Good
- abilities all had its uses, and none of them felt like filler. They had very interesting design.
- all the movement abilities had its uses too and wasn't too overwhelming.
- a huge variety of enemies
- the world was very detailed for it's time, and a huge variety of environments too
- relationship between rachet and clank is very funny. All the other characters were funny too.
- final boss fight was a challenge, but just the right amount for me.
Bad
- lock-on targets could have been done better.
- a few platforming instances felt awkward, and i died because of it.