pedal2metal214's comments

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pedal2metal214

in my experience, a healthy dose of mystery regarding bra sizes of all varieties, is loads more fun... ;)

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pedal2metal214

1 TB is not enough. I purchased 1 TB XB1X in January 2019, filled it up first day. I'd say 2 TB is the minimum required for a disc-less system, 4 TB even better.

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pedal2metal214

@skairipa: Yeah, but you're missing all the benefits of a risk-free modern world, a brave new world for gaming too! In the not-too-distant future, you'll have the wonderful opportunity to live out the rest of your days in blissful risk-free paradise within a pod being fed intravenously!

Physical media, like freedom, is obsolete. ;)

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pedal2metal214

While I've long enjoyed Xbox platform (own all versions), I do think Sony has overall offered a more eclectic game library on the PS platform (own PS2). I'm favorable towards Remedy's offerings, which seem more distinctive in character, & help balance things out a bit. Hopefully, Control can deliver something fun & unique.

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pedal2metal214

The ping system/idea has been around for some time. One example is Ace Combat 6 (2007) which had a simple "attack target" & "provide cover" ping that squads used extensively in PvP multi-player matches (it was also usable in SP but less effective since AI teammates were mostly worthless). I seem to recall some shooter games in the 90's/2000's also having this concept, although perhaps implemented differently.

It's preferred to voice-chat as it's simple & effective & can cut through the voice-chat noise. It's nice to see others are seeing the value simple & effective systems can provide, even if they don't fit the "norm" feature-wise in the modern-day gaming world.

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pedal2metal214

@Dualmask: I suspect games as a service is going to increase for the near future until some new market equilibrium is reached. Most major publishers are already doing this (Destiny, Division, etc...) with EA somewhat late to the party. This is why I save the SP games (w/old hardware to play them) I love like NWN, Jade Empire, KOTOR, etc.... As you get older, you can replay a game every 5-10 years & it's all fresh again! One of the benefits of age-induced amnesia. :)

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pedal2metal214

@phoenix1289: I think it's just a cost-sharing/savings mentality mostly. Re-use same engine across multiple games throughout EA is $$/saved that could be used more on enhancing the specific IPs/games under development. It's a laudable goal, but making it work in practice via retrofitting rarely works as intended.

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pedal2metal214

@amillionhp: I don't know w/r to the Nintendo Switch but on Xbox consoles, there is a mode called "Elective" mode which allows the player to assign any power to any power-related control input on the controller, vs having fixed power assignments. There are 6 controller power control inputs: 4 buttons (A, X, Y, B), Right Bumper (RB), & Right Trigger (RT), which may be assigned to any available power by the player vs. the default assignment(s). The Left Bumper (LB) is dedicated to health potions.

It sounds like you may be looking for something else given your "nail in the coffin about the previous console versions" comment as Elective mode was available from Day 1 on Diablo 3 Vanilla on the Xbox 360 in 2013 & remains unchanged on my XB1X version today. Maybe Nintendo Switch is more sophisticated/different but I'm guessing it's similar where whatever the Switch controller inputs are may be assigned to powers under player election.

my $0.02...

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pedal2metal214

I really enjoyed Torchlight on the Xbox 360. The largest missing ingredient was multi-player. Was disappointed Torchlight 2 didn't make it to consoles. Hopefully this iteration maintains the quality.

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pedal2metal214

@silv3rst0rm: D3 can be played offline on consoles.