pedal2metal214's forum posts

Avatar image for pedal2metal214
pedal2metal214

Every time I see this cover, I start laughing uncontrollably. Intentional or not, it's simply one of the most hilarious images I've ever seen. A work colleague of mine said this when he saw it: "Ha! Yep, pretty much sums up my opinion of VR: goofy headgear that only mouth-breathing, neck-bearded nerds could be enthusiastic about. :)"

I think that about sums it up.

Avatar image for pedal2metal214
pedal2metal214

Unless Microsoft can generate sales faster than Sony, I'm not sure anything relating to exclusives, third party, etc... is going to amount to much. Microsoft is trying to turn the ship (with lower price, dropping Kinect, removing online requirement, dropping app paywall, implementing backwards compatibility, etc...) but as the old adage goes, it's hard overcome first impressions. Microsoft really blew it for Xbox One introduction & it's been downhill since. It's too bad as I'm 12+ yr Xbox owner/XBL member & at this point, I've got no reason to upgrade my 2 Xbox 360s to Xbox One. I'm still waiting for now. If they don't turn it around by this time next year, it will be interesting to see what the Microsoft CEO does. He's shown he's not afraid to amputate unproductive businesses.

Avatar image for pedal2metal214
Avatar image for pedal2metal214
Avatar image for pedal2metal214
pedal2metal214

Price-wise, one can typically do better than first-party branded accessories. Aesthetically & knowing the HDD will "just work" w/o any fuss due to being first-party qualified might be worth the extra $ to some. It's a no-brainer business-wise as it costs next to nothing for Microsoft/Seagate to do this other than any related NRE costs. All-in-all, I'm glad to see it as more options in the marketplace is good.

Avatar image for pedal2metal214
pedal2metal214

Adrift looks interesting. Glad to see the guy who was let go made lemonade out of the experience. Also Everybody's Gone to the Rapture looks interesting.

Avatar image for pedal2metal214
pedal2metal214

One thing that wasn't clear is where the control inputs were being made. In streaming mode, is the only difference that the video output is on your PC monitor vs. the TV screen attached to the Xbox One, but the control inputs are still done through the Xbox One-attached controller or can you attach your Xbox One controller to your PC & provide the control inputs there?

Agreed it seems like the more preferred approach would be to stream to a larger screen with a more comfortable seating position & that really there's no reason why Microsoft couldn't enable this direction as well.

thanks & best regards...

Avatar image for pedal2metal214
pedal2metal214

Grand Theft Auto series due to no personal interest.

Avatar image for pedal2metal214
pedal2metal214

As a practicing engineer in the chip development industry, the article hits the nail on the head. It's a really tough problem given all the constraints.


At the same time, despite the warts, I really enjoyed the Xbox 360's backwards compatibility & used it quite a bit & still do on occasion. While I still have my xbox, being able to play on 1 machine that is hooked up to my best display w/o having to go backwards to using component-cables & older display technology is great.


I do think if either company can come up with a compelling backwards-compatibility story, there might be untapped business potential as there are 80+ million of each console sold to-date, which if customers see they won't have to sacrifice their entire prior generation library, might just be the last straw to break our stingy backs. I know it was one factor that influenced me to simply "jump-in" on the Xbox 360 back in 2005 vs. waiting until there was a strong catalog of attractive games. Unfortunately, the shelf life for such an argument is probably limited to the first 3 years after a new console introduction so the opportunity for backwards-compatibility being a meaningful attribute may be running out but then again, who knows.


The article's conclusion is probably right, the feature of backwards-compatibility has likely gone the way of the dodo bird. Frankly, it's legitimately possible this may be the last custom console generation as well. So it's hard to imagine backwards-compatibility ever becoming a vibrant area of genuine business development again.



Avatar image for pedal2metal214
pedal2metal214

In general, I agree. In the HD era, there isn't much difference on any well implemented system platform version of a game. Certainly for the 3 clips, I simply couldn't see anything much, they all looked good to me. The only reason I favor better specs is simply having the power to do so if desired, not because my eyes require it.