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yearssomuch

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#1 yearssomuch
Member since 2012 • 124 Posts

I keep hearing terms like this thrown around when referring to the first one... Is it just BS to hype ZC2? Because from my understanding, ZC was considered to be incredibly mediocre from everyone I've ever heard talk about it. Yet, right before ZC2 released, I kept seeing gaming websites talk about how 'groundbreaking' and 'incredible' the first one was.

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#2 yearssomuch
Member since 2012 • 124 Posts

It's been a while since I've checked, but months ago the game only had incredibly high ranks camping with sniper rifles, everywhere, or hackers. I love this game, but since BF3 released most of the players have moved onto that. It's a shame, really...

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#3 yearssomuch
Member since 2012 • 124 Posts
[QUOTE="Frag_Maniac"]The original trailers had Liz too powerful IMO. She was able to summons violent electrical storms and devouring crows, and amass molten metal for you to hurl. She's better off as an innocent assistant than militant, and it would again, make the combat too easy. There's some things I liked in the trailers. It was a mixed bag for me. I liked being able to trap a Handyman in an enviro hazard like the bridge trusses, being able to pull weapons out of enemies hands, the church bell falling, and the mech horses pulling carriages instead of just standing in one spot. Her over the top powers I mentioned and even the horse healing didn't seem to fit though.

This. I'm sick of hearing people complain about Elizabeth not doing 'enough', when she supplies you with ammo, health, Salts, and money, and can't be shot to death, forcing previous checkpoints. I watched the trailers, and while the idea of combining Vigors IS really cool, it would've sucked from an actual gameplay perspective. You would've been forced to react to Elizabeth's spells, thus taking away any sense of freedom that the player has in how he approaches the situation. Not to mention, it's obvious that in the gameplay reveals that those were staged set-pieces, through and through.. people are complaining about that enough, and you want Elizabeth to summon rainclouds on a group of hell-raising drunkards, in that spot, every time? You want the Handyman to mindlessly stand on the bridge, waiting for you to destroy it? No, just... no.
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#4 yearssomuch
Member since 2012 • 124 Posts

I'm replaying 1999 Mode because I beat it with DLC the first time and I wanted to do it without the perks. It hasn't been too difficult at all so far. Knowing what weapons, vigors, gears and tactics work well really makes a big difference.

The only thing I've upgraded so far is possession for humans and crow traps from corpses. Crow traps from corpses combined with the Blood to Salt gear really makes the going easier. At first I thought this gear left salts on 40% of the corspes, but the salts are automatically applied to your salt meter on 40% of your kills. You don't even have to pick it up, so you can use far more vigors during the battle.

Frag_Maniac
I was about to make a post saying the exact same thing. I've been trying to use Murder of Crows more often, upgrading it's Aid first chance I got, and I happened to come across the Blood to Salt gear very early on, and crowd control is no longer an issue. I just shoot out some Crows at a group of people, shoot them all dead, and watch everyone else on the field get stunned as well. The harder difficulties really do force you to play around with the Vigors just a little more, depending on what enemy you're fighting. Crows are great for Handyman, Shock Jockey is great for Automatons, Charge is FANTASTIC on Siren, Bronco works very well on any smaller enemy, etc., etc. On Medium, I just ran through with Bronco and Shock Jockey, all day. :P
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#5 yearssomuch
Member since 2012 • 124 Posts

Infinite had a fantastic environment, are you kidding? If you like Rapture more, then more power to you, but Columbia was a fantastic concept. While I would've liked to have been able to explore more, this games setting was just as engrossing as any other BioShock, it was just different.

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#6 yearssomuch
Member since 2012 • 124 Posts

This is true. Elizabeth even contributes a little narrative towards this idea when you first enter Soldiers Field, talking about how the place is themed to acquaint children with national services, then saying "Train a child in the way he should go, even when he is old he will not depart from it". Clearly, to us as the player, this is also referring to Booker. He was, for all intents and purposes, a 'child soldier' at Wounded Knee. And here we are at Columbia, when Booker's pushing 40, and he's killing more people than ever. :P

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#7 yearssomuch
Member since 2012 • 124 Posts

This is where people are getting things twisted. Yes, Bioshock: Infinite plays similarly, yet much different, from its predecessors. Vigors/Plasmids are still a key element, yet a lot of the focus has been switched to gunplay. So yes, it's different, but does that mean it's NOT a "good game"? Absolutely not. I can agree that it is slightly dumbed down, feeling more like a modern shooter than previous entries, but it still has fantastic, fluid gameplay. It's still BioShock.

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#8 yearssomuch
Member since 2012 • 124 Posts
Quite simply, the game is immensely popular with American audiences, and since this country is by far one of the WORST for blind, dumbfounded, patriotic retards, they have to pander to their audience. Most Americans believe that America is THE BEST, and that everywhere else on the planet might as well be a third world country dictated by communism (despite the fact that most Americans have no idea what communism actually IS). To glorify anywhere else, or worse, under-glorify America, is a big deal to most Americans, sadly. As for the rest of you writing off the OP as a 'conspiracy nut', shame on you. Quite disappointing to see how close-minded some people really are.
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#9 yearssomuch
Member since 2012 • 124 Posts
OP, care to verify with us your internet speeds? You claim your connection is 'fine', but haven't posted any speeds...
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#10 yearssomuch
Member since 2012 • 124 Posts

learn to play the game first, then maybe you will like it. Play online. I understand if you are not very good at the game you will think the gameplay and everything about the game sucks. Its not the game that sucks

Terror27
'Learn to play the game first', is that your go-to quip when someone nay-says your mediocre military shooter? As someone who has maintained at least a 2.00 K/D across every CoD I've played (the last title being Blops1, and wouldn't you know it, 2.55+), I'm telling you that the game is crap. While OP appears to be in somewhat of a ramble, he provides some good points. It's almost unbelievable how out of control Activision has gotten with the map packs. They make 5 or 6 packs, PER GAME, knowing that if you're a dedicated CoD fan, you'll be buying the NEXT iteration, NEXT year, and then you'll continue to purchase the NEXT map pack, then the NEXT map pack.. ultimately just an endless cycle of useless DLC for a game that they expect you to throw away for the next iteration. And guess what? Most of you do. Sort of disgusting. After Black Ops, I gave up on this series. It's the same two-shot kill-fest that you played in 2007, just dumbed down with more gadgets and guns so that shit kids can ensure that they don't suck so much.