Review

Crysis 3 Review

  • First Released Feb 19, 2013
    released
  • X360

Its attractive visuals make Crysis 3 a pleasure to look at, and the game is plenty of fun, though not up to the high standards of its forebears.

There are aliens out there in the chin-high foliage. You hear the rustling and glimpse a black carapace between blades of grass, but you can't tell if you're being stalked by a single grotesque beast, or a horde of them. You sprint through the derelict trainyard, surrounded by lush overgrowth and rusted railroad cars, then vault to the top of a car to get a better view of your surroundings. A disgusting alien leaps upon the car as well--and you gun him down with your electricity-infused submachine gun. The creature erupts in goo, and you scan the yard, looking for more telltale signs of crazed attackers.

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Now Playing: Video Review - Crysis 3

It's a tense sequence in a great-looking first-person shooter. Crysis 2 left behind the original game's literal jungle for one of the urban type. Crysis 3 melds the two, returning you to a New York City where destruction and decay have been softened by overbearing greenery. The private military company known has CELL has erected a dome over the city, turning the crumbling metropolis into a gargantuan greenhouse in which trees take root in building foundations and rise through their stairwells towards the sky. Like its predecessors, this sequel aims for realism--or at least, as much realism as can be expected for a game featuring high-tech nanosuits and flame-spewing extraterrestrial walkers. This mix of nature and destruction makes Crysis 3 look striking; you couldn't accuse its makers of sacrificing artistic creativity in favor of technology.

The visuals may not sing as sweetly on the Xbox 360 as they do on the PC, but it looks marvelous, regardless. The attention to detail is laudable, even in the character models, which is just as well, considering how often you get up close and personal with your co-stars. Only in a few select cases does the camera pull back and let you see player-character Prophet from a third-person view. This means that you always see supporting characters express their anger, fear, and distrust from Prophet's perspective, which magnifies the tension of various personal exchanges.

MAXIMUM ARMOR.
MAXIMUM ARMOR.

Indeed, Crysis 3 tells a much more personal story than the previous games, focusing on three main characters: Prophet; former Raptor Team comrade Psycho; and Claire, Psycho's girlfriend and communications expert for a group of freedom fighters seeking to take down CELL once and for all. CELL has ripped Psycho's nanosuit from his body--a painful process that has only fueled his abhorrence of them, and leaves Prophet as the sole "post-human warrior" left to fight. Claire doesn't trust Prophet, who sees him more as hardware than human, and for good reason: his nanosuit makes him increasingly prone to visions apparently originating from the grandaddy of ceph aliens known as the Alpha Ceph.

Prophet's connection to this being fuels much of the story, as does Psycho's seething desire for revenge over those that forced him to be simply human. There are a number of touching moments that spawn from rising tensions--a newfound emotional heft that the series never before portrayed. The final level, unfortunately, is problematic, because it leaves behind the game's make-your-own-fun structure and requires only a little stick maneuvering and a button press. But you can at least come to Crysis 3 with the comfort of knowing that the game brings the series' continuing story to an apparent close.

Happily, several hours of entertaining action precede this moment, and it's the game's futuristic bow that sometimes drives that entertainment. With it, you zoom in, pull back, and unleash silent fury on the human or alien grunt of choice. Firing standard arrows has just the right feel: you sense the weight of the pull and release, and feel the impact when the arrow reaches its mark.

If you wait long enough, that dude with a triangle over his head is sure to come out of hiding.
If you wait long enough, that dude with a triangle over his head is sure to come out of hiding.

As before, you can activate your nanosuit's cloak to hide in plain sight, which amplifies the feeling of being a bow-wielding predator in the urban wilds of New York. Special explosive arrows and those that electrify liquid can also be a blast to play with, just for the kick of finding new ways to make CELL soldiers die horrible deaths. The bow's downside is that combined with cloaking, it makes the game too easy; you can annihilate a huge number of foes this way without breaking a sweat or fearing the consequences of being caught. It doesn't help matters that Crysis 3's soldiers and aliens are not the intelligent type. While they're not the dunderheads they could be in Crysis 2, enemies take no notice of arrows that land right next to them, run into obstacles and just keep trying to run, and sometimes ignore you even when you're in plain sight.

You can boost the level of challenge by choosing higher difficulties, and if you find that the cloak-and-arrow method is too exploitative, you can go in guns blazing. Even so, Crysis 3's battles lack the grandness of its predecessors'. Crysis Warhead's raging exosuit battle and Crysis 2's Grand Central Station pinger encounter were outstanding, and superior to any of Crysis 3's central battles. Crysis 3's action is still fun, but not as thrilling, and its two primary boss battles are easily won, requiring little in the way of tactics. Certain stretches do a great job of drawing you into the world, flooding your vision with beautiful collages juxtaposing nature's bucolic touch, the remnants of humanity's metal-and-stone triumphs, and fearsome alien technology. But the tension such exploration creates is not always relieved by explosive battle.

Yet even if Crysis 3's action doesn't usually burn with the intensity of the ceph's home galaxy, it's still good, in part because the series continues to hew its own path with regard to level design and structural openness. Crysis 3 is neither a pure linear shooter in the way popularized by Call of Duty, nor an open-world romp like Far Cry 3. Instead, its levels are sometimes large but always manageable, giving you freedom to put as much room between you and your foes as you like. The nanosuit encourages further experimentation, once again allowing you to activate the aforementioned cloak mode (which renders you invisible) and armor mode (which lets you soak up more damage). And once again, you can leap a good distance should you wish to reach higher ground in a hurry.

They say they’re full of protein.
They say they’re full of protein.

Stirring weapons into this mix makes for some rousing fun. The bow provides one way to approach battle, but it's not the only notable method of alien destruction. You can select various weapon attachments like scopes and silencers to suit your preferred approach. The basic guns feel just right: their power is properly communicated via plenty of muzzle flash and recoil animations that give the shooting a kick. A large battlefield patrolled by giant ceph allows you to pull out all the stops, firing rockets, manning rumbling battle tanks, and scanning the environment with your binoculars to mark enemies, ammo stashes, and available vehicles. But much of this action is optional: you can sprint right through Crysis 3's most intriguing battlefield, getting only a taste of what it has to offer.

Prophet isn't just limited to using human weaponry, though. The plasma-spewing pinch rifle is the most common alien weapon you stumble upon, but the incinerator is more gratifying to use, especially when you aim it at the meandering alien sentries that equip the same flame-spewing behemoth. Watching these ceph scorchers soak up all that fire before dramatically erupting is a mean-spirited delight. You equip alien cannons and mortars too, and they are enjoyable to shoot because they feel so powerful.

Stealth remains unchanged for the most part, though there are reasons to cloak yourself beyond the gruesome pleasure of a silent takedown. You can now hack into turrets, minefields, and other systems, which often means cloaking and sneaking close enough to your electronic target. Hacking requires you to perform a simple, easy minigame--and while it's enjoyable to watch a pinger walk into a hacked minefield, hacking isn't a game-changer. In fact, gaining the assistance of a ceph-murdering turret only makes the surreptitious route even easier.

Keep an electric weapon on you whenever possible: they come in mighty handy.
Keep an electric weapon on you whenever possible: they come in mighty handy.

Crysis 3's multiplayer modes don't encourage such exploitation, however, and are an improvement over Crysis 2's. The returning Crash Site mode provides plenty of entertainment, and is essentially a king-of-the-hill mode with a moving hill. Teams must capture and retain pods that are airdropped in, which keeps players moving around the map. Pods typically drop in open spaces, reducing the possibility of players finding hidey-holes to camp from--and allowing pingers to get in on the action. Indeed, a team lucky enough to nab a mech is sure to put it to good use, gunning down and stomping on their unlucky victims.

The addition of nanosuit powers keeps the flow fast-paced and unpredictable. One scenario: you rip a riot shield from a dropped pod so that you can defend yourself while retaining control of the area. An enemy combatant approached and cloaks, hoping to fill your backside with bullets. He uncloaks and begins to fire, and you rapidly turn and fling the shield at him, sending him flying and successfully defending your life--and the pod. The other modes--Team Deathmatch, Assault, and Capture the Relay among them--benefit from the same mechanics.

Standing apart is the new Hunter mode, which also features two teams in conflict, but with much different results. This round-based mode initially pits CELL operatives against a couple of fully-cloaked competitors armed only with bows. Your goal as a stealthed hunter is to eliminate as many operatives as possible; each operative you kill then joins you as a cloaked hunter. One by one, hunters stalk their fully armed enemies, whose main purpose is to stay alive long enough for the timer to run out. Sometimes, the mode results in CELL members camping out in a small room and running down the clock, which can feel anticlimactic for both teams. But the mode can also capture a unique sense of fear as your teammates are felled one by one, and your beeping monitor betrays the presence of a nearby hunter.

Where there are choppers, there is always conflict.
Where there are choppers, there is always conflict.

Crysis 3 is fantastic to look at, successfully portraying an uneasy partnership of the natural and the artificial. As the story presses on, the conflict deepens and the visuals darken; it's as if you can feel the evil spreading throughout the city. It's unfortunate that the game doesn't reach the heights of its predecessors. The campaign is several hours shorter than Crysis 2's, and doesn't reproduce the thrills that lit up the previous games. Yet on its own terms, this is a full-featured sci-fi shooter that makes it a lot of fun to torture extraterrestrial abominations with the burning rage of their own weapons.

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The Good

  • Beautiful visuals that present a unique mix of the natural and the industrial
  • Each weapon, including the new bow, is a pleasure to shoot
  • Open levels and nanosuit powers provide combat flexibility
  • Entertaining multiplayer modes

The Bad

  • Remarkably easy, all the way to the end
  • Lacks the standout battles of earlier games in the series
  • AI is easily exploited

About the Author

Kevin VanOrd has a cat named Ollie who refuses to play bass in Rock Band.
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japanesegoth

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read the word under the score. it says "good". chill

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Duke_51

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People get way too hung up on the score of these reviews... don't worry too much about the number, it's the words that are important.


There are a lot of worthwhile games that get a 7, or God forbid, even a 6.

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bunty_007

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Edited By bunty_007

@NTM23 @Atheosis @Alucard_Prime oh cmon dude far cry3 is last year's game of the year by users opinion... and u saying of 8.5 buahahah

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nick-nikol

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Edited By nick-nikol

This review one of the few that I agree with,is right on the money.The menu of upgrading the nano suit is complicated for no reason at all,the weapon selection has a fault concerning the famous bow,WHY? Not choose it from the weapon's button as it assigned somewhere else ,any these are minor faults in front of such great graphics to detail as of phyco why have him around without firing a single shot? Total senseless . BUT it deserves a better rating than that stupid junk MGS REVENGE. OR is it because KONAMI is behind that stupid game that GS gave such a high rating? In my opinion that's totally wrong.

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nimd4

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@nick-nikol Complicated? I. Don't. Think. So. =)

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NTM23

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@Atheosis @Alucard_Prime He gave Far Cry 3 a 9.0, I certainly wouldn't rate it that high. Maybe on PC, but I didn't play it on there; as far as console versions go, at most an 8.5.

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Alucard_Prime

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7.5 from this reviewer, considering all the recent low scores he has been giving, and considering that he is mostly an RPG expert, means that Crysis 3 is an incredible game.

Before his followers start insulting me, please note I am not bashing this review, everyone is entitled to his/her opinions, I'm just explaining how I am interpreting this score , that's all.

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nimd4

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@Alucard_Prime Just btw., isn't it better to give a *somewhat* lower score, than to get the game and then be (really) disappointed.

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Atheosis

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@Alucard_Prime Kevin generally scores everything lower than you would expect unless it's a JRPG.

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tizmond

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Had a funny feeling this wasn't going to be a patch on the first 2 Crysis games. I think I'll just wait 'til this one is in the bargain bin before I play it. I wish EA would alloy more time for Crytek to put out a bigger and more polished game, rather than a mediocre effort like this. Way of the business these days though, especially when it comes to FPS with a MP component.

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Atheosis

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I find it disappointing that Crytek still hasn't bothered to hire better/more AI programmers. The series has a terrible history AI-wise.

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chambiko

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Edited By chambiko

If gamespot finds this game so easy, maybe they should think about play on the harder difficulty. If they are still finding it easy after that, maybe its time to go outside and get some fresh air, ey lads?!

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Fantasy_Dragon

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Edited By Fantasy_Dragon

@chambiko Uh. What? What does finding a game too easy have to do with going outside?

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HLno1

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@Fantasy_Dragon @chambiko think

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quiksilver38

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@chambiko crysis 2 was terribly easy on hardest difficulty you could litereally cloak and run to the finish line

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WarpedCore

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@quiksilver38 True, that is if you chose to play that way. If you didn't (like myself) it is incredibly challenging.
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NTM23

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@WarpedCore Not really, all you would do alternatively is go into cloak and get an aim on everyone's head, and if you weren't the one to kill them easily, they'd do it for themselves by tripping over one another. It was a lot harder to make the game difficult than it was easy, and there really is little purpose to make it hard on yourself when you have all the stuff at your disposal.

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strothers101

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7.5 . . . yeah i'll still pick it up. The review was well thought out and although the game may lack some of the more compelling components of its forebears it should and probably will still be an enjoyable experiance.

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Richmaester6907

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@strothers101 Yes because a number written by a paid journalist means shit.

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Cochleadoc

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@Richmaester6907 @strothers101 ? You only take the word of writers that are part of a non-for-profit video game reviewing organization?

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AuronAXE

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Shoulda took another point off for it being an EA game.

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brunoxxx

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gamespot is garbage when comes to review games.

amateurs!

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AgentMothman95

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Edited By AgentMothman95

@brunoxxx Oh just shut up.

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TheWildScotsmen

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Edited By TheWildScotsmen

@brunoxxx they were critical of the games flaws and did not overrate the game.

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omid_ghost

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You can shove it up your ass, this game is the best FPS of this generation and your reviews are nothing but bunch of crap...The only thing that you people are good at is kissing activiosns ass

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N-bellic

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@omid_ghost Ha!

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hunter8man

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Before the bitching over the score starts up, 7.5 = a good game. That is all.

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GSGuy321

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Edited By GSGuy321

Is this thing out on Steam ?

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Mehrdad_blaster

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7.5?????!!! Its shame of ranking!Not fair dude!

for me AI system in games are extremely Important but in Crysis 3 human's AI was ridicules But Alien's AI was awesome. I mean in comparison with previous one... please don not rank such down the drain because you will put off people from this website easily.

I suggest you to play Crysis 3 on Supersoldier difficulty then you are gonna find out what is Easy or what is Hard..;)

since I've been always counting on this website ranking till now, I won't it anymore!

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GameReviewGuru

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I can't believe Crysis 3 got a lower score than Black Ops 2.

After all, the review for Crysis 3 sounded a WHOLE LOT more positive than bullet sponge, brain dead COD.

I'm still going to play this game, though. Just because GameSpot is overly negative all the time won't dissuade me from Crysis 3!!!

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TheDarkSpot

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Edited By TheDarkSpot

@GameReviewGuru "I can't believe Crysis 3 got a lower score than Black Ops 2."

Here we go again...

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Xilonix

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When I heard about the first Crysis I was fascinated, but also sad because of my videocard that couldn't handle it smoothly. When Crysis 2 came out, I bought it for the Xbox 360 and I enjoyed it entirely.

Two moths ago I preorderd Crysis 3 for Xbox 360, as it should come with the first and if C3 wasn't good enough, at least I could enjoy the first one.

Reviews are telling me that it's actually a good game and I shouldn't regret.Now I'm waiting for it to be released here in Italy, on Thursday! :D



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Bilal100

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Edited By Bilal100

Too short and too easy?Disappointing.............. and here I was thinking this is the crysis game I'd pick up oh well there's always the next game in the series.......

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NTM23

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There's a lot of differences in opinion, as always. I mean, there are a few that say the game is too easy, and some that say it's fine; GameTrailers says that the A.I. put up a fight, and GameInformer says the soundtrack is better than Crysis 2's, which I'm assuming Kevin doesn't believe so. Gosh, I'm excited for this game now. So, it's only five hours though? That's a shame, that's about ten hours less than the first two.

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N-bellic

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7.5?!?!?!? It should at least be a 12! The reviewer knows nothing!

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Kevin-V

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@N-bellic Should've been a 19-point-AWESOME!

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N-bellic

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@Kevin-V @N-bellic In all honesty though, great review:)

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NTM23

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For me personally, aside from the part about it being too easy, it looks like it's better than Crysis 2. I mean, if on consoles the graphics hold up, the voice acting is terrific, which Crysis is not known for and I've had a problem with especially in two, this makes me excited. I hope I enjoy the game play more. The reason two was too easy was because you could simply walk past nearly every encounter.

I'm listening to the soundtrack now; only on the first song though. It's too bad this didn't get the great soundtrack merit, but I guess that depends on the person listening to the music. Since the game is too easy, they could patch the game later to put in an even harder difficulty level, I mean, it seems like a bunch of other developers are doing it for their games. Resident Evil 6, Far Cry 3, and probably more that I can't remember.

A 7.5 isn't anything truly amazing, but just from the sound of it, it sounds like a game I'll really enjoy; more than even two, since I was pretty disappointed in that one. Honestly, the easy difficulty and the fact that you kind of roam around doing nothing but getting to the next place sounds good to me, just to take in the vistas.

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kishen95

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@NTM23 I completely agree man, honestly crysis 2 wasnt that good of a game, this looks WAAAAY better but why a 7.5? Seems like crysis 2 was the overrated one and this one is the better one, and it looks hella fun.

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NTM23

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Edited By NTM23

@kishen95 Yeah, I think it looks better as well, and I hope it is. I think I may get it today. If Kevin thinks it deserves a 7.5 and the other an 8.5 so be it, I just may not agree, but that doesn't matter.

He liked it, and his problems with it actually seem like some things I'll like about it, and the things he likes about it make me happy that they're present. I have a feeling there are people that are going to say "Yeah, I'm passing" 'cause of the score. Meh!

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