@Xenro4: That's just it though. I know this game is repetitive af, and I think the game is best played before bed for 30-60 minutes. I'd put on the headset, explore a few planets, then come back to it tomorrow night. I could do this for decades. Point is, this game is an ultra rare game in that I have no interest in playing this grindfest in traditional 2D, and that if it was VR it would forgive a lot of that repetition in favor of simply having incredible immersion.
Hello Games should have done this the day they got into bed with Sony. Even then it won't fully stop the repetitive nature of the game, but it would exponentially give reason and impact to playing it.
If it never comes to VR, it'll go down as one of the biggest missed opportunities in gaming history. For decades.
Let's hope Neo can make it VR ready, otherwise what was the point in HG getting with Sony? With the exploratory and nonviolent and simple art style of it all, it made too much sense I guess to have a game like this be a launch title where people had a reason to buy PSVR more than just an experience.
As soon as I read the devs say "up to 60fps" I knew this remaster would be as minimal as possible.
Which really sucks. Bioshock has some of the best art ever put into a game, but I have full confidence this will be the most minimally modified, totally lazily ported remaster since Sleeping Dogs.
@darsendavid: Okay. The fact you think weapons shouldn't degrade over time in a Fallout game is beyond stupid. The fact that you think Karma is stupid in a Fallout game proves I'm arguing with a child who never played any of the other Fallout games.
nikolistary's comments