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silkylove

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#1  Edited By silkylove
Member since 2002 • 8486 Posts

I hope they do Overkill as well.

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#2 silkylove
Member since 2002 • 8486 Posts
@ajuicematts said:
@silkylove said:

@ajuicematts:

So about 3 years total even though it started out as a Wii U game. That's still shorter dev time than most Sony AAA exclusives. Just look at Dreams which started development in 2012 and is still in early access, or The Last of Us 2 which started development in 2014 and we probably won't see until Q1 2020...if we're lucky.

well you can't really be pick and choosy. Yes some games take longer than others.

Dreams had dev hell and was restarted at least twice.

just because a game takes forever doesn't mean its for the better. You equating long dev time to quality of product is what im countering. They aren't always correlated.

And if you wanna really use long dev time, i could use Pikmin 4 (which even fits your non Zelda/Metroid guideline) and say dev time has been like 6+ years and we haven't even seen a single screen shot. Meaning it wont release till 2021 at the earliest. So i guess that means its better quality than all of Sony's games?

I'm not sure where you thought I was equating dev time to quality. I didn't say that, and I certainly don't believe that. My only point was that Sony AAA exclusives tend to take more dev time than Nintendo AAA exclusives. And I agree, Pikmin 4 is a good example of a Nintendo game taking longer than usual. It might be trash when it's finally released. I hope not. I also don't think that there is much difference in quality between Sony and Nintendo exclusives in general. I enjoy both of their offerings.

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#3 silkylove
Member since 2002 • 8486 Posts
@techhog89 said:
@silkylove said:
@techhog89 said:
@silkylove said:

@techhog89:

I have no idea when LM3 started development. I do know that an AAA game takes about 18-36 months dev time on average. Sony's AAA games are probably on the longer end of that and Nintendo's the shorter end. The reasoning behind that is pretty simple and has been spelled out by myself and others.

AAA in a year and a half.... Okay man. Sure...

Your theory is wrong. When a game is announced is 100% a marketing call. Nothing more, nothing less. There's no quota forcing games to be announced ASAP. Nintendo can announce games sooner if they want to, and Sony can announce them later if they want to. If doing so would mean that Sony is lacking in announcements for the year, that would change nothing because releases matter more and it wouldn't affect that. Sony does it because they think that announcing games ASAP generates more hype. It's as simple as that.

I never said game announcement wasn't a marketing call. I said that in general an AAA Nintendo game releases sooner after announcement than an AAA Sony game. I didn't pull the 18-36 months out of my ass. There are plenty of articles on AAA game development by developers which back up that claim on Forbes, Vice, and elsewhere. Sony typically announces their games further out because development of their games takes longer and announcements of future big games helps maintain momentum and sell systems. If you think Luigi's Mansion 3 or any other typical (non original Zelda or Metroid) Nintendo game takes as much dev time as Spiderman (4 years), God of War (4 years) or Horizon (6 years) then I want some of whatever you're smoking.

Uh... You just proved that 18-36 months is completely wrong...

And either way I'm not denying that Sony's games take longer to make at the high end; I'm just saying that's irrelevant to this conversation. If Sony waited until closer to release they'd still be announcing the same number of games, so no, they don't need to announce them ASAP and do years of teasing.

How did I disprove the general consensus among developers that an AAA game typically takes about 18-36 months? I hope you don't mean because I gave the dev times for 3 PS4 exclusives. That would be one hell of a logical leap. The 18-36 month estimate is for ALL games considered to be AAA. That includes games for PC, Xbox One, Switch, and PS4. Sony's dev time for their AAA exclusives often goes above the 36 month high end of the estimate, but that's how averages work. Since they usually announce within the first year or so of development, that means that the Sony consumer typically waits longer from announcement to when the game goes gold than say a Nintendo consumer. Which get's back to the original post in this thread.

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#4 silkylove
Member since 2002 • 8486 Posts

@ajuicematts:

So about 3 years total even though it started out as a Wii U game. That's still shorter dev time than most Sony AAA exclusives. Just look at Dreams which started development in 2012 and is still in early access, or The Last of Us 2 which started development in 2014 and we probably won't see until Q1 2020...if we're lucky.

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#5 silkylove
Member since 2002 • 8486 Posts
@techhog89 said:
@silkylove said:

@techhog89:

I have no idea when LM3 started development. I do know that an AAA game takes about 18-36 months dev time on average. Sony's AAA games are probably on the longer end of that and Nintendo's the shorter end. The reasoning behind that is pretty simple and has been spelled out by myself and others.

AAA in a year and a half.... Okay man. Sure...

Your theory is wrong. When a game is announced is 100% a marketing call. Nothing more, nothing less. There's no quota forcing games to be announced ASAP. Nintendo can announce games sooner if they want to, and Sony can announce them later if they want to. If doing so would mean that Sony is lacking in announcements for the year, that would change nothing because releases matter more and it wouldn't affect that. Sony does it because they think that announcing games ASAP generates more hype. It's as simple as that.

I never said game announcement wasn't a marketing call. I said that in general an AAA Nintendo game releases sooner after announcement than an AAA Sony game. I didn't pull the 18-36 months out of my ass. There are plenty of articles on AAA game development by developers which back up that claim on Forbes, Vice, and elsewhere. Sony typically announces their games further out because development of their games takes longer and announcements of future big games helps maintain momentum and sell systems. If you think Luigi's Mansion 3 or any other typical (non original Zelda or Metroid) Nintendo game takes as much dev time as Spiderman (4 years), God of War (4 years) or Horizon (6 years) then I want some of whatever you're smoking.

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#6 silkylove
Member since 2002 • 8486 Posts

@techhog89:

I have no idea when LM3 started development. I do know that an AAA game takes about 18-36 months dev time on average. Sony's AAA games are probably on the longer end of that and Nintendo's the shorter end. The reasoning behind that is pretty simple and has been spelled out by myself and others.

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#7 silkylove
Member since 2002 • 8486 Posts

@techhog89:

Every year both companies have to announce new games to keep players interested in their respective systems. So yes I think they both generally announce games that they've started working on a year or two prior. Difference is that the Nintendo game typically gets finished first. Sony can take more time because third party games supplement the lineup between major first party releases. Nintendo has less third party support so they need to have that faster turnaround for 1st party games and the less powerful hardware helps with that.

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#8 silkylove
Member since 2002 • 8486 Posts

I have a battery pack so I'm good. This is great news for those who have yet to buy and want the full featured Switch though. I probably won't upgrade unless the rumored Switch Pro becomes a reality.

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#9 silkylove
Member since 2002 • 8486 Posts

One advantage of getting out of the hardware power arms race is that dev times are shorter for Switch games than PS4 games. This allows Nintendo to generally release games sooner after being revealed than Sony. It's one reason why Switch and PS4 make a good paring if you're mostly interested in 1st party exclusives.

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#10 silkylove
Member since 2002 • 8486 Posts

The new "Contra" game. Generic twin-stick shooter with last gen graphics.