African country infected with virus. Chris Redfield comes in to save the day. Crazy Good!

User Rating: 9 | Resident Evil 5 X360
I was a huge fan of RE4, it was one of the many reasons that I kept playing my GameCube all the way into its twilight years. Needless to say, once I had finished RE4 I was waiting with baited breath for the destined sequel to rock up and keep we drawn to the franchise. Like many people I loved the more action orientated change to the RE games and was hoping that they would continue in this style for RE5. To my pleasure, they did and it really does make this game a real joy to play.

You start in a fictional African nation with RE regular Chris Redfield who is there to inspect the area for a bio-terror threat. He is met by Sheva, his partner for this voyage to make sure he doesn't get in too much trouble with the locals. This is without a doubt a strong evolution in the system n that you have a partner in crime that can be used by a second player or in co-op. The great thing about this is that the AI is so strong that she can actually help you as a computer character as well as controlled by a second player. With her being a strong character means that it never feels like an escort mission more like a buddy action game.

You soon find that the entire village is infected by the virus and has made some very tough locals to take care of. Another strength of the game is the difficulty curve with certain enemies strengths with many of them taking some real initiative to kill them. The only thing that is suss is a man wielding a chainsaw and only wearing a bag over his head and a loincloth can take so many shotgun rounds to take down!

Soon Chris discovers that his old partner, Jill, that he had figured was dead could very well be alive and held captive by the brains behind the threat, Albert Whesker!!! For RE fans that's pretty cool seeing so many regulars in the one game again.

If there was a problem with this game it would be that maybe the campaign is a little short with taking less than 10 hours to wrap it all up. But this is rectified with the great Mercenaries mode making a return to give you plenty of replay value. As far as the style of the game goes, nothing really has changed except for a really pretty face lift that gives the game the push it needs to excite you about the missions to come. As usual the cut scenes are also of top notch quality.

Look those you reading probably already have it and already know it is great, but if there is a slight chance you don't have it. Get it, Love it, Thank me later!