A valiant effort for one programmer, but that doesn't mean it's a good game.
Here's your backstory. You make your own fighter, with assorted heads, torsos, legs, go through the tutorial and then start fighting. That's it. That's all. The fact that you have to use the mouse in large part throughout the game, is what breaks the game. You double-click with your mouse to make your character move, and then make other awkward combos with your mouse to attack. It's not fluid, and certainly not fun.
The graphics can't be really be criticized here, but I gave them the credit they deserve, and that's not much. Models are blurry, environments as well. Case closed.
The sounds is the grunts of your fighters and dittys in the background. No more.
Considering how little time you'll be playing this game (if you're like me and do play/buy this game regardless) really undermines that budget price of 14.95, and you'll realize later that you don't get back in return what you paid for.
I've been harsh about this game, and if Mark Healey is out there reading this, I'm sorry. His efforts should and have been acclaimed by Steam, but the fact of the matter is that this one person couldn't be Superman and make a great game all on his lonesome.
Valiant, but in the end, Rag Doll Kung Fu isn't worth your time.