First, don'T feed the trolls, if you reply ... you fell in the trap.
Second, i don't see your point. Different games for different tastes. I don't like hockey and football games ... desn't mean they are bad games.
What gives this impression is probably that longer developpement time for your game type, and the multiplication of game types as diminished the ration of your game type in the total game pool.
Casuals have as much the right to like games as we do.
Sadly, being more numerous the casual market as attacted too much attention from devs. Until they realise that more casual gamers do not always equal more sales (they called casuals for a good reason ... they don't buy 3-5 games a month ) we will see a higher ratio of games aimed towards them.
The consistant big sellers are not casual games, except maybe for mario titles.
As far as i'm concerned to real problem is the multiplication of gaming platform. Nintendo Ds, Wii, Wii U, PS3, PsVita, PsP, Ps2, Xbox360, Iphone, Ipad, Ipod, PC, MAC, etc.
Devs end up programming for too many platforms to reach a correct amount of customers, which makes developpement time and costs skyrocket.
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