Have fun. Rage. Have fun some more.

User Rating: 8 | Realm of the Mad God PC

Simple, yet intense!

This game is innovative while lacking the look of innovation. It may look 8-Bit and generic for it's time, with the pointer that a majority of Indie games have a classic touch with their graphics, Realm Of The Mad God focuses on the element of gameplay, which has much to offer in terms of your fun, frustration, determination, and addiction. RotMG does something I haven't seen in a Free To Play game before, adds fun and excitement, to a relentless challenge.

Overall: 8 - Have fun. Rage. Have fun some more.

+ Intense permanant death and challenging gameplay is sure to envelope people for hours to come, it's hard, in a positive way.

+ Adds depth and self-discovery unlike any Free to Play game ever.

- Transactions are present, and will restrict some aspects of gameplay, frustrating, but endurable.

- Unclear game rules leave first-time players more confused than I was in DOTA 2.

- NO IN-GAME MONEY or anyway to obtain gold without paying, making the game too easy and unforgivingly hard for others.

Gameplay: 7

The gameplay aspect of RotMG is easy to pick up, while a little too simple, meaning you will grow tired of constantly pointing your cursor towards enemies to defeat them, maybe add a special ability here and there, it still overall gets repetitive and boring. Although, RotMG makes up for it, with it's intense permanant death, challenging quests, and item hunting that deeply rewards you to play some more. Sadly, transactions of real life money and nonexistant in-game money, drops this score dramatically, because of the fact the people who pay, have it horribly too easy.

Music: 4

The same, one song loops over and over, and is bound to get annoying.

Uniqueness: 8

Despite the 8-Bit textures, the style of the 3-D/2-D imagery is pretty impressive, but that's to be covered up in Graphics. What RotMG is really unique for, is for the previously stated, addicting, rewarding gameplay.

Story: N/A

There is no story

Graphics: 9

It seem be exaggerated, but it really isn't. RotMG's 8-Bit split between 2-D and 3-D amuses me. The fact that the world is one HUGE sandbox. Quests never end, as long as you're in a world, you will forever run and fight, unless you teleport to Nexus or another Realm through a portal, there is no getting out. The map constantly renders as the player moves, as for it's combination of 2-D graphics, with 3-D background.