I‘m curious how this compares to the Croft Edition, which also had the Season Pass/DLC tombs and outfits.
ZmanBarzel's forum posts
I wish Sony would give "Lemmings" a new console iteration.
Oh, and it's owned under the Sony Pictures umbrella, not Sony Computer, but it also owns Q*Bert, but as the movie branch of the company isn't worried about selling consoles, it has no problem with the IP being used for multi-platform.
Coincidentally, I just re-bought my answer on yet another platform a few days ago: “Deadly Premonition.” In all its various re-releases, they have yet to include an option to go full Visual Novel.
@i_p_daily: can you explain how digital is for lazy people, I don't understand
I'm more curious why he thinks being lazy is some kind of insult. This isn't some kind of competition where those who struggle the most to get a game are rewarded. It's getting a copy of "Control" or "Fire Emblem," not displaying plumage to attract a mate like a peacock.
Sounds like they're excluding the majority to "include" the small vocal minority. What about the people who want their character to be a male or female? Can't they just have an other option?
Choose the masculine body and masculine voice? (Vice versa if wanting to play as a female.)
Just looked up Flavourworks, the developer of "Erica," to see what else they've done. While this turned out to be their first game, I saw something even more interesting: they were initially funded by Peter Molyneux and Ian Livingstone, the co-founder of Games Workshop, co-creator of the "Fighting Fantasy" books and major player in Eidos.
The "Spies vs. Mercs" modes from "Splinter Cell: Pandora Tomorrow" and "SC: Chaos Theory."