Maybe our games would be less buggy if the testers got paid more?
sCaReCr0W's forum posts
The fact that they are respecting the PC users is awesome. The likelihood of the PC version selling more than the console versions is slim, but they understand that the PC is where the Battlefield series has always shined. This reminds me of how Infinity Ward got their start on PC, with the original Call of Duty and has since screwed over its PC fan base with ports, and lacking PC specific features. Good job, DICE.
I don't know if intimidated is the right word for me. If a game is uber difficult and I quit, it's because I've convinced myself I've either A: got better things to be doing. Or B: I feel that the game is "cheap" and i throw it out the window.
Played for two months. Most of it was very boring.
I'm just calling it now. That's not Big Boss at all. It's in fact Meryl in face camo, who happens to also be pregnant with a cyborg ninja monkey. The monkey, although unborn is in fact the father of the soda drinking, chain-smoking monkey owned by Drebin.
Watch out Atomic, spoilers alert to those who haven't finished MGS4. I'm not one, but I'm just looking out for people. ; )
Btw. Do we know for sure that this is Big Boss on the site? I mean, it could be someone else who looks like Big Boss. It could be someone wearing face camo for all we know! The possibilities are endless!!!
There is a very simple reason for this: people are very particular about their music. They don't want to make crappy sounding jam sessions. They want to play Through the Fire and Flames on expert. They want The Killers, ACDC, Guns N Roses, etc. Games like Wii Fit, Wii Sports and Wii Play work because people can embrace something more easily digestible like sports played a different way, and an exercise game like nothing ever seen before. Music games have been done better, and continue to be better than anything Wii Music has to offer. Simple as that.