Could someone rip that Xbox 360 emu and port it to PC? ;)
neflite's forum posts
I'm currently replaying Twilight Princess and the whole time I'm thinking: "Wow, most Zelda games are so linear, they might as well be on-rail shooters, why didn't this bother me so much before?" Then it hits me, the first time I was introduced to a Zelda game (Link's Awakening on the original Game Boy), I was a kid amazed that such deep, adventoruos games even existed. The same thing happened with Link to the Past and Ocarina of Time, I was a bit older but still a kid and the sense of adventure kept me from seeing how limited that adventure really is. Then I got a PC and the first time I played an Elder Scrolls game (Morrowind) it became clear what a real RPG adventure is. Go anywhere, do anything, anytime. After that I tried The Wind Waker and Twilight Princess but the magic was gone. I was already spoiled with the real open world games like Morrowind, Oblivion, Fallout 3 not to mention Skyrim which fixed a lot of problems from the previous Elder Scrolls games. Basically, Skryim is the standard I require from a similar game and I can't imagine why Nintendo couldn't make Zelda like that. Sure, kids today probably wouldn't notice the linearity of a Zelda game, just like I didn't when I was a kid but I don't see why Nintendo would do that unless their target audience is exclusively 7-14 years old.
What's exactly next-gen about this game or it's graphics? Any reason a PS3 couldn't run this game?
So you basically buy a console if you're too poor to buy a proper gaming PC? I mean, I live in a 3rd World country and I was still able to save up around $1000 every 3-4 years for a proper gaming PC.
Oh Russia, why can't you be more like the USA.
It's so sad when devs say they are working with HD for the first time in 2014.
Why did only Peach get a redesigned outfit? They all should get racing outfits at least as DLC or unlockables.
So it's a PC but not really because it runs this limited Steam OS and plays only linux optimized pc games, but it's not a console either since it has upgradeable PC parts and kinda runs PC games. I'm perplexed, what kind of consumers are they targeting with this thing, people who prefer neither PCs nor consoles?
<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Lol, exactly mate, I didn't mean I want the bugs and the flat story of Skyrim, only the good stuff from it like the skill system, a huge world filled with many places you can explore beside the dungeons, a ton of items, spells, armor and weapons that can be upgraded, no order to completing the dungeons, hundreds of side quests etc. Anyone who has played Skyrim knows of the epic feeling you get from playing that game. Wind Waker had a big overworld but it was mostly empty with islands here and there. Skyrim gives you a mission like, every 100 feet. I just want to transfer that Skyrim feeling of vastness and complexity into a Zelda game