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organic_machine

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#1 organic_machine
Member since 2004 • 9968 Posts

I thought the first half of Doom 3 was good, not great. But I very much enjoyed the game as it progressed.

The expansion I thought was great although their gravity gun gimmick was kinda lame.

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#2 organic_machine
Member since 2004 • 9968 Posts

I always enjoyed mucking about causing chaos in RDR 1. Played RDR 2 at a friends house and felt the game kept getting in the way of me having fun. I dunno. I'll get it eventually, just not at $60.

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#3 organic_machine
Member since 2004 • 9968 Posts

@mrbojangles25 said:

This is kind of old news, yes?

Anyway, I am not holding my breath for the Half-Life game.

But the VR? Valve did good work with HTC from what it seems, in addition to Steam Link and Steam Controller. I trust them to do a good job with a new VR headset.

WHAT WE KNOW:

Valve has specifically said they are working on three "full length" single player VR games.

There have been substantial and continual leaks (since I think 2015? 2016?) in DOTA 2 updates regarding a project refered to as "hlvr." You can look up the details.

SPECULATION:

The rumors are that "hlvr" refers to a Half Life spinoff, taking place before Half Life 2 (where you play as Alyx). This part is not conformable, however.

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#4 organic_machine
Member since 2004 • 9968 Posts

@pdogg93 said:

@uninspiredcup: You’re shitting on Sony AAA while praising mediocre card games on pc? Lol what a neckbeard you are. Please tell us what the superior Doritos and Mountain Dew flavours are while you’re at it.

I don't know, man. Card games on PC may be kinda crappy right now, but Artifact sounds really awesome.

The game should be straight up free to play, though. I'd be willing to pay for the card packs (like in real life), but not after the upfront fee.

Sony AAA games, don't get me wrong, I like them (at least what I've played thus far being a PS3 and PS4 buyer). I can enjoy and replay story driven linear experiences. But each one for full price $60? Not worth it for me. THEORETICALLY, a great card game can provide more value than a story driven linear experience, but as of yet, they haven't reached that level for me.

Having said that, f*** you Valve for not finishing the Half Life 2 Episodes.

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#5 organic_machine
Member since 2004 • 9968 Posts

@x_karen_x said:

@XVision84:

Sometime it like that Radiohead song and it Follow You Around. Hehe my coworker is like that with someone.

I stick to old console. Kinect it didn’t have issue with aiming in peoples houses remember?! Ps4 get hack but before it happen microsoft get in trouble for Kinect privacy.

Interesting reference considering "Follow Me Around" hasn't ever been officially released! Yes, it's an amazing song. Probably my favorite iteration was when they used it as an opening for "Everything in it's Right Place" circa 2005-ish?

Okay, erm, gotta keep this on topic... uuuuuh. Yeah, the hard drive in the OG Xbox was a big deal. It cost MS a ton of money, but back in 2001, the internal hard drive was a big deal.

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#6  Edited By organic_machine
Member since 2004 • 9968 Posts

I hate Call of Duty 2.

It was the game in the series that introduced the endless re-spawning enemies until the player crossed some invisible threshold as a core design pillar. I detest that kind of game design. It's neither fun, nor rewarding.

Was glad they got rid of it with MW2.

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#7 organic_machine
Member since 2004 • 9968 Posts

The stock UE4 settings are designed for a more realistic art design, which doesn't mesh with the cartoon-ish aesthetic at all.

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#8 organic_machine
Member since 2004 • 9968 Posts

When the game was originally unveiled, I thought it looked like a horrible QTE-fest movie game. Now that some gameplay has been shown, it looks a lot better. Don't get me wrong, I find the concept of an open world zombie game with cinematic flair very unoriginal. But if the gameplay is interesting enough, I may give it a purchase. Wait and see.

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#9 organic_machine
Member since 2004 • 9968 Posts

@xantufrog said:

@XVision84: if mobile phones count as PCs, then consoles should too. At least they explicitly share typical PC hardware and OS architecture now.

Absolutely. Consoles have become PC's at this point.

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#10 organic_machine
Member since 2004 • 9968 Posts

@osan0 said:

they need to improve their efficiency. they need to take a vega 64 and, without a die shrink, an increase in clock, an increase in power usage or an increase in stream processors, find 30% more performance (or as much as they can) in the most demanding games today. whatever nvidia did with maxwell...its bloody effective.

I'm just not confident in their 5th gen GCN architecture. I think if they weren't using HBM, their power draw and heat would be completely unsuitable for any use.

They keep using these mammoth dies and praying that the node shrink will be enough to make it a usable card.