
What We Want To See At The Game Awards 2023 | Spot On
From Death Stranding 2 and Wonder Woman, to Judas and Hellblade 2, these are just some of the games we're hoping will make an appearance at this year's Game Awards.
From Death Stranding 2 and Wonder Woman, to Judas and Hellblade 2, these are just some of the games we're hoping will make an appearance at this year's Game Awards.
We're tired of teaser trailers that are more teaser than trailer.
News on the next entry in Rockstar's open-world action series is imminent, according to reports.
2023 might be a good year for video games, but it's been a terrible year for the thousands of developers who have been laid off. Here's why you should care.
Having finished Marvel's Spider-Man 2, Tamoor and Lucy sit down with the game's senior creative director to discuss how the story came together and dissect everything about the ending.
Having finished Marvel's Spider-Man 2, Tamoor and Lucy sit down with the game's senior creative director to discuss how the story came together and dissect everything about the ending.
GameSpot's trusted reviews, in pod form!
Is a smaller more focused entry in the series the right next step for the Assassin's Creed franchise?
At what point does a subscription service stop being worth its monthly fee?
We went hands-on with Alan Wake 2 to see how Remedy is taking its brand of weird to the survival-horror genre.
Big names don't always make for big performances.
In Rebirth, Square Enix is aiming to make meaningful additions to Final Fantasy 7 Remake's gameplay to tell a bigger story.
Insomniac Games is bringing together two Spider-Men for a sequel that it hopes will elevate what has come before by iterating on it.
Director Shiro Mouri and producer Takashi Tezuka talk about the new and unusual approach to developing its upcoming Super Mario Bros. title, and how it has paved the way for ...
From Dead Space and Resident Evil 4 Remake to Starfield and Tears of the Kingdom, there's been no shortage of great games to play this year. But is too much ...
Tam and Lucy discuss the damaging impact negative discourse can have and why focusing only on this negativity and feeding into the console wars can take away the excitement of ...
Using Diablo 4 as a launching point for the conversation, Tamoor and Lucy discuss the hurdles facing developers who maintain and improve live-service games.
Remember folks, you don't have to climb aboard every hype train you see.
Tamoor tries to teach Lucy to love fighting games, specifically Street Fighter 6.
While Nintendo's first-party titles might thrive on the console, third-party games are suffering due to its hardware limitations.
Katsuhiro Harada and Michael Murray talk about the next entry in the beloved Tekken series, and Bandai Namco's approach for it.
As more games embrace the games as a service model, we're also seeing more predatory microtransaction tactics.
Sam Barlow walks us through the inspiration for IMMORTALITY, and how the game's systems cleverly lead you to uncover its secrets.
With the rise of digital media comes the downfall of video game preservation. It's time to start focusing on how we can keep older video games readily available to play.
Tamoor and Kurt discuss the responsibility of pushing the medium forward and who should bear it.
With the news that the new Perfect Dark game is still years away, Tam and Lucy discuss why announcing games early can do more harm than good
"A delayed game is eventually good, but a rushed game is forever bad." In this day and age--no game is forever bad, so it's time to rethink how we approach ...
Lucy and Tamoor have some concerns about Konami's Metal Gear Solid 3 Delta: Snake Eater project--let's talk about it.
Overwatch 2's Hero Missions have been scrapped, but the team's commitment to storytelling remains. The question is, how are they going to do it? Spot On is here to discuss.
Game director Aaron Keller and executive producer Jared Neuss discuss why the eagerly-anticipated mode will no longer be released and the future of Overwatch 2.
In Episode 2 of Spot On, a new weekly news show, we talk about whether there needs to be fewer open world games.
In Episode 1 of Spot On, a new weekly news show, we talk about the dangers of chasing a trend.
The studio that made Dishonored, Prey, and Deathloop is heading into uncharted territory, but using its design principles as its guide.
We spent time at Nintendo World and talked to Nintendo's Shigeru Miyamoto and Shinya Takahashi about bringing its games' magic into real life.
PlayStation's second VR headset is powerful and elegant, but Horizon Call of the Mountain is doing all the heavy lifting when it comes to games.
HBO's The Last of Us gives Frank and Bill the character development--and life--they deserve.
Sony's first official pro controller sticks to tried-and-true features to deliver a solid piece of hardware.
Here's what makes Elden Ring our choice for the best game of the year.
The early hours with Sony's sequel to God of War are promising, thanks to a focus on character development.
The acclaimed author has teamed up with Subnautica developer Unknown Worlds to create a unique universe where stories can be told for years to come.
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