Movie reviews have always been like this too. It's a starting point for discussion and debate.

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nirvana8193

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@Tomcat2007 said:

@nirvana8193: What do you think a comment section is for??? It's for people to discuss this review and other aspects of the game, good or bad. The reviewer had his opinion, and gamers in the comment section have theirs. It's healthy to see the back and forth. Nobody is completely correct or incorrect. Movie reviews have always been like this too. It's a starting point for discussion and debate.

No, you've missed the point. It's turning into people saying " He's wrong, shes wrong, score". Discussion and debate is fine, but when it turns into a flatout boycot of the site, I take issue. So you're saying you're happy to come into the comment section and see ranting and raving about "how gamespot is crap" or "never trust gamespot" posts? Critique the review, discuss the review; I'm happy with that. But come on here moaning about how Gamespot are click-bait and/or a review score is wrong and yours is right, I take issue with.

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Tomcat2007

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@nirvana8193: I do agree with you on your points. I also would draw the line when comments go into the form of bashing the reviewer personally, saying he should be fired, bashing Gamespot directly, etc. Especially if the commenter has no other useful insight to provide other than just ranting. We see a lot of that, in comment sections everywhere not this just one, whether it be a game review or a political website.

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Alucard1001

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So looks like all the reviews are in! Sitting at a 85 on metacritic. Gamespots review is one of only a few low scores. In the past I would have understood because Xbox one had a rough start. They have turned it around by putting in the effort and listening to criticism! Fan or not gotta give credit. People wanted and still want MS to exit the industry but they have too much money! 😂 This is the first time this gen that critics are saying MS has one of the best looking games this gen. I think when MS actually does something right it bothers some critics and turns on this bias to nit-pick instead of being totally objective. It's a problem but only for MS. Sony and Nintendo get passes all the time! Especially Nintendo! These are only video games, but when MS makes a game it has to be "perfect". This review will only be a black eye for gamespot! Either this guy doesn't like this genre or wasn't interested in reviewing this game. I hope bias didn't play a part...smh. Heck ign even went back and rated it a 9!

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Kadin_Kai

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I just completed it. I would have given this game a 9/10, but the two open world levels especially the first icy one was not very good and like Gears 4 it ended abruptly. I thought after that last battle it will continue but i was mistaken.

But on the whole it was epic. The shooting mechanics was awesome, the graphics the best I have seen so far and running 4K 60fps on the X. It really looked amazing on my 65" TV.

Well done to the Coalition! I am looking forward to Gears 6!

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Crazy_sahara

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Edited By Crazy_sahara

Gears 5 gets a 7, and border lands 🤣 gets 8 clearly GameSpot's lost the plot.

😂

There's clearly biasm in this review and that should never be included in a product.

I guess they like randy pitchford and he's offers GameSpot's recieved by him.

Actually the stories ranking up.

Gears 5 = aliens resurrection with sigorney weaver.

The story is the same, the set pieces are the same, and dam it's now finally built a dam narrative. I blame cliff blazinski for boarder line derailing the franchise with Marcus's daddy issues, more like cliffs manifestation of he's own problems.

But yes gears 5 I feel confident in, as I did with gears 1, and 3, not so 2, it probably was the worst

The hardest gears goes to judgement on insane. 3 maulers, 2 at the same time, while the boss toys with you in the background, 8 elite archers, C4 thrown everywhere, multen Lava bombs thrown everywhere where, and the boss has 2 weak points and 3 stages to kill, and each different results in different enemies and tactics

With exploding tickers everywhere ahh ☹️ truly hell.

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robertbyronz

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I agree with the others here. i’ve played all the Gears games and have loved them. this game has its flaws .... do the locust REALLY have to be EVERYWHERE? but i’m still enjoying it. the combat is always awesome and the graphics are incredible on Xbox One X. the best i’ve seen so far! trumping both the best on the X and PS4 Pro (i have the Pro too). i’d give it an 8.5. i think that’s realistic. But a 7? no way!

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PCPS4XB

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@robertbyronz: this game does look awesome, im playing on Xbox X and on pc 1440p with textures all the way up. I still feel god of war looked better.

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Crazy_sahara

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@robertbyronz: play it on insane and ask that question again.

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robertbyronz

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@Crazy_sahara: that would be crazy! :)

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Crazy_sahara

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@robertbyronz: not really.

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Mickpunx

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Just to mention I own switch PS4 pro, and xb1x, I like this game. It think it’s an 8, yet it’s the reviewers choice to score lower, it doesn’t change my opinion. Like when I thought god of war was boring and a 4, I got attacked!! It’s an opinion, who cares?! Before fanboys attack and say I don’t have an opinion, I also scored HZD an 8 too. But these are all subjective opinions, why does one thing become about another?

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Warui

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Game-play and Graphics are great. But Kait is not a good lead.

However from the ending of the game it looks like The Coalition isn't giving us a choice.

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sladakrobot

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I updated my review about Gamespot...final score 4/10

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Tomcat2007

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@sladakrobot: That can't be the final score, they are always in progress of getting worse.

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fraga500

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the Gears' series should be put to sleep

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Crazy_sahara

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@fraga500: Actually the stories ranking up.

Gears 5 = aliens resurrection with sigorney weaver.

The story is the same, the set pieces are the same, and dam it's now finally built a dam narrative. I blame cliff blazinski for boarder line derailing the franchise with Marcus's daddy issues, more like cliffs manifestation of he's own problems.

But yes gears 5 I feel confident in, as I did with gears 1, and 3, not so 2, it probably was the worst

The hardest gears goes to judgement on insane. 3 maulers, 2 at the same time, while the boss toys with you in the background, 8 elite archers, C4 thrown everywhere, multen Lava bombs thrown everywhere where, and the boss has 2 weak points and 3 stages to kill, and each different results in different enemies and tactics.

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tehdant

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I just want to see what will be the note that you will give to the postman simulator of Kojima, since you are as "judicious" as the content, simply ridiculous what this media sells, your criteria to evaluate the game depends on whether it has the blue or green cape ... no wonder the gamespot is just sinking, lost credibility among other things ....

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Terrorantula

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I found it boring, they did nothing new but lifeless open levels and boring loot....

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ShakesMcQueen

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@Terrorantula: ...loot? The game doesn't have loot. Which kinda leads me to wonder if you actually played the game.

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alastor529

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@Terrorantula: is the horde mode at least good? tat was the main reason i ever played the first 3

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DoomsdayHell01

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Edited By DoomsdayHell01

@alastor529: I can honestly tell you that this is not a 7 and if you looking for a review gamespot should be the last place for you or anyone to look for. There is nothing but a bunch of hot heads reviewing games in here. If i were the one reviewing the game i give it a honest 8.9 out 10. The game is not perfect by any way of the imagination and there was some things that i was very unhappy and disappointed about but this is still a good solid game even with those few flaws.

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onehitta323

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@Terrorantula: yup pretty much sums it up

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off3nc3

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Not really feeling the campaign but im playing the MP like a madman so the game did something right for me :D

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Uneeda_Slap

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Edited By Uneeda_Slap

I really like this new Gears. I disagree wholeheartedly with this review.

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Tomcat2007

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Edited By Tomcat2007

@uneeda_slap: So would most other players and game critics. This review is an outlier and at the very bottom of all the other critic reviews according to Metacritic.

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Alucard1001

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I did my due diligence and read and watched a lot of reviews! I prefer to watch them on YouTube myself. Almost all of the reviews I seen and read mention coalition reviving the series. This is the only review that said it feels like older games. I question if the review is bias. That's my opinion. Either way it's gonna be big fun for people especially with the holiday coming. Going to be weird to watch gamespot report about the success of this game in the coming weeks and months while giving it a 7...smh

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artillery77

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Edited By artillery77

Gamespot reviews are beyond irrelevant! Have been for a decade.

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PeterRoberts123456

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playing on the pc. i gave it a 9 however im only about a quarter though. its awesome and way better than gears 4 which was terrible imo.

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Gallesh

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LOL 7? so this game is on par with Detective Pikachu and No mans sky beyond is a masterpiece compared to this... Gamespot is the last place for me to take review scores seriously... What a hot load of smiling crap..

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johnny0779

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The reviewer is just hating on this gem cuz it's not on PS4!

I wonder what's his track record reviewing PS games vs Xbox......

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sladakrobot

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The summ of all comments here:
Onehitta23 is not a happy person if people enjoy playing Gears of War 5.

I wonder why he wasnt banned yet...he is toxic,provokates and insults(xbots?)...all in all,he is bad for the video games community

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Dante7804

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Yeah Forza H 4 has a weak story .....ain't buying that crap....(sarcasm in case I get stoned)

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NickBasile

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@dante7804: I agree man -- same thing with Mario Kart. I can't believe that game got such good reviews.

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jamejame

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This is a score I would have understood for Gears 4, which felt very much like an expansion pack (though one I loved), but here there is more than enough new that anything below an 8 seems unnecessarily critical. Numbers, however, are arbitrary and it’s the words of this review that I can find myself agreeing with for the most part, even if I’d score this an 8.5.

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EXxile

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@jamejame: Agreed

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ninboxstation

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Edited By ninboxstation

how does G5 play on hard mode, when soloing it??

G4 on normal was a tick to easy (ruining the atmosphere), and on hard not well balanced (ammo kept running out too often).., whereas G1-G3 were great on hard, when soloing them

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ShakesMcQueen

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@ninboxstation: I'm playing on "Experienced", which is the second highest difficulty, and it's been a stiff challenge at times but not crazy. Haven't had any ammo issues at all yet really.

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Gr4h4m833zy

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The presentation and graphics of the game are remarkable. I seriously recommend.

Gears 5 More Info

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  • First Released Sep 6, 2019
    released
    • PC
    • Xbox One
    The world is crumbling. The Swarm has corrupted the Coalition’s robot army and is descending upon human cities. With danger closing in, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
    7.6
    Average Rating64 Rating(s)
    Please Sign In to rate Gears 5
    Developed by:
    The Coalition
    Published by:
    Xbox Game Studios
    Genre(s):
    Shooter, Third-Person, 3D, Action
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    Blood and Gore, Intense Violence, Strong Language