I hate to break it to the haters, but this was the most believable SR yet. This is the first one where all the zaniness had a context, something which SR3 and SR2 didn't have. As far as the original SR, I think it's safe to agree that it really was nothing more than a GTA rip-off, much like how Duke Nukem 3D was a rip-off of Doom and Wolfenstein 3D. IOW, just because you have a rip-off, does that mean it's a bad game not worth playing?
I think it's time for a reboot, and even the good ending of SR4 implied a rebooting of the franchise.
I'm on the fence on whether the superpowers was a good idea. They are EXTREMELY fun to fool around with, but perhaps they were introduced too early in the game and therefore didn't have the mind-blowing effect the way the jetbike and harrier had in SR3. None of the abilities in SR4 seemed particularly rewarding. And the car customization was seriously overshadowed by it.
But I think that with Saints Row 5, which I'm sure will be a reboot of its franchise the way GTA IV was, basically being a remake of the first for next-gen consoles, with hopefully updated graphics. Now I'm not asking for the graphics to be ultra-realistic or anything, but instead, high-quality, kinda like Infamous: Second Son. (And to be fair, it wasn't the realistic graphics that hurt GTA IV, it was the realistic gameplay that made it frustrating.)
And I'd welcome superpowers back in a SR game, but Volition, please allow the game to progress before we're rewarded with all the cool stuff. Oh yeah, and bring bad the layered clothing for characters...and don't ever, EVER drop the character customization...it's probably the best character customization ever put in a video game, and it's what sets Saints Row apart from other games in the genre more than anything else.
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