Project Gotham Racing 3 is a solid racer; though, it doesn't entertain its guests very long before they start to leave.
During the game; your, main, objective is to win. Quite an easy, and simplistic, task. Though, there's usually more to it than that; such as seeing how many cars you can pass before the times up, or how many points can you earn while drifting before the time is up. It's fun...but it doesn't last long before the game wears itself out. Maybe this game isn't meant to be played for hours at a time; though, I just couldn't force myself to put any more hours into the game as much as I did. It was a mixture between the lack of variety with the game modes and lack of abundance of maps.
The graphics, in the game, are quite crispy. Granted, back in the day, it looked good; it's now 2013 and there are, way, better games to be looking at right now than this 2006 title. The sound, in the game, is good and bad at the same time. Any sort of rock, heavy metal, or rock 'n roll will always set the mood or atmosphere for me. Though, if I listen to too much techno or some really weird rap than it's over for me; the experience has been ruined.
The multi-player experience is dead and isn't available to anyone; thankfully, I'm okay with this.
The amount of vehicles in this game is incredible; the selection, on the other hand, is downright beautiful. The game seems to know my tastes in car selections. The menu interface, as well, is easily accessible to mostly everyone that tries it for the first time.
Overall, Project Gotham Racing 3 is a solid racer; though, it doesn't entertain its guests very long before they start to leave. To me, this game is a one-time play - then it will sit and collect dust on my shelving unit.