Resistance 2:I'm only talking about the single-player portion of this game because the multiplayer is pretty much dead and I couldn't get into more than about 3-4 matches online.
Anyway, I got the first Resistance game back when the Playstation 3 was a shiny new gadget and I was sorely disappointed.
The shooting mechanics worked well enough and some of the guns were quite fun to experiment with (my favorite is the Auger) but there was not much sense of story or plot and even innovative gameplay mechanics or visuals.
Resistance 2 suffers mostly from the same faults. It looks "Larger" and "grander" but it's still like an empty shell. An alien shooter with no teeth.
Granted, some of the bosses are quite exciting to fight but it doesn't matter since the path which leads to them is consisted of hubs after hubs with enemy respawning points and you can't get to the next stage until you kill a number of enemies which appear out of a door or some other entrance.
It seems like Insomniac games (famous for their reputable Ratchet and Clank series) have created a first person shooter with platformer game mechanics in mind rather than a first person shooter. The shooting mechanics are solid enough but the weapons seem withoutimpactand the enemies take way too many hits on the normal difficulty to finally die.
In the graphical department note, as I said the game does look much bigger but once you start looking around as you play, you won't need an eagle's eyes to notice the horribly blurry textures used in indoor and outdoor areas. The voice acting leaves much to be desired and the story is almost completely absent.
Resistance 2 is a good game but its shallow design as a whole makes it so forgettable that you won't even think about it as soon as beat it.