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Teuf_

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#1 Teuf_
Member since 2004 • 30805 Posts

Canceling pre-order. Actually I don't have it pre-ordered yet, so I'll pre-order and then cancel.

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#2  Edited By Teuf_
Member since 2004 • 30805 Posts

@Jacanuk said:

Its insane and i dont get why people keep throwing money into this game without even having seen a working playable tech-demo.

I'm guessing most people do it because they badly want another game is this genre, and they're not aware how incredibly risky it is to invest in a video game. It will be interesting to see what the crowd reaction is when the team has to publicly share details every time they slip on a milestone, and the crowd-funders are suddenly put in the shoes of a publisher.

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#3  Edited By Teuf_
Member since 2004 • 30805 Posts

It's pretty embarrassing that they're ignorant to how popular e-Sports is getting, but it doesn't really bother me. Who cares what a bunch of talking heads on a sports show think?

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#4 Teuf_
Member since 2004 • 30805 Posts

A good squad kills more, dies less, and gets lots of points for teamwork and capturing control points. If you get auto-added to a squad that's terrible and isn't working together (a squad all snipers spread out on different corners of the map is bad a sign) then join a different squad. Once you're in that squad, stick with them. You're way more likely to capture a control point if you go in with a bunch of people. There' can be a lot of people on a map (and sometimes lots of vehicles), so you're generally just going to die a lot if you keep running into places head-first by yourself.

And like Zoso said, always spot. It makes the enemy show up on your team's radar, which makes it a lot more likely that they'll killed. You can also get points if you spot someone, and someone else kills that person shortly after.

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#5 Teuf_
Member since 2004 • 30805 Posts

If you want to post off-topic threads, use the off-topic forum.

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#6 Teuf_
Member since 2004 • 30805 Posts

@barrybarryk said:

lol the Xbox One doesn't have 3 operating systems. That was just PR bullshit to get the idea across it's inspired from a range of platforms. It's still just one OS built from the Windows kernel, like every other platform they've ever made.

Umm...yes it does. There's 3 operating systems with 2 running as VM's under the 3rd. In this case the term "operating system" doesn't mean exactly the same thing that most people think it does when you're talking about a PC, but doesn't mean the terminology isn't correct (it just means most people have only a limited understanding of the terminology).

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#7 Teuf_
Member since 2004 • 30805 Posts

I play all of the time on PC, it's crashed maybe 2-3 times tops. Obviously it would be better if it never crashed, but it hasn't even come close to making it unplayable.

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#8  Edited By Teuf_
Member since 2004 • 30805 Posts

I program games for a living, and I made small games on my own for a long time before that.

For someone starting out, I would definitely recommend using Unity. It's a good engine, it's free, it works on just about every platform out there, and you can program in C# which is generally a very friendly and nice language to work in. They also have lots of tutorials, training videos, documentation, and a very active community of developers. Finding a good community can be really helpful when you're starting out, since they can guide you onto the right path and walk you through common problems.

As far as general advice goes, I would say try not to get overwhelmed or discouraged, especially if you start on a project that doesn't end up working out. Games are amazingly complicated, and it takes a long time to build up all of the various bits of knowledge required to make everything work together. So if you come across road blocks don't beat yourself up, just learn all you can and maybe narrow your scope so that your games turns into something that you can finish and be proud of.

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#9 Teuf_
Member since 2004 • 30805 Posts

It's the end of an era for sure, but to be completely honest I doubt he's been heavily involved with id for a long time now. They're a pretty big company at this point.

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#10 Teuf_
Member since 2004 • 30805 Posts

The nicknames are at least 10 or 11 years old at this point. I doubt that anyone here remembers how it started exactly.