Question: If "you" don't want a game to be too much like the version before, but you do want a "new" sequel to a game you enjoyed ... Then where in these consecutive products does your determination of these things allow an actual Sequel to exist? Can a new game still be a "successful" SEQUEL and not just become ANOTHER GAME if it were to go in a completely different direction than its prequel? I would figure a sequel would be highly influenced by and similar to the "original/previous" game to even be considered "a sequel." Right? Why wouldn't a sequel benefit from reproducing and amplifying up many of the successful areas of its previous game's elements and accomplishments, therefore pushing those successful elements further than before? In other words, shouldn't a game resemble the earlier game, and build off those strengths?