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voxware00

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#1 voxware00
Member since 2004 • 5018 Posts

i own a 360, i have nothing against motion controls

i just don't get the hype for natal.. maybe when I see some traditional games using it if possible

but how can people compare it to the wii or even the sony wand? it's going down the same road as the original eyetoy (which I also own mind you)

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#2 voxware00
Member since 2004 • 5018 Posts

Natal will fail because it can not apply to traditional style games unlike the wii and pseye/wand.

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#3 voxware00
Member since 2004 • 5018 Posts

another COD game

batman

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#4 voxware00
Member since 2004 • 5018 Posts

how could you not be playing little king's story?

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#5 voxware00
Member since 2004 • 5018 Posts

thats funny because i think ign seemed harsh on the game and i mean.. if ign doesn't give it at least an 8..

dont really care about scores, once i saw the sword fighting i was sold.. sucks dogfighting is just 1 on 1 but it seems like a huge improvement over the original, shame there isn't any 4player games though other than canoe

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#6 voxware00
Member since 2004 • 5018 Posts

blockbuster has some pretty strange deals sometimes

oddly enough, that's only a dollar more than if you were to burn the game yourself because of all the discs (on the highest quality media ofcourse but still)

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#7 voxware00
Member since 2004 • 5018 Posts

[QUOTE="SMR-Venom"]

[QUOTE="Alpha-Male22"]

I think the Wii is a great alternative to a PS3 or 360.

But it's just too damn overpriced. People say PS3 is overpriced, but the Wii is not worth its $300 price tag

Yeah, I went there.

Alpha-Male22

Uh, the Wii is $250.

With taxes and Canada put together it totals around $300.

then canada and retail are overpriced

i went to the very last step on amazon to ordering a wii.. 249.99.. no tax, shipping or canada inflation

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#8 voxware00
Member since 2004 • 5018 Posts

Sony's Wand really is just exploiting the Eye Toy isn't it? I mean, doesn't the eye use color tracking and the reasont he ball on a stick has the bright colored ball is because that's how the eye toy tracks? Sure, you can move around in a 3D room cause the camera will detect distance via the size of the ball (bigger size = closer distance, smaller size = farther distance) and then beyond that include up, down, left, and right motions too. Wii Motion plus is another accelerometer to the device, allowing more accurate input. It doesn't save the Nunchuk though, so no way will we have to input devices with WM+ unless they're two Wii motes with WM+. So for now, they could basically be tied and somewhat a little more advantageous in their own I suppose. Yet, thinking about it, Sony's Eye Toy is just getting a device that merely seems to exploit the camera. I mean couldn't we theoretically make a ball on a stick, have the camera track that? Does the actual wand have any accelerometers to know that it's on it's side or not? OR does it relie on the position of the ball on the stick compared to the negative black space on the stick? To be frank, I don't know how it will fully work, but I don't think it's really anything that couldn't be down with a few supplies at home already and Sony should just release a game that shows this. I'll hold the DS 3 with one hand and press a few buttons, but the stick in another and probably have the same experience than a stick with a light ball and some buttons on it. yoshi_64

i believe the wand has accelerometers in it, you can tell when the guy pulls the arrows out from behind his back that it is still detecting motion even though the ball is hidden

bottom line is they're both better for traditional games than natal

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#9 voxware00
Member since 2004 • 5018 Posts

i had my professor comment on the 2nd hand book market once

he told us not to sell books but to just give them to people

doesn't seem like he was very fond of the 2nd hand market and considering it's more widely available, that was more of a threat to him as an author

"Let's put it this way, most companies make a product to sell..."

all you're talking about is the legal aspect, I said aside from that... it's still justifying robbing the developers profit either way, even if someone is losing the original.. the key point is the developer is not getting anything other than the original and there are multiple pirates buying originals as well. yes there are more pirates copies than 2nd hand copies(i already made this point so you're just repeating me), but 2nd hand copies are distributed on a larger scale to the mass market without any need for a hacked system. if only there was a correlation of pirates copies to potential sales.

on the bright side, think about all the old sports games the retailers just have to throw in the trash.. gotta love the 2nd hand retail market, 1 million copies of games nobody want anymore taking up a majority of the shelf space

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#10 voxware00
Member since 2004 • 5018 Posts

other than the legal aspect

i don't see much of a difference between the 2nd hand market and piracy

"because it was originally bought from them in the first place! It just doesn't benefit them again everytime the game changes hands. Piracy never benefits the developer at all."

you're missing the logic... there are the pirates who buy the game in order to rip them, it's the same as the person who bought the original game that is now sold used. yes you're getting more people buying the original game in order to resell it, but you can't say piracy has zero dev support.. someone has to be buying it in order to rip it, and there are plenty of different rippers.