Forum Posts Following Followers
309 49 14

sdcazares1980 Blog

Heath Ledger and Brandon Lee Comparisons

I'm sure that by the time you read this, you have already know that Heath Ledger has passed away at the age of 28.

I'm a big Batman fan in high anticipation of watching the new movie "The Dark Knight", which comes out on July 18 this year. Now because of Ledger's death, it could be pushed back because of posthumous post-production.

This sort of reminded me of Brandon Lee when he was accidentally shot on the set of his final movie "The Crow" in 1994, when Lee was also a rising star and about the same age as Ledger when he died. The producers were in conflict if the movie would be distributed at all because of this. In the end, of course, the movie came out and it received universal acclaim, and not because of Brandon's death (although the end of the film was realistically symbolic) but because it was a damn good movie.

I'm sure the same can be said about "The Dark Knight." If Ledger's character of the Joker were to die in the film, it would also be a grim reality ending of a life to one of Hollywood's finest stars. I'm sure the writers, actors, editors, and Christopher Nolan are coping with Ledger's death as well as trying to find out on how the movie would finally be distributed without "sensationalizing" his demise. I'm sure that the prospected death of the Joker would give audiences somber eyes just like the way Brandon Lee's character died in "The Crow." I also hope that the writers stick to the way the movie would come out had Ledger not died.

I for one will see "The Dark Knight" but with a much somber attitude because we now know that this was Heath Ledger's final film, and I'm sure all of us will be clapping and cheering the moment the screen says "In memory of Heath Ledger."

RIP Heath Ledger

Direct Downloads a waste of time; Midway Arcade PC a disaster.

I'm trying a new way to buy PC games as much as it allows me.  I'm trying to go for direct downloads this time, instead of buying them at the stores, that way, I'll save room space.  However, downloading games take a long time to do that.  Plus, I've downloaded Midway Arcade Treasures for the PC.  I must admit that it's a piece of crap.  None of these games seem for work on my Xbox 360 Controller.  I've tried Spy Hunter, Gauntlet, and Toobin', but they don't feel like the Arcade originals.  Tapper was the only one so far that is decent, but the gameplay is much too repetitive for today's standards.  I don't know if I'll be able to review the game in its entirety since I was so disappointed in it.  So far, it just sucks.

Time to expand my horizon

I realize that if I limit myself to just one system, then I can lose out on what other great games there are.  Sure, it may cost me and arm and a leg, but I believe in the long run it's going to work.  Just like everything else in life itself.  It's time to expand the horizon once more to expose myself to as many different games from many different systems as possible.

Resident Evil 4 for the Wii

Originally, I said that Capcom would be making a big mistake if they're going to release another port of a highly successful game into yet another system.  That being said, I still believe this is one of my pet peeves.  I understand if the makers make the same games for different systems altogether.  I even understood the reason why Metal Gear Solid: The Twin Snakes appeared for the GameCube because not everyone with the GameCube owns a PlayStation (or PS2 for that matter). 

But why re-create a game that is already on the system in which you can play your games on?  With the Wii, you can play your GameCube games as well.  Now, I understand if Nintendo decided to make a multiplayer-game from the GameCube recreated for the Wii because you can play it online.  I can't think of a good example, but with Nintendo finally wising up (slowly but surely) to online gaming, I can see the reason.  But again, why recreate a game that does not change the game significantly?  I've never played the PS2 version before (I don't own one), but I see almost no difference.

I've already played more than 30 hours of RE 4 (I saved myself 20 hours by copying my friend's finished version of it) .  I'm on Round 3 on the Pro level with the Chicago Typewriter and the Infinite Rocket Launcher, so with the release of the Wii Edition, I have to play 50 hours again of the same game of the different version?  If Gamespot and other reviewers do not give this game a good enough review (I'm still trying to define that), then what's the point?  As of now, I'm tempted in to getting this game simply because its for the Wii.  But why?  Why another 30 dollars and 50+ hours down the drain?  Yes, I know what you're saying: if you don't want to play it, then don't play it.  But it's like Street Fighter II.  You know how many versions of that game appeared?  Street Fighter II.  Street Fighter II CE.  Street Fighter II Turbo. Super Street Fighter II.  Super Street Fighter II Turbo.  I mean, c'mon, how can you not be tempted by these games? 

Well, hopefully, Resident Evil 4 version 2.67 for the Wii (PS2 is version 2.33) will be the last.  Yes, I know, there is a PC game, but I heard its a pile of crap, and PCs are expensive to upgrade, so that won't count. 

Maybe I will try it after all, since I'm a sucker for these things, but damnit, it's driving me nuts!!! 

What I learned from Spring Break.

Well, since I'm on Spring Break from my job at this moment, here are some things that I have learned, so, in the tradtion of Mad Magazine, here it goes:

It's cool that you're on Spring Break. :)

It's really cool that you're bragging to your friends about it. :D

But it absolutely sucks when you want to hang around with your friends only to realize that they are ALL working! :evil: :cry:

RE: TMNT Review

Teenage Mutant Ninja Turtles (TMNT) for the NES was one of the top games that I played during its time.  It was a lot of fun to say the least, but it was very difficult.  Some of the controls were a bit ackward, but the challenge level in the game especially in the water world and Levels 5 and 6 was ungodly.

Having said all this, I think Frank Provo (does he always review the "bad" games, or does he just not like any, period?), was being too harsh on the game itself.  2.7?  Terrible?  I think not.  I'm playing it again on the Nintendo Wii, and yes, I will agree that it's a bit overpriced ($6), and adding to the fact that the arcade original for the 360 is much superior (duh!).  But the game in itself is good.  Not great, not superb but good.  The graphics are neat for its time, and the music is pretty good especially when you're in Level 5.  The controls do take some time to get used to, especially the jumps, but they're managable.  Most of the enemies are not part of the TMNT universe (robots, frogs, walking eyes, firewalkers, etc.), but that doesn't necessarily make the game bad.  Just as long as the Turtles are there with Shredder as the enemy, that will do just fine, as long as the game is playable.

As of now, I'm currently in stage 3 trying to get all 99 scrolls for each of my Turtles (Thank God for the Suspension Mode) because I believe that sets the stage for the rest of the game.  Having those scrolls is a must if you want to pass the game more easily. 

I'll give you my full review of this game as soon as I passed it.