There is a demo of the game on PSN, download that and give it a try and see what you think.
pauljeremiah's forum posts
Usually Tetris because I have it on my 3DS and I carry my 3DS everywhere because I'm a nerd like that.
Actually, it didn't occur to me about portable games. Even Peggle on my iPad is great at killing some time, or something like Hotline Miami on the Vita.
The difference with half-life's "slow" opening is that it is not a cutscene, but totally interactive. Show your friend the cutscenes from metal gear solid to show him what a terribly slow game is.
You could say the same about the opening of Bioshock and Bioshock Infinite, both games have excellent openings, that draw you into the world of the game.
It's definitely good for a game to open up with a set piece since it's more likely to draw you in, but it's not detrimental if the game does not. Last of Us has a slow build up but that is a phenomenal game, with many other examples.
Agreed The Last Of Us starts off slowly, and it uses that to help create the world you are in, for both the prologue and the opening sections (the whole Robert thing)
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