1.1m in year - digital sales included - is very lackluster. i don't know why, but i don't think lousy marketing is the reason. the game didn't come out of no where. following its critically acclaimed predecessor, W2 was launched amidst strong media and fan anticipation.
more telling to me is the digital sales figure, which is surprisingly low imo. for years we pc gamers have been keeping our fingers crossed on the potential of digital distribution, claiming that behind every disappointing sales figure there's a huge, untracked volume through dd. well, one of the year's biggest exclusives managed to just rack in 300k. i'm not sure what that tells you... but to me, in terms of the financials, we seem to be running out of feel-good stories, let alone bragging right.
Well first you need to understand the whole picture when it came to TW2 retail because CDPRojekt gave really good incentives to buy which ever version the customer wanted and the retail version had a lot of incentive. Retail they basically gave stuff you would find standard in CE in other games for normal price in the regular edition and loaded even more goodies in the actual CE.
Pretty sure they wouldn't drop the prices anywayMonsieurX
Indeed it was pretty much I remember the argument for DD during the early days enrcouraging people that it would mean cheaper games for customers instead its turned out the complete opposite. Plus I like my CE of games. I'm a pc gamer and I buy both DD and physical copies wherever best value lies. I do still like physical copies whenever I buy them.
Lots of other good reasons raised already in this thread. Download only not anytime soon.