It may look like R&C but it walks like a duck

User Rating: 6 | Ratchet & Clank: Full Frontal Assault PS3

Ratchet and Clank has been through a lot of games, but Full Frontal Assault seems a lot less like their previous adventures together. Sure, a lot of games have been going through this new multiplayer craze and been adding them to all their franchises, Mario, God of War, and even Portal, but Ratchet and Clank has never really felt fitting for the multiplayer experience. It’s nice to have the ability to play against friends and such, but the art of single player is getting lost more and more. And I for one consider Ratchet and Clank to be best in a single player experience. I’m not saying the multiplayer is bad, but it certainly isn’t a necessity to sell such a game.

The game plays decently like a tower defense game, with the ability to go out and explore a bit against the enemy or get money for upgrades. Then when the time comes the wave phase happens and you have to defend yourself against it and vice versa for your enemy, hence tower defense. But really it just feels like a tower defense game with Ratchet and Clank characters than a Ratchet and Clank game. The weapons R&C usually have are kinda held back in favor of more defense oriented combat rather than fun combat solutions and really it feels more like a big tease than anything else. Like its probably good as a tower defense game, but its selling itself to the wrong audience. It looks like a duck and talks like a duck, but it aint no R&C game.

Seriously, we haven’t had a good Ratchet and Clank experience in a while and to see a game series I have come to like turn into this saddens me. There are just some problems with this game that I just have with it, like seriously, why was this game tower defense? R&C had some elements of defending areas in their games, but nothing like this, and certainly not to this degree. R&C was all about combat and the unique weapons you got to kill others with. This is just using the same old weapons in a somewhat new way. Really it just saddens me that this is considered a major game in the series. I mean, even the single player is only 5 levels long. That’s not nearly as half as full of an adventure as the previous R&C were. And while I understand that this game is originally only sold for 20$, why make it a retail release? Why not make it downloadable? Wouldn’t that be the wiser option here? Why not just sell it for a little less and not even bother with single player. For all purposes, this is a multiplayer game, and the single player campaign is rather pathetic in terms of what they use to be. Just a lot the single player campaign fell so short in comparison that it really doesn’t feel like this was suppose to be a Ratchet and Clank game at all. It just feels like a game made to sell. Also why can’t I fight my buddy on the couch? What is happening to all the local multiplayer games? Ya I know I have co-op, but what if I want to fight my friend on the couch? Or what if I want to fight a guy online with a friend on the couch with me? Why do I need to have a friend go to his house, go online, and play with me that way? Just ugh, all this Ratchet and Clank game does is make me mad at how this generation of gaming is screwing my generation of gaming’s way. Sure, it might be for the better, but I strongly oppose that Ratchet and Clank is “one of the games that need to change with it”. It was better the way it was, as a single player slug fest of combat and destruction.

Final Thoughts:
I really wish Ratchet and Clank would stick to what they do best, single player. With what full frontal assault offers as a single player campaign is pathetic compared to previous games, and it really just feels like R&C are moving too far away from their formula that full frontal assault doesn’t even feel like a Ratchet and Clank game anymore. Certainly a disappointing game for older fans of the series.