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old_man_mossy

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@Vodoo Perhaps they should have taken 4 years to develop it instead of 3....lol.

The more vast and straining a product, the more glitches and bug fixes it will need. Look at last years game of the year Skyrim...same sorta behaivor.

Not to mention, I believe the guys at Ubi said this game pushed the last gen HD's pretty hard. Curious to see if those patches fix all the complaints. Ive been listening alot and it seems many mistake lag, drop ins, and lock ups as glitches. Thats your system telling you "Holy Crap I cant handle the awesome"

On this I am an expert, lol, been playing some cross platform releases on the wii for awhile..Cod's are ridiculous, so are any latter 3rd party game that pushed the system.

Curious to see how many "glitches" the Wii U reports, as its suppose to do 60 fps at 1080 rather consistantly.

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old_man_mossy

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oh, Lord, my typos...lol...serves me just, to try and put time in half asleep....

I'll be going now...slepp drunk.

To my unknown friends on the box and trey...enjoy your game tomorrow ;)

Just awhile longer for me.

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old_man_mossy

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Quality with a game three years in the making could be maintained with a year latter release; very true point.....but only in the most stripped down, new feature limited, state we've come accustomed too with many a game (that damn them, are still enjoyable, to me atleast)

I'm thinking it would be a very gifted dev staff that could maintain the excitement and multi faceted new features this one does, in that same time frame. So much newness, from duel wield, to ship combat, to annimations and the skyrim want to be feel I get from watching the NPC interaction..then their is the homefront or whatever is called...

The years are telling....I expect this single game to dwarf the others.

Also, while I know you are aware this game spans 30 years in conners life, during the Revolutionary war and there after, weather it be pigion holed or not is dependent on the speed of the campaign. I'm curious where that goes and how well its implemented...but 30 ears...1/3 of a mortals lifespan....well it can either be shoe horned in an obvious flawed way... or epic, lol, time will tell.

(I spent close to 30 years in Morrowind gametimee for one of my characters, and there mode of keeping time was natural enough for my telvannie by the way I RPG'd him)

Thanks for your response, btw...I agree that 30 years sho horned into a game demands alot of that game to overcome the 'quantum mechanics' with a single person running the role of protaganist....but ass the old adelage says...time flies when your having fun.

I'm just hoping this whole Desmond crap takes a back seat. AC has never interested me at all intill Conner, and as much as I'm on the fanbus, and watched the vids..I have no care, worry, or interest with Desmond or the sandbox/renissance gang.

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old_man_mossy

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Practice makes perfect...it also takes time.

When I buy the game this man has been a director on...a game in the works for 3 years, that has a new engine and fleshed out, thought over, and inventive scenerios...well could he build it just as good in one year?

I'm not sure. While I agree people should worry more about quality than release schedules; I find that time influences them both, and that mastering and detail work on a product is something worth more, atleast to me.

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Edited By old_man_mossy

They wont throw stealth out the window...some forts for instance have multiple routes-some catering toward a stealth approach,forest combat too, this time period is afterall where the US Rangers began with the Green mountain boys. Even the cities (which were built from old historic specs) have 'stalking zones'...lol, saw a clip with Connor popping out a well not long ago...like some fiendish spin on Oscar the Grouch.

yeah this game will have stealth.