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supersonic97

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#1 supersonic97
Member since 2003 • 227 Posts
Ok, that was the best part of this game by far the corniest though. WHat happens in X --- YEa? is that it stas on the show and the game so they dont revere Or nothing. Its dumb Don't mention the parts of it wich you want to make sence.
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supersonic97

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#2 supersonic97
Member since 2003 • 227 Posts
Ok ,it is not that much of a theory on games but like how they are rewards to respect each from ANd that os And how they form us and between too. Don't conflate our minds with that texture of our Theroury. That's fine. :)
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supersonic97

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#3 supersonic97
Member since 2003 • 227 Posts
Letrs review: Bye is bye so now is is bye.
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#4 supersonic97
Member since 2003 • 227 Posts
Letrs review: Bye is bye so now is bye.
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#5 supersonic97
Member since 2003 • 227 Posts
gooood
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#6 supersonic97
Member since 2003 • 227 Posts

[QUOTE="tjricardo089"]

[QUOTE="outworld222"]

4 words: it's all about skill.

Articuno76

Wrong, my brother keeps smashing buttons and he wins me. I know a bunch of techniques and I can't win.

One of the biggest misconceptions people hold about fighting games is that being more knowledgeable and more skilful means you will beat someone who is generally less skilled and less knowledgeable. See, that might be true when you are taking an intermediate or expert player and pitting them against someone a whole rank lower than them. The problem arises when people start comparing total beginners to what I like to term 'learned beginners'. The gap in skill between the latter two isn't that great in reality. Simply put, learning how to deal with button mashers and/or aggressive players is a skill in and of itself. It is very frequently the case that a learned beginner (probably much like yourself) can beat out a player who is a upper-beginner/intermediate player yet have trouble with someone who uses strategy with no pattern because they are mashing. In a sense a person who doesn't know how to play the game can give you more trouble because how could you possibly read their thought process when there isn't one going on? It's at this point character/match-up knowledge becomes important. Sure, you might not be able to tell what the button mashing psycho on the other side of the screen is going to do (especially if they don't know what they are going to do themselves), but you can at least make the intelligent observation like 'at THAT range their character has no decent low attacks for me to worry about' and use that to your advantage. To summarise: 1. You aren't as good as you think you are 2. The gap between you and a button masher is not as great as you would like (yet), but the good news is you are at least thinking critically about the game. 3.Learning how to dispatch people who don't know what they are doing isn't a given; it's a developed skill in its' own right.

Lol, "Ahhhhh!"

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#7 supersonic97
Member since 2003 • 227 Posts

It's asking me for the Windows Live ID I associated with this profile. I can't remember the windows live ID.

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#8 supersonic97
Member since 2003 • 227 Posts

Just some bullets from mah Hype-Gun:

* Capcom said that whatever the floop they're doing with the gameplay inResident Evil 5will be vastly improved eventually, so I expect to see a better game when it's on display at TGS.

* There will probably be some information on what's the ongoing with Kojima andMetal Gear.

* Juicy, indepth details onFFXIIIand what appears to be it's FFVII-esque gameplay.

* Since TGS isn't as big of a deal to investors, Nintendo might buck up and show mah someKid Icarus, and where they're going with the new, possiblyre-invented Zeldagame.

* Street Fighter DLC?

* Brad Shoemaker might finally unveal the truth: IsMega Man 9built with theoriginal NES SDK?

* Gran Turismo 5.

* Kingdom Hearts III.

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#9 supersonic97
Member since 2003 • 227 Posts
Multiplayer looks amazing.
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#10 supersonic97
Member since 2003 • 227 Posts
It was great.