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ryden14

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#1 ryden14
Member since 2009 • 211 Posts

Despite all the negativity around FF 13, I grew to like it and the story intrigued me. Final fantasy 13-2 seems to have a lot of flaws with it and even more negativity surrounding it. I liked FF-13 for the story, gameplay, music, cutscenes, and charm. Does FF13-2 excell in these qualities or did you guys like FF 13 more? Is the story mored convoluted in this iteration? If it is at least as good as 13, I'll buy it for $30 but if not, it isn't worth it in my opion.

Thanks for the help guys

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ryden14

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#2 ryden14
Member since 2009 • 211 Posts
[QUOTE="lazyathew"]

They aren't too much I don't think. Especially since the ones that aren't worth $60 I can just wait for a price drop.

But even the shortest games are more worth the price then a movie I think, It costs $10 for a movie ticket for a few hours of entertainment, the least you get for a game is $60 to keep a game, with maybe a 6 hour campaign, plus multiplayer. Which you can go back to as much as you want. But there are many games with more then that. I do go enjoy seeing seeing movies in the theatre though, but just saying, lol.

hey for once we agree :)
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ryden14

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#3 ryden14
Member since 2009 • 211 Posts
stop complaining really, if your youn and dont have a job then yes it is obv really expensive. But for those that have any job of some sort 60 isnt bad and the $1 per hour value is higher than anything else. For instance when i club which is barely, you spend upward of 35-80 dollars a night, which is only 4-5 hours of fun. So yeah games are worth it you cheapos
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#4 ryden14
Member since 2009 • 211 Posts

So i was looking into that new 7.1 super expensive headset and i just wanted to see how the surround was on turtle beaches. By that is it clear if their behind or in front of me. I have triton ax720's and the surround on those are amazing so i want to know if the TB can compare to that before i upgrade

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#5 ryden14
Member since 2009 • 211 Posts
[QUOTE="mariomaster16"]

[QUOTE="ryden14"][QUOTE="mariomaster16"]

There are plenty of other aspects of Zelda that sets the series apart. Using different weapons more for puzzle-solving and the focus of puzzles over combat are unique features. The sounds that characters make to indicate dialouge, like in Monster Hunter identifies characters and makes it clears who's talking, but leaves the voice itself fairly ambiguous. It also adds to the quirky and unreal feeling of the series. Monster Hunter has also had ten games in the past ten years and none of them have voice acting, yet the series remains as solid as ever. To be honest I thought having so much voice acting and just dialogue in general in Other M kinda ruined the Metroid experience. Talking to the computer for missions in Fusion was a cool story element, but it didn't much take away from the feeling of isolation that permiates Metroid. Having cut-scenes and a dozen characters was a bit of a drag in my opinion. I liked seeing Aran's back-story but I would've been fine with keeping her past fairly mysterious and not having so much story in Metroid.

It's not about the omissions that makes the games unique it's all the features, and the tone of the games that's important. The world of Zelda has never been all that realistic, and that's perfectly fine for a fantasy game. The wierd noises people make, makes them seem more fantastic. Zelda doesn't need a deep, compelling story to be great, that's not really the focus of the game. Just because everyone's doing it doesn't mean it's necessary. Zelda is about puzzles, fighting huge bosses with the weapon you just found, fighting Gannon or some other baddie in an epic final fight, and saving the princess; those are the features that pretty much every Zelda game has had. The reoccuring themes is what makes it a series, even if the stories don't conicide all that much.

I think your a fanboy bro lol nothing personal. A lot of the things you are saying have been done in other games as well. Honestly the only reason zelda reviews well now a days is just due to its charm and reputation. They dnt make wierd noises that make it sound cool or anything like Shadow of the coll. It is in fact just a bunch of random noises not correalated to the actual movement of their mouth!!!!!. I wish wii had like gamercards so i could show that ive played through game so you think im trolling but honestly now it is just ridiculous for the lack of innovation one see in the zelda games

How does defending an argument in defense of a game make me a fanboy? Making supporting arguments for a game does not make someone a fanboy. I may be a hopeless fanboy of TFK, but that's a different matter entirely. and what lack of innovation are you talking about? Does not having VA make it uninnovative? There are other aspects to games. Also, games localized from Japan rarely have sychonized lips. Dissidia Final Fantasy, Resident Evil 4, and MGS 4 are some to name a few that had voice acting that didn't follow the lips all that well. In games, like anime, lip sychonization isn't something to get too worked up over, it's never going to be perfect.

I never said VA makes it revolutionary. From the ocarina of time to Twilight princess(changed it up a bit), the formula has largely remained the same. Didnt mean to call you out but you were making basic points as to why zelda is great (which can suppor the lack of innovation thing)
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#6 ryden14
Member since 2009 • 211 Posts
[QUOTE="cdragon_88"]

Yep i got that problem right now for the first time in my life. currently playing Pokemon Black.

1. FFXIII (cuz i hate it but i want to beat it since i bought it day one for $60.)

2. Resident Evil 3 bought from psn

3. Enslaved Oddysey to the West

4. Dead Space 2 (almost bought part 1 to beat before part 2 and would've ended on this list)

5. Halo Reach (feels too outdated can't bring myself to play it)

6. Dragon Age origins (bought it to beat before playing part 2)

7. Dragon age 2 (will be buying it b4 the month ends and my promotional money dissapears from amazon.)

man just drag yourself through ff13 it gets alot better as you continue
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ryden14

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#7 ryden14
Member since 2009 • 211 Posts
[QUOTE="mariomaster16"]

[QUOTE="Grammaton-Cleric"]

[QUOTE="mariomaster16"]

Voice acting is not necessary by any stretch of logic, it's just something people have gotten used to over the past few years and now have come to expect. If it doesn't not add to the story or gameplay, Halo would not have worked if you had to read text constantly in battle. With Zelda, it's not necessary, and if it did have voice acting it wouldn't feel like Zelda, it would just be another run-of-the-mill action game. Most Nintendo big names have their own quirks that make them unique and interesting. Zelda's lack of voice acting sets it apart from other game and allows it to retain it familiar feel. I would rather have the freedom to imagine my own voices for all the characters, which was something I always loved to do as a kid. I used to read everything aloud in FF VIII just because I like making my own voices. Putting voices where there has never been any forces character on characters that would otherwise be up for interrpretation.

So you are basically stating that the only difference between Zelda and any other generic action/adventure game are the quirks and omissions that have become a mainstay of the series?

If that is the case, such a statement doesn't bode well for the overall quality of the Zelda franchise.

There are plenty of other aspects of Zelda that sets the series apart. Using different weapons more for puzzle-solving and the focus of puzzles over combat are unique features. The sounds that characters make to indicate dialouge, like in Monster Hunter identifies characters and makes it clears who's talking, but leaves the voice itself fairly ambiguous. It also adds to the quirky and unreal feeling of the series. Monster Hunter has also had ten games in the past ten years and none of them have voice acting, yet the series remains as solid as ever. To be honest I thought having so much voice acting and just dialogue in general in Other M kinda ruined the Metroid experience. Talking to the computer for missions in Fusion was a cool story element, but it didn't much take away from the feeling of isolation that permiates Metroid. Having cut-scenes and a dozen characters was a bit of a drag in my opinion. I liked seeing Aran's back-story but I would've been fine with keeping her past fairly mysterious and not having so much story in Metroid.

It's not about the omissions that makes the games unique it's all the features, and the tone of the games that's important. The world of Zelda has never been all that realistic, and that's perfectly fine for a fantasy game. The wierd noises people make, makes them seem more fantastic. Zelda doesn't need a deep, compelling story to be great, that's not really the focus of the game. Just because everyone's doing it doesn't mean it's necessary. Zelda is about puzzles, fighting huge bosses with the weapon you just found, fighting Gannon or some other baddie in an epic final fight, and saving the princess; those are the features that pretty much every Zelda game has had. The reoccuring themes is what makes it a series, even if the stories don't conicide all that much.

I think your a fanboy bro lol nothing personal. A lot of the things you are saying have been done in other games as well. Honestly the only reason zelda reviews well now a days is just due to its charm and reputation. They dnt make wierd noises that make it sound cool or anything like Shadow of the coll. It is in fact just a bunch of random noises not correalated to the actual movement of their mouth!!!!!. I wish wii had like gamercards so i could show that ive played through game so you think im trolling but honestly now it is just ridiculous for the lack of innovation one see in the zelda games
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#8 ryden14
Member since 2009 • 211 Posts

[QUOTE="ryden14"][QUOTE="lazyathew"]I'm just trying to understand your logic. As in, why video games need voice acting to be taken seriously, but other forms of media don't. Particulorly graphic novels.

And lots of people like to read Manga, usuallyblack and white graphic novels.I think a lot of people will be dissapointed if they stop making them. And perhaps because those companies produce a lot more books then north american comic companies, they can't really afford to print all of them in color. Which is fine, according to most fans.

lazyathew

you are comparing apples to oranges man idk what your trying to achieve? how old are you?, the least you can do is compare movies to games, or something to that extent. Books and prints are meant to be read there is now way around that lol on the other hand games and movies always evolve and are meant to evolve you read that evolve to push the industry. Look at the 3d seen in movies now, look at the special effects always getting better, hell even the music in movies are better. Evolve man, books are too capable of that. There can be an innovative story but the idea of a book has been the same. So dont compare the two it is getting annoying now. Video games are meant to change and get better and evovle to further our industry

Fine, whatever, forget the comparisson.

But still, plenty of people still don't mind reading in video games, that's why I didn't like your "How do they expect us to take it seriously" comment. Just because you are capable of something, doesn't mean it's necesarry. Especially if you can't get good voice actors, and it ends up like a lot of games did on PS1. That was the time lots of people just started adding voice acting just because they can, and we got games like Resident evil, Mega Man 8, and lots of other very badly voiced games that just made the experience worse.Although Nintendo is more capable then that, so I won't oject to them adding voice acting inZelda, but I don't care either way.

And I'm 18 by the way.

thank for dropping the comparisson, i am not saying it is necessary for all games, i still give handheld and hardcore 2d games a free pass. But yes nintendo is nintendo, and they do have a rep for not wanting to push the envelope with some of its games, even systems (except for 3ds). So thats the point i was trying to make zelda would be that much better with great VA on supporting cast and leaving him silent
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#9 ryden14
Member since 2009 • 211 Posts
[QUOTE="ryden14"][QUOTE="lazyathew"]

If the colors were black and white and had dated drawings then yes they prob shouldnt make it, and you need to calm down bc i never said they shouldnt make games or that theyre bad games, i was just speaking of one aspect. Dont take it personal buddyryden14
I'm just trying to understand your logic. As in, why video games need voice acting to be taken seriously, but other forms of media don't. Particulorly graphic novels.

And lots of people like to read Manga, usuallyblack and white graphic novels.I think a lot of people will be dissapointed if they stop making them. And perhaps because those companies produce a lot more books then north american comic companies, they can't really afford to print all of them in color. Which is fine, according to most fans.

you are comparing apples to oranges man idk what your trying to achieve? how old are you?, the least you can do is compare movies to games, or something to that extent. Books and prints are meant to be read there is now way around that lol on the other hand games and movies always evolve and are meant to evolve you read that evolve to push the industry. Look at the 3d seen in movies now, look at the special effects always getting better, hell even the music in movies are better. Evolve man, books are too capable of that. There can be an innovative story but the idea of a book has been the same. So dont compare the two it is getting annoying now. Video games are meant to change and get better and evovle to further our industry

i meant books arent capable of evolving
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ryden14

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#10 ryden14
Member since 2009 • 211 Posts
[QUOTE="lazyathew"]

[QUOTE="ryden14"][QUOTE="lazyathew"]I see. So do you think they shouldn't make any more Graphic Novels? Since it's 2011?

If the colors were black and white and had dated drawings then yes they prob shouldnt make it, and you need to calm down bc i never said they shouldnt make games or that theyre bad games, i was just speaking of one aspect. Dont take it personal buddy

I'm just trying to understand your logic. As in, why video games need voice acting to be taken seriously, but other forms of media don't. Particulorly graphic novels.

And lots of people like to read Manga, usuallyblack and white graphic novels.I think a lot of people will be dissapointed if they stop making them. And perhaps because those companies produce a lot more books then north american comic companies, they can't really afford to print all of them in color. Which is fine, according to most fans.

you are comparing apples to oranges man idk what your trying to achieve? how old are you?, the least you can do is compare movies to games, or something to that extent. Books and prints are meant to be read there is now way around that lol on the other hand games and movies always evolve and are meant to evolve you read that evolve to push the industry. Look at the 3d seen in movies now, look at the special effects always getting better, hell even the music in movies are better. Evolve man, books are too capable of that. There can be an innovative story but the idea of a book has been the same. So dont compare the two it is getting annoying now. Video games are meant to change and get better and evovle to further our industry