Review

Batman - The Telltale Series: Realm of Shadows - Episode 1 Review

  • First Released Aug 2, 2016
    released
  • PC

Batman begins.

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For years now, Telltale Games has masterfully exploited our fear of making the wrong decision. Its games tell you every action you take has a consequence, then light a fuse and watch as you stumble over impossible decisions. But when you're Batman--the world's most cool, calm and collected detective--Telltale's emotional manipulation shouldn't be as effective. Decision paralysis holds no power over the Dark Knight.

Therein lies the challenge: How do you make a character known for being decisive and infallible falter? Telltale's solution is to shift the focus away from Batman and dig into Bruce Wayne instead, a decision that proves to be the right one. Episode One, Realm of Shadows, effectively makes the man more important than the hero, and provides a strong start to the series.

With Harvey Dent running for mayor and Bruce as his most vocal backer, Gotham City is on the verge of changing for the better. Together they threaten the status quo, where corrupt city officials are in the pocket of criminals. The citizens of Gotham may not be sold on Dent, but they hold the Wayne reputation and word in high-regard. This dynamic is what Telltale plays with to create tension.

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Many of the choices in Episode One aren't matters of life and death, but they still weigh heavy. You're forced to choose between what you personally think is right, what you think Bruce Wayne would do, and what you believe will help Harvey's campaign. Do you shake Carmine Falcone's hand to secure his support, potentially tarnishing your own reputation? Or do you turn him away, knowing those same hands are drowning Gotham in crime?

The situations are often understated, but always dramatic. The nagging knowledge that choices and actions have profound consequences pull you in different directions and make you second-guess. They also lay the foundation for something far more intriguing. Like all good Batman stories, catching a criminal leads to a larger mystery, one that challenges the moral foundations guiding Bruce and, by extension, Batman.

Since it's a self-contained story, Telltale can take creative liberties with characters and canon. For the most part, the faces are familiar. Alfred is keeping Bruce from being consumed by his crusade, Harvey Dent is the hand reaching into the darkness to pull Gotham out, and Selina Kyle is a selfish thief with hints of good in her. But there are elements of these characters that are reimagined in subtle ways. For some it's their personalities, for others it's relationships. One notable character is completely reinvented and will play a pivotal role in the story, but it's ominously unclear how.

Bruce, meanwhile, is early in his career as Batman and more emotionally unsettled. As a result dialogue responses can be used to craft the version of him you want. You can be the aloof victim of tragedy, the self-centered billionaire playboy, the hopeful friend, or the silent brooder. Since Telltale's excellent writing has a way of making it difficult to roleplay a single type, you're more likely to get a mixture of all of them. The emotional variety paints a Bruce that hasn't hardened and isn't hiding behind the mask yet. Instead he feels human and genuine. It's an interesting take on the character that extends into his crime-fighting alter ego.

This may be a Bruce Wayne story, but when the going gets tough, the tough put on a Batman suit. Some of the episode's standout moments involve Batman because Telltale has built gameplay around conducting investigations and solving puzzles. This aspect of Batman's character is core to his identity, but has been sorely underexplored in games.

Like other Telltale Games, players can interact with elements of their surroundings. In this case, it's all evidence used to piece together what happened. What transpires in Episode One isn't a simple case of cops versus robbers: there are chemicals, tire tracks, shrapnel, and other pieces to the puzzle. Players physically walk between these and draw a holographic line connecting the relevant evidence together. Although Batman's lethargic walk speed can make it time consuming, a recreation of the event courtesy of the Cowl's holographic interface is a fitting reward for solving the conundrum.

Another set-piece involves fighting through a room full of thugs by inspecting them and linking them to nearby objects, just like with connecting pieces of evidence. Once again, the Cowl's holographic interface runs a simulation, so you can choose whether you prefer to slam a guard into a concrete pillar or launch him into a screen door; to tackle another thug or throw a priceless art-piece at his head (tip: do this one). Once an attack plan is formulated, there's the execution phase. This works exactly like action sequences in other Telltale games, with a series of timed button presses and analog stick swipes to punch, kick, dodge, and move.

In designing combat this way, Telltale has keenly honed in on another kernel of the Batman character: methodical preparation and tactical prowess. However, this comes at the cost of feeling his raw power and ferociousness. Somewhere between pressing a button and watching Batman tear through goons, the energy dissipates. The disconnect deepens when you stop pressing buttons altogether and notice that Batman continues to lay waste to his enemies with little to no change in his performance. The only time you're punished for missing your cues is if it's the final blow, which needs to land to progress onto the next scene. Otherwise, you're just losing out on filling a meter used for a special cinematic attack.

While not as distinct as the neon noir of The Wolf Among Us, Telltale’s Batman has a gritty visual identity in keeping with the property. Thick marker-like lines accentuate finer details in characters, and ambient lighting brings some vibrancy to the game. A wall of screens fills the Batcave with a futuristic blue hue, and in the Wayne Manor a roaring fire brings warmth to the dark corners the living room. Moonlight coats Batman's suit, cutting that iconic silhouette into the Gotham sky, and dim street lamps create an air of danger on the seedy streets.

Batman’s outfit is particularly cool, with the stubby ears of Frank Miller’s incarnation paying homage to his legacy, and Greg Capullo’s streamlined biker suit style representing the more modern design. His glowing white eyes give him an imposing presence, making his victims look like deer caught headlights as he bears down on them.

While many fixate on breaking the Batman, Telltale wants to bring down Bruce Wayne, and it demonstrates an understanding that people and relationships are the key to this. Episode one begins the process of unravelling him, and sets the stage to lay him bare. Impressively, by sticking to its strengths, Telltale also delivers on the experience of being Batman. Realm of Shadows establishes a compelling Bruce Wayne narrative and is an exciting start to the series.

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Now Playing: Batman - The Telltale Series: Realm of Shadows - Episode 1 Video Review

Back To Top
The Good
Nuanced take on Bruce Wayne
Being a detective is rewarding
Stays true to the spirit of Batman
The Bad
Combat and QTEs lack impact
8
Great
About GameSpot's Reviews
Other Platform Reviews for Batman: The Telltale Series

About the Author

Tamoor played Episode One on PC at a review event held by Telltale. He was vengeance, he was the night, he was Batman (for about two hours).
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OtherFabbros

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Please Stop.

I don't want heard about another history of Batman. NOT From telltale!

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wookietim

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I am curious about this game. I loved "The Wolf Among Us" and obviously that first pass at TWD was a classic of storytelling. But at the same time... well, TWD season 2 wasn't quite as great and Game of Thrones has failed to capture much interest in me.

But Batman might possibly work in this type of game. It's difficult to depict detective work in a more action oriented game (Although Rocksteady came close in the - too few - sequences of it in Arkham Knight) and so this style of gameplay might offer a bit more of that...

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eLite0101

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Edited By eLite0101

Halo, developers?! Will you PLEASE finish your (much better) older series before jumping into new stuff? Where is my fantastic Wolf Among Us instead of this "another familiar world" copycat?

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life359

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Oh look, another ADOBE FLASH video. FAIL Gamespot.

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Gelugon_baat

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@life359: You could actually play the video?

I blocked GameSpot's Flash-based player from my browser a long time ago. Waste of webpage space, I say.

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BigGamerDude

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@Gelugon_baat: How would you do that?

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Gelugon_baat

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@biggamerdude: AdBlock Plus, with Element Hiding Helper, if you have a browser that supports the latter.

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Yams1980

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How long is this game?

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Gelugon_baat

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Edited By Gelugon_baat

@Yams1980: Episode 1 was this long.

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justinc882

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But does he murder people?

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Bumblebee1138

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@justinc882: He kill every time he beat someone up and leave them with internal bleeding.

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Gelugon_baat

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Edited By Gelugon_baat

@justinc882: He hurt a lot of dudes, and there was a possible scene where he chucks a mook off a balcony. It's not clear whether he tied the goon to something.

No Ben Affleck Batman here, as much as I can recall.

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elessarGObonzo

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just a point & click, with cheap graphics? i'd rather read a book. first shots i saw of the graphics i just imagined this would be a wannabe Borderlands Batman game, and that really didn't sound like it would have to be bad thing. but if it's this type of simple mechanics with limited interaction, it should at least be something better to look at.

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timthegem

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@elessarGObonzo: There used to be a series of books called Choose Your Own Adventure. That's the kind of games that Telltale has been making for several years now. They tend to be more rewarding than $60 reskins of other game series.

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elessarGObonzo

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Edited By elessarGObonzo

@timthegem: you may find it rewarding to just click on a bit of text over and over. but it may as well be a CDisplay comic book, except those look much better.

@VXXXJesterXXXV: as i stated, if it's just some low level interaction point & click they should actually put some development into having artwork that is something special to look at. at least good comic/graphic novel level art.

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smokerob79

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@elessarGObonzo: with you dude....after tales from border lands this type of game should have been for tablets and cell phones.....

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VXXXJesterXXXV

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@elessarGObonzo: have you never played a telltale game before? This is what they make, it's all they make actually. If the game were any different it wouldn't be what telltale fans wanted.

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smokerob79

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@VXXXJesterXXXV: was hoping for more out tales from border lands....i guess this game type has its place but truth be told it should be for tablets.....

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Mezzanine58

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@smokerob79: Why exactly would a company limit their audience based on what you think their platform 'should' be?
I'd love to see that meeting - "Hey guys, some random dude on the internet thinks we should do this only on tablet." "But what about people who don't have a tablet?" "Well I just don't give a shit, this guy thinks we should limit ourselves and that's exactly what we're going to do, god dammit!"

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jj2112

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I see how games like this one may appeal to a lot of people, but being an old school gamer the last Telltale game I enjoyed was BTTF because at least it had puzzles. This is not a game, it is an interactive experience.

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RicanV

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Edited By RicanV  Moderator

This is irresponsible reviewing.

It is the ultimate form of disrespect to give Batman anything lower than a 9.

I regret not having a pitchfork to raise in protest.

Edit: solid review. The combat isn't a deal-breaker for me as I have other Batman games to quench that thirst. I'll wait for the collector's edition at the end with all the episodes and a knick-knack.

The Walking Dead collectors edition came with a cool graphic novel.

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Gelugon_baat

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@RicanV: I know that you are joking, but really dude, the Batman fanbase is not as rabid as you would like to think it is.

Dude's been around a long while for most of his fans to realize that he has gone through many tropes.

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xXxKTTxXx

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Wouldn't recommend getting it on PC..... massively broken, buggy & unplayable.

You'd think devs would release functioning versions on PC by now......

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Mezzanine58

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@xXxKTTxXx: Huh. Works fine for me. Are you sure you didn't mean to post on one of the Arkham games' articles?

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xXxKTTxXx

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@mezzanine58: Check Steam reviews ;)

Haven't personally tested this yet, but Steam reviews regarding performance turned me off big time...

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waelse1

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Looks good, if they have an interesting story to tell then Telltale should have a good series to explore.

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Gelugon_baat

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Edited By Gelugon_baat

I am going to say here that I am rather tired of Batman in video games by now - no thanks to the Arkham titles - and I really can't stand another repeat of Batman's early days (again, an Arkham title soured it for me). In fact, nowadays, I pronounce "Batman" by replacing the "man" syllable with "meh".

(Also, I have recently watched Batman VS Superman - Batman's part of that film is its biggest weakness. That film has so much more rich angry orphan than Christian Bale's - and I dislike Affleck more than Bale.)

However, when I saw that reimagining of Cobblepot, my interest was piqued.

On the other hand, Telltale could be having Cobblepot in Anarky's shoes instead of Penguin's.

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RogerioFM

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RogerioFM  Online

@Gelugon_baat: Don't know, I would have loved the Batman by Gaslights they were making.

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Gelugon_baat

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Edited By Gelugon_baat

@RogerioFM: Really? Are you saying that some long-time IP has become more attractive because it has an off-shoot that goes steampunk (or to use the more correct and nerdier term, "gaslamp")?

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RogerioFM

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RogerioFM  Online

@Gelugon_baat: No, the correct term is Gaslight, because that's the name of the story, Gotham by Gaslight. And it's based on a story I love on a setting that I adore... so, yeah, I think it's pretty attractive.

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Gelugon_baat

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@RogerioFM: "Gaslight" is the other name for "gaslamp". I didn't say that "gaslight" is incorrect, by the way.

Okay... So I am guessing that the Infinite Crisis MOBA really irked you for wasting the potential of the DC off-shoot, didn't it? :P

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RogerioFM

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@Gelugon_baat: I know what you meant by that cpmment, but still, I feel inclined to say I hate MOBAs :D

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Gelugon_baat

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@RogerioFM: Batman be jungling. :D

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RicanV

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RicanV  Moderator

@Gelugon_baat: If you feel that the current market is oversaturated with Batman you can opt out of participating for the time being.

I can understand where you're coming from. I spaced out the Arkham games for that very reason. I really enjoy the mechanics of each but to play them all consecutively is a task when there is so much out there to explore.

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Gelugon_baat

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@RicanV: Well, you don't really need to play them to know about them. ;)

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ohniruom

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@Gelugon_baat: Please explain why you do not like Bale? Other than that annoying raspy voice he uses everytime he puts on the bat suit i thought he was very good

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Gelugon_baat

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@ohniruom: I got tired of him upon the second Batman movie - and yes, it's the rasping voice that annoyed me.

Bale spends too much time as Batman - I keep getting reminded of what someone said about Bruce Wayne being the mask, and not the other way around.

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Fia1

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@Gelugon_baat: i just finished playing it, for someone like me that also thinks batman is meh... i thought it was cool

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RogerioFM

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RogerioFM  Online

....

....

....

....

I AM BATMAN!!!!!

...

...

...

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budah78

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@RogerioFMGEEK:

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face76

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I'll pass. I've o,aged a few TT games. They always follow the same formula. The thing for me is those games were fine like that but this is a Batman game. Not big on a QTE Batman game. I get the story is probably more about Bruce Wayne but you can't have Wayne without Batman. I didn't mind TWAU and the first season of TWD. I wish TT wou,d stay away from games like this. I don't really want another Batman game at this point. Give me another superhero. Time to give Batman a break. This is why I'm pumped for Spider-man. Right now I get my superhero game fix on my iPad.

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bbq_R0ADK1LL

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@face76: Yeah, I do feel like Batman has been over done since the Nolan films brought him back in vogue. After playing games like Life Is Strange, it reminded me how much the TellTale formula could definitely do with a few improvements.

That being said, this looks like it might be OK. I don't buy into unfinished games though, I'll make a decision about whether this game is worth my time once all the eps are out.

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Sorry all, but it just looks like yet another Tell Tale game, using the EXACT same TT formula but with a new shiny Batman skin.

I hoped they'd mix it up a bit with this one but this one looks to be just the same as usual, where almost everybody you'll encounter will be a complete c*** and you'll be forced into making a choice over one life or another by the end. None of which will have any real impact on the game from the choices you made.

Damn it, I am so disappointed at how this appears to have turned out in such a similar way.

If you read this and are not familiar with TellTale games, I think you'll love this and may think I have no idea what I am talking about but please don't get angry with me, I own all but Minecraft of TT's games, I just think I am burned out with this rinse and repeat formula they have adopted.

I'll wait and see how the rest pans out before buying this one.

Hope you all enjoy it.

p.s. If you are going to wait, guaranteed they will end up making episode one FREE at some point down the line. So you may want to hold off if money is tight.

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PetertheGamer

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Cool. I'm looking forward to this game and I'm glad it's getting great reviews. Telltale Games can make incredible storylines and it seems that they are delivering with their latest title. Hell, this could even have a better story than the Arkham games. Just think about that. It's weird to have a point-and-click adventure game outperform an action game in terms of storytelling, and that action game is lauded by many.

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Bakula

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Edited By Bakula

Thanks for the opening paragraph. That was exactly the reason for my hesitation and worry about the game. Well, I also hate QTE (but oddly loved Shenmue haha), so I still don't know if I can jump into this game. But at least one criticism is taken care of.

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yoda101280

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So I've never actually played one of these telltale story games, how do they work exactly. Do you have actual control over the character(s) or is it just like a story playing out and you make decisions and the story reacts to what you decide or some mix of both?

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Glic2K

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@yoda101280: There's both. In some scenes, you control your character and wander around the environment, looking for stuff to interact with. There are dialogue choices to make and sometimes items to collect. Then other scenes are just cutscenes/QTEs with decisions to make, usually within a short time limit.

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siarhei

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I'll play it once they confirm that there are any meaningful choices this time.

Otherwise, I'll get it on sale of once it's on gwg/ps+.

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darkouer

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Too bad. I was looking forward to this, but I'm not into that season pass disc crap. I want a true retail version, if I'm going to fork over the money for a TTG game.

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BLACKx114

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So the news guys are doing game reviews now? When are we going to see a review from Eddie?

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Batman: The Telltale Series More Info

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  • First Released Aug 2, 2016
    released
    • Android
    • iOS (iPhone/iPad)
    • + 7 more
    • Macintosh
    • Nintendo Switch
    • PC
    • PlayStation 3
    • PlayStation 4
    • Xbox 360
    • Xbox One
    Enter the fractured pysche of Bruce Wayne in this dark and violent new story from the award-winning creators of The Walking Dead - A Telltale Games Series. Batman - The Telltale Series comes to retail as a Season Pass Disc, which includes Episode One, and grants access to the remaining four episodes in the season as they become available to download. The Season Pass Disc will give you access to a total of 5 episodes as they become available.
    7.5
    Average Rating159 Rating(s)
    Please Sign In to rate Batman: The Telltale Series
    Developed by:
    Telltale Games
    Published by:
    Telltale Games, Warner Bros. Interactive Entertainment
    Genre(s):
    Adventure
    Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.
    Mature
    Blood and Gore, Language, Violence