Ever Oasis Review

  • First Released Jun 23, 2017
  • 3DS

Roll with it.

Ever Oasis is a cute hybrid RPG that attempts to mix Animal Crossing-like town building with an adventure along the lines of The Legend of Zelda. Its compound formula is appealing on paper, but for a while, Ever Oasis falls short of its potential. Its simplistic narrative, cutesy visuals, and basic town-building mechanics test your patience in the beginning. But when its principal ideas are given a chance to take root, it sprouts into a surprisingly absorbing adventure that consistently rewards your time and efforts.

Set in a hostile desert world, you play as a young creature called a Seedling, who with the help of a water spirit, is capable of creating a magical safe haven known as an Oasis. Your adventure begins in ruin as your brother's Oasis is attacked by Chaos, an evil force that seeks to devastate and corrupt all living things. It lays waste to the area and its inhabitants, but before Chaos can harm you, your brother teleports you to safety in the hopes that you may survive to create a new Oasis and gather up the strength to defeat Chaos.

Ever Oasis' main story never stretches too far outside its basic premise, rarely expanding upon its rudimentary good-versus-evil dynamic. Despite the stakes set by its grim introduction, it predominantly maintains a happy-go-lucky attitude in the face of conflict, and you seldom get a sense of how Chaos has gripped the land or its people. There are a couple moments where it's expanded upon, like the plight of the Lagora, a race of squirrel-cats who once cultivated a lush forest to produce water, only for it to be consumed by Chaos. Details like this offer valuable insight into the game's world, but they're too few and far between.

As a result, it isn't the narrative that pulls you into Ever Oasis. Rather, it's the slow process of building up your personal desert refuge that proves to be the game's most rewarding element. You expand your Oasis by convincing travelers to live there. This can be done by fulfilling their requests, which typically range from fetch quests to escort missions. Successfully convincing travelers to become residents of your Oasis feeds into Bloom Booths, which are shops they can run that sell specific wares, such as juice, books, or fabric. Once a booth is built, you supply it with items the owner needs to stock their goods. This in turn attracts visitors who come to your Oasis to shop, racking up money for you to purchase seeds to grow crops, materials for equipment synthesis, or additional Bloom Booths. It takes time to learn these tenets, mostly due to the game's slow and incessant tutorials, but once you're given the reins, the loop is quickly rewarding.

It's satisfying to build up your Oasis and see it steadily grow more vibrant and lush.
It's satisfying to build up your Oasis and see it steadily grow more vibrant and lush.

The wider variety of Bloom Booths your Oasis contains, the more people that come to visit; and the more people that live in your Oasis, the higher its level, thus increasing its size and real-estate space. Your thoughts are always locked on what you can do to maximize your profits and upgrade your Oasis, or how you can entice a specific traveler into visiting. There's great joy in sorting through and accomplishing the various odd jobs you're given, but what's most fulfilling is seeing your Oasis take on new life as it levels up, sprouting lush greenery, paving wider roads, and erecting stone monuments.

While you spend much of your time developing your Oasis, there are occasions when you must venture into the game's overworld--often to seek out residents or explore nearby caves for materials. Most of the game's locales are wide-open desert landscapes, which sounds dull aesthetically but is actually pleasing to the eye thanks to the way the game's day/night cycle changes the world's color palette. The environments are not as dense as they could be, sometimes coming across as small sandboxes more so than lived-in spaces, but they sport a sense of interconnectedness that remains satisfying to explore.

The ability to customize a party offers a welcome dose of strategy to combat.
The ability to customize a party offers a welcome dose of strategy to combat.

In your trek across the game's arid deserts, you often fight creatures tainted by Chaos' presence. Like much of Ever Oasis, combat is rudimentary and tedious at first, boiling down to dodging an attack at the right moment and counterattacking accordingly. But as you obtain more advanced maneuvers and abilities, fights start to become more exciting affairs, especially when you form a party of three of your Oasis' most formidable residents to accompany you. The ability to customize a party offers a welcome dose of strategy to combat, as utilizing the unique strengths of various characters becomes paramount to your success in the late game's more difficult fights. While combat can be fulfilling, inconsistent party AI frequently leads to moments of frustration. It's common to see your companions running headfirst into a brutal attack, and other times skillfully dodging out of harm's way. The issue is minor, but you're liable to adopt the habit of bringing extra healing items to accommodate your allies' sporadic incompetence.

A major highlight of the overworld is its dungeons. Each contains a varied mix of puzzles to solve and enemies to fight. The myriad puzzles you encounter are elaborate, requiring you to utilize the unique abilities of your party. Some characters can, for example, shapeshift. This particular ability comes in handy when you need one ally to become a ball and another to form a wall for the first character to ricochet off of. While none of the ordeals you face are particularly difficult, they're diverse enough to keep you consistently engaged. However, an issue that detracts from the pacing of dungeons is the constant need to return to your Oasis to change your party members to overcome specific puzzles. Fast-travel alleviates this annoyance to some degree, but the number of times you're forced to go back and forth breaks up the flow of dungeons, reducing the enjoyment of exploring and overcoming these trials.

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While Ever Oasis is rough in spots, it helps that the game maintains a consistent level of wonder, introducing new types of challenges in step with your acquisition of new tools and abilities. Small quality-of-life adjustments, such as the ability to send out resource-gathering parties and bulk Bloom Booth restocking, are introduced to alleviate the demands of your routine as the game's scope increases and you're forced to spend more time exploring. It understands your struggles the moment you experience them, smartly streamlining your ability to accomplish tasks before they can become problematic. But building up your Oasis demands patience, and that can be the most challenging aspect of all. While it's easy to initially write off the game based on its rudimentary narrative and overtly vibrant visuals, what becomes compelling as you play more is the sense of ownership you start to feel for your Oasis and the bonds you create with your allies.

Ever Oasis' tight blend of mechanics and activities are bound to keep you coming back for more well after completing it, if only to see what else you can do to develop your desert sanctuary. While the game's story isn't particularly moving, the consistent gratification of its incisive design makes it a satisfying adventure. Ever Oasis takes time to grow, but the return is well worth the wait.

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The Good

  • Growing your Oasis is a fulfilling pursuit that persists throughout your journey
  • Steady skill progression keeps combat and puzzle-solving interesting
  • Satisfying dungeons that call upon a wide range of problem solving skills

The Bad

  • Shallow narrative waters down the personalities of the game's characters
  • Inconsistent ally AI makes combat occasionally feel like babysitting
  • Overly reliant on fast travel in dungeons

About the Author

Matt is still spending time building up his Oasis even after beating the game. He thinks all of the game's characters are adorable, especially the Noots. GameSpot was provided with a complimentary copy for the purposes of this review.