[QUOTE="resident_jisen"]to your first point all games are linear even the old re games and the same goes for scripted to. there is only one way to play any game and in the case of the old re games as well.i`ve played re 1 to death and no matter how i play it i take the same path to always beat the game.sweetSWA99ER
Ok. You do release that RE1 at least allowed you to figure out your own path through the game, right? It was a linear game in terms of story progression, but it allowed you to explore the environment on your own; deciding what enemies you want to kill, and which addititional environment you'd get to first (depending on which key items you found). Even though you took the same path that you did before, that's you CHOOSING to do so. And no, you must've not have played many games. Xcom, Dark Souls, Dishonored, Metal Gear Solid, and even Halo lead the player down a linear story, but they let them at least choose how they want to play the game(some way more than others). RE6, as a game, is so scripted, cutscene-heavy, and quick-time event riddled, that it's insulting.as for re1 again all the keys in the game are in the same locations as are the weapons,ammo and files. they never change so the game is very linear and scripted like all the re game.So you never had a choice if only appears like you do since your walking around the mansion exploring.but the path you follow to complete the game is the sane over and over.hey i beat re1 about 9 times.and i`m smart enough to see this. after the second play through of re 1. As for the cut scenes and quick time in re 6 it`s insulting but a great fresh change to the way games are play today. i hope when they make re7 they make it very similar in many ways.