Review

Devil May Cry 4: Special Edition Review

  • First Released Feb 5, 2008
    released
  • PS4
  • PC
  • XONE

The devil you know.

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Devil May Cry 4 is excessive by design, from the mammoth swords to the boss battles rooted in elegant mayhem. The action can feel like a firework show that spurns a nuanced routine for a non-stop, thirty-minute finale, and there's a certain charm to this bravado. But the excessiveness takes away just as much as it gives. The structure of the extended campaign works against its own momentum, forcing you to retread recently explored locations and battle all-too-familiar enemies over and over again. While this Special Edition provides slight combat tweaks and additional characters to toy with, there's just not enough mechanical or architectural variation to justify the fluff. As a result, the endless combat rooms and recycled scenarios can be exhausting.

The re-progression is thematically justified by a character swap, giving you at least some reason to remain engaged during this slog. You spend the majority of Devil May Cry 4 with Nero, a silver-haired, sardonic punk whose emotions swing from caustic rage to lovesick sweetness at the drop of a sword. He's a suitable protagonist for the series, with enough emotional intrigue to carry the early portions of the story, but the eventual shift to Dante is welcomed. Collecting new weapons and experimenting with his unique combat stances spices up the action, and his comically blasé attitude toward towering demons hurling fire, ice, and everything in between adds an additional layer of absurdity to this ballet of angels and demons. It's just a shame that Dante is left with so little meat to pick off the bone, being relegated to retracing Nero's steps.

The Devil Bringer can transform even the toughest of foes into pretty blue explosions of light.
The Devil Bringer can transform even the toughest of foes into pretty blue explosions of light.

The most significant change introduced by the Special Edition is the inclusion of three additional characters: Lady, Trish, and Vergil. The fresh cast is playable from the start, and thankfully, each member provides a much-needed layer of combat variation absent from the original release. Lady’s proclivity for projectiles punches up your offense at range, allowing you to more easily dust airborne foes and wipe out large groups with a single, charged missile. Trish and Vergil aren’t as unorthodox in their play styles, but both benefit from swift hypersonic attacks that help you smoothly transition from demon to demon. Vergil, especially, can quickly jump from place to place and easily build upon a string of combos without having to waste time walking to a new target.

Devil May Cry 4 is deeply flawed, but the new 1080p, 60 frames-per-second wrapping provided by the Special Edition does well to modernize the aesthetic while maintaining the series' blistering speed. The action rarely skips a beat--even when a sea of enemies floods the screen--and while you might not mistake it for a brand-new 2015 release, the characters and environments just look cleaner. The uproariously extravagant cutscenes, where you'll find Dante and Nero elegantly sliding under deadly projectiles or bouncing away from massive demons with aplomb, benefit the most from the improved visual fidelity.

No Caption Provided
Nero is like a younger, moodier version of Dante.
Nero is like a younger, moodier version of Dante.

But like a stubborn wine stain, the repetition so deeply rooted in Devil May Cry 4's fabric can't be easily washed out. The additional characters replace Nero and Dante in the same scenarios, so you're still playing through identical missions you're likely already tired of. Starting the game over with a different character only highlights the lack of unique locations, so once the initial wonder of Vergil's lightning-quick technique and Lady's devastating grenade launcher wears off, there's not much left to enjoy. You can avoid replaying the main missions by instead testing out each character’s abilities in the Bloody Palace, which is a series of combat challenges where the deeper you descend, the more difficult the enemies become. However, Devil May Cry 4 can already feel like a combat gauntlet, so stripping out the story, puzzles, and exploration doesn't do it any favors. It’s nice to have more options, but the Special Edition's prevailing new features are hampered by the nature of its main adventure.

The series of events is both interesting and challenging the first time around, at least--even if they're weighed down by too many back-to-back combat sequences. Nero's combo-driven sword-play is bolstered by his pistols and wonderfully versatile Devil Bringer--a demonic arm that acts as both a quick means of transportation and a powerful melee option. Beyond its practical use, the Devil Bringer gives you greater opportunity to increase your style gauge and extend combos to great lengths. By diversifying your attacks, you can earn more points and, most importantly, complete a combat scenario in the most surgical, exciting ways possible.

Like a stubborn wine stain, the repetition so deeply rooted in Devil May Cry 4's fabric can't be easily washed out.

You can grab, pull, and pound enemies into the dirt through Nero's glowing grip, but the manner by which this arm translates to platforming and puzzle solving is more frustrating than fun. Devil May Cry 4 provides very limited camera control, and shifting perspectives often obfuscate your view as you use your arm to grapple from point to point. It can be difficult to determine your position, let alone time a jump or push certain objects to unlock doors with such a restrictive, jarring point of view.

If you're a seasoned demon hunter, the Special Edition does provide a new, punishing difficulty called Legendary Dark Knight Mode. Here, a greater number and variety of enemies spawn at any given time--creating more opportunities to string together stylish combos, but a higher probability of becoming overwhelmed. Thankfully, the points and skills accrued over time carry over, so some of the difficulty's edge can be dulled by tackling this hellish challenge on a second playthrough. However, no matter how skilled you become, the boss battles here can be ruthless, so even fully decked-out characters can fall after a few mistimed dodges.

The boss battles are beautiful, but sadly, you’ll have to see each of them three times.
The boss battles are beautiful, but sadly, you’ll have to see each of them three times.

The visual improvements and additional characters layered atop the Devil May Cry 4 Special Edition can't conceal its bloated structure. This is, without a doubt, the best this stylish action romp has looked and felt, but just because you can gussy up an old game, doesn't always mean that you should. If you're dying to see how Vergil fares against the Order of the Sword or feel the need to test the extreme difficulty, take the leap. Just be warned that some aspects of the game would have been better left in the past.

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The Good
Impressive visual improvements modernize the look
New characters provide plenty of interesting weapons and skills
The Bad
Backtracking recycles environments and kills momentum
Platforming is hampered by imprecise camera
6
Fair
About GameSpot's Reviews
Other Platform Reviews for Devil May Cry 4

About the Author

Josiah Renaudin has spent his fair share of time slicing and dicing demons as Dante. For the purposes of this review, he completed the campaign, tested each difficulty, and experimented with each additional characters’ special abilities.
312 Comments  RefreshSorted By 
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franzito

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Sometimes I think about trying DMC franchise but as I keep reading how the games are not that impressive and lack a lasting appeal, I refrain.

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Goukakyuu91

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Edited By Goukakyuu91

@franzito: DMC4's main problem is its backtracking: going through the same environments as Nero did, only this time with Dante, is not very entertaining. Still, Dante does have his own part of the story, I suppose. It's not like he's just going through Nero's levels for no reason. And his dialogues with the bosses are still pretty entertaining, much more so than the dialogues present in DmC, if you ask me. At least there's wit behind the conversations in DMC4, if not as much as in DMC3.

The gameplay is amazing, even today. DMC4 has so many combos and interesting enemies to play around with. Just to put things into perspective; DmC only has about half the amount of combos DMC4 has. And DMC4 also has styles, allowing you to customize your playstyle more. It also allows you to try everything in every situation, unlike some games that force you to do certain things, or force you into in-game cutscenes.

The story is decent, not great. That's because the original story idea for DMC4 was scrapped. It was supposed to have a separate story for Dante, who would go through hell (probably to defeat allies of Mundus, who was said to return. That, or he wanted to find Vergil).

The presentation is awesome. The cutscenes are just epic and well choreographed, it feels like a quality eastern martial arts movie at times. But most of all, it's simply over-the-top and emotional. If you like powerful, heroic characters who do everything in style (a Japanesey kind of style), you'll love DMC4.

TL;DR: The most important thing I want to say is: don't judge the entire DMC series based on your views of DMC4. DMC4 is the second worst DMC game, after DMC2. The main reasons for that are the underwhelming story and backtracking, and the slightly monotonous iteration of Dante. DMC1 was very good back in 2001, and DMC3 was the best H&S game I've played (though I haven't played Bayo 2). I advise you to give DMC a chance... play DMC3 with a controller and graphics mod on PC -- and keep in mind that it's a 2005 game. And if you want, a mod that adds on-the-fly style switching like in DMC4.

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franzito

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@Goukakyuu91: Whoa, I really appreciate your in-depth post. I never played a DMC game by the way.

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Goukakyuu91

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Edited By Goukakyuu91

@franzito said:

@Goukakyuu91: Whoa, I really appreciate your in-depth post. I never played a DMC game by the way.

No problem! If I had started playing DMC with DMC4, I think I never would've played all of the DMC games... because honestly, DMC4 could've been a lot better. When it comes to the combat though, I'd say it's as good, if not better than DMC3. It's a bit of a mixed feeling for me gameplay-wise though, because Dante doesn't have that many weapons to choose from. But the amount and variety of Dante's combos almost completely makes up for that.

It really is a good game, there's a reason it got 8.5/10s from many reviewers, despite the backtracking. I understand it's hard to get into H&S games in the first place. So don't just take it from me, try it first. I'd definitely start with DMC3, also because it's the first in the series chronologically. The chronological order of the events in DMC is: DMC3, DMC1, DMC4, DMC2.

I hope it'll be fun to you :)

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franzito

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@Goukakyuu91: Really dude, you're being very kind. You gotta be a Dante's fan for sure!

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Goukakyuu91

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@franzito said:

@Goukakyuu91: Really dude, you're being very kind. You gotta be a Dante's fan for sure!

Oh yeah, but Nero's not half bad either. Nero kind of reminds me of a more emotional version of DMC1 Dante. Many people think he's whiny because he actually cries over what happens to Kyrie, instead of just going after the demons in some sort of bloodlust rage. Meh, I thought he was okay. DMC4 Dante isn't the best iteration of Dante, because his personality is pretty one-note this time, whereas in DMC3 he was funny but could also be serious and even sad. Most people think DMC1 Dante is the best one though. Gameplay-wise, it's DMC3 or DMC4 Dante for me.

Anyway, thanks! It's not every day you get a nice comment from somebody on a popular media website... YouTube is possibly the worst. But yeah, happy demon hunting! :)

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franzito

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Edited By franzito

@Goukakyuu91: You're welcome. I think I'll stay with Dante from SMT III Nocturne for now. He's also a badass there.

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McGuirex3

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@franzito said:

Sometimes I think about trying DMC franchise but as I keep reading how the games are not that impressive and lack a lasting appeal, I refrain.

Hi there franzito and hope your have a great day so far!

You know you can buy all three of the original games on one DVD/Blu-ray ""HD-Remasterd"" for both XB360 and or PS3 on Amazon/eBay or the like for a very good price right now just in case you'd like to ever try/play them. Have a great day & happy gaming!

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franzito

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@McGuirex3: I've considered this possibility dude, thanks for the reminder.

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simonbelmont2

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Edited By simonbelmont2

@franzito: The combat is great and it has depth, that will keep some hardcore fans occupied, more casual observers may get bored though. I am a big fan of the series but even I got bored of DMC4 rather quickly: I didn't even bother to kill the final boss.

I think the game is a bit of a relic in terms of its mission design and lack of set-pieces that transition from one chapter to another. Metal Gear Rising, Bayonetta and even DMC surpass it in that regard. DMC4's level design is also pretty basic with few surprises compared to Bayonetta for example.

DMC4 also forces you to retread through all the areas and bosses with Dante which makes it worse.

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franzito

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@simonbelmont2: I got a little crazy about Bayonetta and I kind suck with hack'n'slash games, although I'm a big fan of God of War. I hated MGR, found it too hard.

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simonbelmont2

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@franzito: Ha, ha yeah MGR can be tough but you get used to it. Bayonetta is great too.

I am a big fan of the first two God of War games, completing God of War 2 on Titan mode was frustrating though. The protect the translator fight in particular was a nightmare. I haven't played the other God of War games though as I don't have a PS3 or PS4.

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CleeverGreen

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@franzito said:

Sometimes I think about trying DMC franchise but as I keep reading how the games are not that impressive and lack a lasting appeal, I refrain.

Ignore all of them except DMC and you'll be fine.

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Gatchan2

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@cleevergreen: this is horrible advice akin to saying "drink the water when in Mexico, you'll be in for a good time"

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CapnXtraObvious

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@cleevergreen: Or just ignore all of them if you're going to recommend the reboot only. This franchise is fucked anyway. It's run its course.

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franzito

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@CapnXtraObvious: Well, almost anything that Capcom touched in the last decade went belly up...

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CapnXtraObvious

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@franzito: Yeah, they've ruined pretty much everything of theirs that I liked. Every new thing of theirs gets some kind of negative response. And often for good reason. Pretty sad really.

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franzito

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Edited By franzito

@CapnXtraObvious: And this is becoming a trend among the industry it seems...

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CapnXtraObvious

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@franzito: Well, yeah, now that I think of it...whenever something changes, it always changes for the worse. Can't really think of anything recent that's changed for the better.

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franzito

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Edited By franzito

@CapnXtraObvious: Life expectation perhaps?

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CapnXtraObvious

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@franzito: Yeh, that's changed for the better :) But I meant existing game franchises :P

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gokuofheaven

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The addition of new playable characters is refreshing and the updated visuals/animations are excellent. If you are a fan of anything Devil May Cry then you will enjoy it. It's not for everyone.

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PrinceEV

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making a special edition for a game from 8 years ago. simply capcom

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ShimmerMan

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Shit game.

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Meta33

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Wait. you gave it a lower score well knowing they were not adding any new levels or bosses to a remaster and complain about it being repetitive. I am confused. We all knew it was repetitive to begin with duh. Still better than that emo punk lives in my moms house and has a garage band punk from dmc.

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leviathanwing

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@Meta33: why are you belittling yourself... or dont you proofread?

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meedokicky

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The PC port better be good >_O

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shindos455

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Looks like e3 really puts these guys in a bad mood. Bad reviews everywhere.

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deactivated-5bda06edf37ee

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@shindos455: or maybe it's just, you know, because bad games?

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CapnXtraObvious

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At least it's better than the awful reboot. Getting this out of support for the original style and design of Devil May Cry.

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Xirtahm

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@CapnXtraObvious: Dude... I was a fan of the originals, and even I can agree how tremendously flawed those games were. The reboot was fine. It's its own thing, and it was never meant to "replace" the other four games.

I'm getting tired of the biased fanboy hatred of the reboot. I view them as different experiences, and both are good in their own merits. Devil May Cry as a WHOLE is overrated as hell, and any sane person should know that by now.

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BehemothBlade

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@Xirtahm: The reboot sucks and it failed. You dont get far after insulting the fans you want to appeal to.

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CapnXtraObvious

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@Xirtahm:

Is there a game that isn't flawed?

And you're getting tired of the hatred for the reboot, but I'm not getting tired of hating it. Fucking fuckidy **** the fucking reboot. Put it in a fucking birthday cake and bake it till it's a black crispy turd. Then bitchslap it off this world. Why the **** would I want to play as some generic-looking white male with short black hair when most other games already offer that? God...DAMN! **** that game and the pricks who made it. Justin Bieber could whip together a better turd than that. Holy ****!

I gotta catch my breath now. But I got more where that came from. That shit doesn't deserve to get off that easily.

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Xirtahm

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Edited By Xirtahm

@CapnXtraObvious: And you have displayed the "biased fanboy hatred" perfectly to a T.

No one is telling you to like it. But spewing out obnoxious stupidity like "Justin Bieber could whip together a better turd"? Oh god, just shut up. There is an endless sea of bad games that are poorly designed and don't deserve a shred of recognition.

DmC is a reboot. That's all it is. If you want old classic Dante, you have FOUR GAMES, and they're all remastered for the PS3 and PS4. No one is coming over to confiscate the originals from your clutches.

You obsessive fanatics need to seek help. It's pathetic how much you overreact so vehemently over something so petty and trivial.

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CapnXtraObvious

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@Xirtahm: Yeah, I'm a biased fanboy. And maybe Justin Bieber could whip together a better one. It is not hard to do better than DmC, let's be honest. Yeah, we have 4 classic Dante games, but it just sucks that we might not be getting any more of that.

I'll tell you when I need to seek help. It's when I tear your tongue out and your fingers off for not being able to put up with my hatred. *insane scream*

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stage4saiyan

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@CapnXtraObvious: Itsuno made a better game (Dragon's Dogma), and DmC was better than DMC4. I don't see the issue here. In a perfect world, we'd get Dragon's Dogma 2, DmC2, and DMC5 directed by Kamiya.

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simonbelmont2

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@Xirtahm: As a fan of the old games I like some things about the reboot: DMC has better and more imaginative level design than DMC4. DMC also doesn't force the player to backtrack that much IIRC.

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Xirtahm

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@simonbelmont2 said:

@Xirtahm: As a fan of the old games I like some things about the reboot: DMC has better and more imaginative level design than DMC4. DMC also doesn't force the player to backtrack that much IIRC.

Exactly. I view DMC as a completely different beast than the original four games, and it's a very well-crafted one at that. People just call me "blasphemous" for finding enjoyment out of both. :/

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simonbelmont2

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@Xirtahm: I agree mate, some of the hardcore fans are also way too sensitive when it comes to talking about DmC.

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Edited By Xristophoros

this entry of the series was known for its lukewarm response. with the exception of dmc2, this is the worst dmc game there is. yes, dmc (2013) is far superior.

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gamefreak215jd

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@Xristophoros: The third one was the best.

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Xristophoros

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@gamefreak215jd: yea i agree.

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Edited By ecurl143

Great game back in the day but yeah, as already mentioned, that was 6 years ago and re-packaging the same content with a bit of polish here & there really isn't doing the consumer any favours.

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Edited By ksbwings

Of course, we are not expecting so much improvement in DMC4SE game. But giving a low score doesn't seem right. The reviewer only emphasis about Nero Nero & FPS. Less emphasis about the new characters what is the game rebooted for.

I think the reviewer has not tried out playing the new characters that why there is no enough footage representing them. Just only simple yapping by word..

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simonbelmont2

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@ksbwings: It seems like the reviewer gave it a low score because all the old flaws from the original DMC4 remain intact. Adding new characters does nothing to fix those flaws.

In some areas DMC4 is a bit of a relic, reviewers acknowledged this when the game first came out, by today's standards it seems even more dated. Especially compared to games like Bayonetta and Metal Gear Rising.

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daniel79

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Capcom should have stuck one to four on a disc and be done with it. Infact it would have been nice if they could even be arsed to fix the lock up issue with the PSN version of 3 on the ps3, or sorted the pc version out.

A complete joke of a company. I'd of given it 3, if that. They've lost the plot.

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Paul136

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@daniel79: That's a really good point! Why didn't they just do this as a collection of the 4 games. I'd have paid £30 for that on PSN. I very much doubt i'll pay £20 for just this--it's simply not worth it to me.

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@paul136: like why didnt Sony do a PS4 collection for God of War instead of just GoW3, and why didnt Microsoft do an XB1 collection of Gears of War instead of just Gears of War 1?

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Paul136

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Edited By Paul136

@Gatchan2: Yeah basically. The GOW 3 remaster is bullshit too, £30 for the one game with a few new tweaks? They could have released a complete collection with all 6 games & charged £40-£45.

These random remasters seem almost like wave 1 for each of these franchises. Great games but we should expect to see GOW: Ascension - remastered & DMC - ultimate remastered trilogy this time next year :P

Gears 2 & 3 (+ Judgement), i'm not so sure to be honest. I think they'll want their audience in one place until Gears 4 is ready to go (since most people play the MP for it) . After that, who knows.

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cwv_rebirth

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Man, if Mark would have reviewed this it would have been 10/10.

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CapnXtraObvious

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Edited By CapnXtraObvious

@cwv_rebirth: +1

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J-007

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This DMC should have probably got a 7 overall including this return. Nice try

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c0mmanderKeen

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I love DMC, in order 3->1->4->reboot->2.

Combat is the best part about it, and more if it is not a tedium to me, but a blessing. I spent 100+ hours in the bloody palaces of 3 & 4 combined. I would like to point out that if you are looking for challenging, point blank hack and slash action you in very good hands with this game. The reviewer points out flaws that I can confirm, yet they never bothered me the slightest bit. If you are new to the franchise, try and start with the first Devil May Cry, skip 2 for good, and move on to three. If you like that one, 4 is more of the same with a twist.

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hyksiu

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Old is not allways better...

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kachal

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Remasters, annualized franchises, micro-transactions, this industry is fouled beyond repair.

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Insomniac

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@kachal: I wish I could upvote this comment

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naryanrobinson

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Edited By naryanrobinson

Yeah, just opinion I guess. As someone below me said, Mark is usually the guy who reviews the twitch-based action games, and I think he would have liked it better.

“Platforming is hampered by imprecise camera”.

For those of you who haven't played the original, I personally didn't notice the camera problems, and what's more, there really isn't much platforming in the game at all. In total maybe 10 minutes throughout the game, so I do feel that's a little harsh.

“Backtracking recycles environments and kills momentum”

Again, for those of you who haven't played it, about half of the environments in the game appear twice when you switch to Dante at about Mission 11 (?), and you play through them in a slightly different way, then at the end you beat the same boss again. Then in the penultimate mission, you play a kind of twisted board game and have to fight each of the bosses again one after another in quick succession, all in one level.

So to reiterate, most environments twice, bosses three times. However, since you're playing with a different character and a totally different play style, it's really not tedious at all, and if you're getting bored by the third time, well, it's just one level; it's over in 15 minutes.

“As a result, the endless combat rooms and recycled scenarios can be exhausting. The re-progression is thematically justified by a character swap, giving you at least some reason to remain engaged during this slog.”

Jeez it's only twice. How could he hate it so much if he liked it at all the first time? This game really is for people who are just addicted to the combat and can't wait to get into the next room full of bad guys cause you've convinced yourself that since the last fight you've learned how to be even more stylish and even more flawless. If you're not that kind of guy, DMC is not for you; it's literally endless combat with a fairly weak, charmingly cheesy, over-the-top story covering the whole thing. It's literally just endless excuses to get you back to fighting again, and it takes absolute centre stage.

I do think it's a bit odd that a game which got 8 before gets a 6 now when there's only improvements. They couldn't remove the backtracking, that's literally half the game, and is too much to ask for. This game is about combat, and there's more than double the number of ways to do combat this time around, and it's less than half the price of the original at $25.

I don't mean to bitch, but it just sounds to me like he doesn't like the genre generally. Given that the game is 95% about combat, there's not a single paragraph in the review devoted to combat mechanics.

Something that is interesting to note though, the original had a 7GB install size, whereas this one has a 27GB install size. Almost 4x as big, for some reason...

Ah well, good for me I guess, since it just means less people will buy it and it'll be on sale even faster :)

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uninspiredcup

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Be nice if reviewers explained the difficulty played, as it's a context sensitive experience.

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UltimateImp

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Well, this is a remaster of a 2008 game. It's been 7 years, and this game hasn't aged well. We've had games the completely blow out this game out of the water, and they're not as repetitive.

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BradBurns

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Edited By BradBurns

@ultimateimp: Good point. It has definitely been out for a while and this remaster doesn't really update anything involving gameplay aside from a few tweaks.

Still, I find DMC4 to be very fun, even today.

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simonbelmont2

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@BradBurns: Yeah, DMC4 was a bit of a relic in some ways even when it first came out, by today's standards it seems even more outdated.

It has a few new characters but it also has all of its original flaws.

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BradBurns

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Edited By BradBurns

Remember the review is just this specific writer's opinion. I think if it was the same British dude that reviewed DmC: Definitive Edition, it would have fared better.

Either way, if you're a fan of Devil May Cry 4, this should be a no-brainer. There's a even a nice disc version in English for PS4 on Play Asia for just a slightly higher price than the no frills download.

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cip_raziel

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This game was half-assed from it's first release: they made half a game with Nero and the second half they just replaced him with Dante and kept everything else. Typical to Capcom (or ArcSys), this "new version" just adds 3 more characters and calls it a day. It's only saving grace is the combat, but still it's a mediocre game in 2015 like it was in 2009.

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Chaos_Dante_456

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@cip_raziel: I enjoyed the game when it was out but I am inclined to agree with you. he game never felt like it lived up to it's full potential.

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WarriorBoy

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@Chaos_Dante_456: I loved the combat and the look, even Nero was alright, if not random. What I hated was how lazy they got half-way in and decided to just make you rehash all the bosses you just beat and walk back through all the levels again. That is so lazy I can't even begin to think how they thought it was a good idea. Also, I am no wild about the enemies. I wanted it to be more nasty looking demons and goblins, not these stupid mechanized looking ice thingies or whatever. DMC is by far my favorite one in the series. Call the lead character "emo" all you want (as if being a silent protagonist with silver hair wasn't emo too!) the enemies looked cool and the story finally made a little sense. It was easier, I'll give the haters that, but Devil May Cry 3 and DMC are easily the best ones of the series.

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Chaos_Dante_456

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@warriorboy: Yeah man I loved DMC. I was one of those who was calling it shit for changing Dante...and then i played it. Man he action, the fighting, the story, the characters, it did pretty much everything better than the original series. Don't get me wrong, I still prefer the old Dante design (in particularly 4 I think that was the best Dante design especially the DT) but there are a lot of people who missed out on a good game because they couldn't get past some aesthetics

.

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simonbelmont2

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@warriorboy: In some ways DMC4 is a bit lazy and it was a relic even when it came out: it didn't really do much to take advantage of the new console hardware. By today's standards it seems even more dated.

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Devil May Cry 4 More Info

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  • First Released Feb 5, 2008
    released
    • PC
    • PlayStation 3
    • + 3 more
    • PlayStation 4
    • Xbox 360
    • Xbox One
    Devil May Cry 4 is the fourth installment in Capcom's demon-hunting series, but this time it stars a new character, Nero, and his powerful demonic arm.
    8.6
    Average Rating16867 Rating(s)
    Please Sign In to rate Devil May Cry 4
    Developed by:
    Capcom
    Published by:
    Capcom
    Genre(s):
    Adventure, Action
    Theme(s):
    Fantasy
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    Blood, Language, Sexual Themes, Violence