noelveiga's forum posts

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noelveiga

People seem to hold a huge grudge against EA's current DRM strategy that I really don't get. First of all, I'm pretty sure all of these games could already be downloaded from EA's admitedly inferior DLC service. I don't know this for a fact, but I'm guessing the Valve versions will be those exact same ones, so if their DRM was in those, it will be in Valve's too. Also, if I get this right, you're getting like five simultaneous installs on the EA SecuROM games, right? But the thing is, and this is true, you can play OFFLINE on those installs. You only need to be online to activate the installs the first time. I find that more convenient than having to be online to play every time and getting unlimited installs. It's better for laptop gaming, for instance. And you can still deauthorize and get your license back. Other than Securom embedding itself in the system, which I agree sucks, I don't have much of a problem with that. It still sucks that the games can be cracked and the cracked copies will be more convenient than what the legitimate users get, but I really don't understand the outcry. It's not like this is the craziest DRM PC users have had to endure. Back when HL2 came out it required a connection to the internet to play, even the boxed copy. That's the reason why I've only played it on The Orange Box: I didn't have Internet in my old college apartment.

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noelveiga

I just LOVE LBP's DLC strategy. They release new stuff every week, it's always a paid pack for the core fans and at least one free item. The fact that you can still play through the DLC if you haven't bought it is the perfect way to keep the game from becoming a series of "you haven't paid us enough cash to see this" screens, as is usually the case with DLC expansions and the extra mechanics are just a great reason to still purchase it. Great job.

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noelveiga

It does make sort of sense. There are already more Wiis out there than ever were Gamecubes, and games like Pikmin or maybe Fire Emblem would benefit from Wiimote controls, so remaking them is a reasonable move. The games work on the hardware already, so the modifications are minor... it's just that I did have a Gamecube so I already own them all.

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noelveiga

Isn't DLC already taxed with VAT? Or is it just Europe? It makes sense to tax it, it doesn't make too much sense to tax it on top of existing taxes.

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noelveiga

Heck yeah, I used to love the old 2D adaptation for the PC and, assuming they're being accurate to the old ruleset I'm certainly going to get this one. My money is on the DS version. Blood Bowl on the go sounds fantastic.

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noelveiga

OK, this time you don't do the Psychonauts thing or I'm COMING FOR YOU. Seriously. Ignore this one again and there will be pain in your future. I'm personally willing to go door by door with a bat asking people if they've bought it. I mean, even if it's crap, you owe the man for Psychonauts, so start saving.

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noelveiga

The plastic market is saturated and should focus on setting instrument standards instead of adding new gimmiks. At this point, the rythm game biz needs to move towards software. We all have our drums and guitars, now scale back on that and focus on DLC.

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noelveiga

For the record, I disagree with those who complain about publishing this. If it was posted, it was posted. They're reporting on the posting and calling it a rumor. Sounds fair to me. I don't see why you'd fail to report on a slip of the tongue (or keyboard) of somebody if it provides relevant information to what you're covering, and possible game cancellations and studio financial problems certainly are under what GS considers news.

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noelveiga

Ironically, if these guys had been working on a cheapo Wii project they wouldn't have had these problems. It's the huge HD projects that need tons of funding for HD assets, voice overs, middleware and engineering. Wii and DS titles are the safe route.

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noelveiga

yochitoranga, that's nice rethoric and I normally share it, but cutting studios means cutting execs as well. It's not like they're firing the janitors. And, to be fair, what was the margin here? When money was invested in Mirror's Edge and Dead Space there was no crisis (I remember reading about ME as early as last year). But it was ME, the new franchise, that struggled. I'm pretty sure the Sims packs turned a profit.